My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Barbarian Hut Cannon Cart Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine Barbarian Barrel Cannon Cart Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Fire Spirit Flying Machine
Zap
Fire Spirit Flying Machine Cannon Cart
Barbarian Barrel
Fire Spirit Barbarian Hut Cannon Cart Royal Ghost Magic Archer
The Log
Fire Spirit Barbarian Hut Cannon Cart
Earthquake
Barbarian Hut
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Flying Machine Cannon Cart Royal Ghost Magic Archer
Fireball
Flying Machine Barbarian Hut Cannon Cart Magic Archer
Poison
Flying Machine Barbarian Hut Magic Archer
Lightning
Barbarian Hut Cannon Cart Magic Archer
Rocket
Barbarian Hut Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Barbarian Barrel Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Royal Ghost Fireball Flying Machine Magic Archer Cannon Cart Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Barbarian Barrel Royal Ghost Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Barbarian Hut Cannon Cart
Fireball
Magic Archer
Flying Machine
Barbarian Hut Barbarian Barrel Cannon Cart Royal Ghost
Barbarian Hut
Fire Spirit Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Barbarian Barrel
Cannon Cart Flying Machine Barbarian Hut
Cannon Cart
Barbarian Barrel Fire Spirit Flying Machine Royal Ghost Magic Archer
Royal Ghost
Flying Machine Barbarian Hut Cannon Cart Magic Archer
Magic Archer
Fireball Barbarian Hut Cannon Cart Royal Ghost

Defense Synergies 1 11

Fire Spirit
Fireball
Barbarian Barrel Barbarian Hut
Flying Machine
Barbarian Hut Barbarian Barrel Cannon Cart Royal Ghost
Barbarian Hut
Fireball Flying Machine Barbarian Barrel Magic Archer
Barbarian Barrel
Fireball Flying Machine Barbarian Hut Cannon Cart Magic Archer
Cannon Cart
Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Royal Ghost
Flying Machine Cannon Cart
Magic Archer
Barbarian Hut Barbarian Barrel Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Cart Fireball Flying Machine Barbarian Barrel Magic Archer
Barbarian Hut Flying Machine Cannon Cart
Barbarian Hut Fire Spirit Cannon Cart
Barbarian Hut Cannon Cart
Fireball Barbarian Barrel
Fireball Barbarian Barrel Fire Spirit Flying Machine Cannon Cart Royal Ghost Magic Archer
Fire Spirit Fireball Flying Machine Barbarian Hut Magic Archer
Barbarian Hut Fireball Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Barbarian Hut
Fire Spirit Barbarian Barrel Cannon Cart Royal Ghost
Fireball Flying Machine Barbarian Barrel Cannon Cart Royal Ghost Magic Archer
Fireball Flying Machine Barbarian Hut Magic Archer
Barbarian Hut Fire Spirit Fireball Flying Machine Cannon Cart
Fire Spirit Fireball Barbarian Hut Barbarian Barrel Cannon Cart Royal Ghost Magic Archer
Barbarian Hut Cannon Cart
Barbarian Hut Fireball
Barbarian Hut Fireball Cannon Cart
Fire Spirit Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Royal Ghost Magic Archer
Barbarian Barrel Fire Spirit Fireball Flying Machine Barbarian Hut Cannon Cart Royal Ghost Magic Archer
Barbarian Hut Cannon Cart
Royal Ghost Fire Spirit Fireball Flying Machine Barbarian Barrel Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Barbarian Barrel Cannon Cart Royal Ghost
Fireball Flying Machine Barbarian Barrel Cannon Cart Royal Ghost Magic Archer
Barbarian Hut Cannon Cart
Fireball Barbarian Hut Barbarian Barrel Cannon Cart
Barbarian Hut Cannon Cart
Fire Spirit Fireball Flying Machine Magic Archer
Fireball Flying Machine Barbarian Hut Cannon Cart
Barbarian Hut Cannon Cart
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Barbarian Hut
Flying Machine Cannon Cart
Fireball
Cannon Cart Fireball Barbarian Hut
Fireball Flying Machine Barbarian Hut Cannon Cart Magic Archer
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Flying Machine Barbarian Hut Barbarian Barrel Royal Ghost
Fireball Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Cannon Cart Fireball Flying Machine Barbarian Hut Barbarian Barrel
Fireball Fire Spirit Barbarian Barrel Magic Archer
Fireball Fire Spirit Flying Machine Magic Archer
Fire Spirit Flying Machine Magic Archer
Fireball Fire Spirit Flying Machine Barbarian Hut Barbarian Barrel Magic Archer
Fireball Flying Machine
Fire Spirit Fireball
Fireball Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Fireball Fire Spirit Flying Machine Magic Archer
Flying Machine Fire Spirit Fireball Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Fireball Flying Machine Barbarian Barrel Cannon Cart Magic Archer
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Magic Archer Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart
Fireball Barbarian Barrel
Fire Spirit Fireball Flying Machine Barbarian Barrel Magic Archer
Fire Spirit Fireball Flying Machine Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball
Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart
Fire Spirit Fireball Barbarian Barrel Magic Archer
Fireball Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Fireball Flying Machine Magic Archer
Fireball Barbarian Barrel Magic Archer
Fire Spirit Fireball Flying Machine Magic Archer
Fireball Flying Machine
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fire Spirit Fireball Flying Machine Barbarian Hut Barbarian Barrel Cannon Cart Magic Archer
Fireball Fire Spirit Flying Machine Magic Archer
Fireball Barbarian Barrel
Fireball Flying Machine Cannon Cart Magic Archer
Fireball Flying Machine Magic Archer
Fireball
Flying Machine Cannon Cart
Fireball Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Barbarian Barrel Cannon Cart Royal Ghost Magic Archer

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