My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Three Musketeers Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Barbarian Hut Three Musketeers Hunter Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Three Musketeers
Giant Snowball
Hog Rider Three Musketeers Electro Dragon
Zap
Three Musketeers
Barbarian Barrel
Barbarian Hut Three Musketeers Hunter
The Log
Hog Rider Barbarian Hut Three Musketeers Hunter
Earthquake
Hog Rider Barbarian Hut
Arrows
Royal Delivery
Hog Rider Three Musketeers Hunter Electro Dragon
Fireball
Hog Rider Barbarian Hut Three Musketeers Hunter Electro Dragon
Poison
Barbarian Hut Three Musketeers Hunter Electro Dragon
Lightning
Ice Golem Barbarian Hut Three Musketeers Hunter Electro Dragon
Rocket
Hog Rider Barbarian Hut Three Musketeers Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Hunter Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Hog Rider Hunter Electro Dragon Barbarian Hut Lightning Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Barbarian Barrel Hog Rider Hunter

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Three Musketeers Barbarian Hut Barbarian Barrel Hunter Electro Dragon
Hog Rider
Ice Golem Lightning Barbarian Hut Three Musketeers Barbarian Barrel Hunter
Barbarian Hut
Ice Golem Hog Rider Three Musketeers Barbarian Barrel Hunter Electro Dragon
Three Musketeers
Ice Golem Hog Rider Barbarian Hut Barbarian Barrel
Barbarian Barrel
Ice Golem Hog Rider Barbarian Hut Three Musketeers Hunter Electro Dragon
Hunter
Ice Golem Hog Rider Barbarian Hut Barbarian Barrel
Electro Dragon
Ice Golem Barbarian Hut Barbarian Barrel
Lightning
Hog Rider

Defense Synergies 0 11

Ice Golem
Barbarian Hut Three Musketeers Barbarian Barrel Hunter Electro Dragon
Hog Rider
Barbarian Hut
Ice Golem Barbarian Barrel Hunter Electro Dragon
Three Musketeers
Ice Golem Barbarian Barrel
Barbarian Barrel
Ice Golem Barbarian Hut Three Musketeers Hunter Electro Dragon
Hunter
Ice Golem Barbarian Hut Barbarian Barrel
Electro Dragon
Ice Golem Barbarian Hut Barbarian Barrel
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Ice Golem Barbarian Barrel Electro Dragon
Barbarian Hut Hunter Three Musketeers Electro Dragon
Barbarian Hut Three Musketeers Hunter Electro Dragon Lightning
Barbarian Hut Three Musketeers Hunter Electro Dragon
Lightning Barbarian Barrel
Barbarian Barrel Hunter Electro Dragon
Three Musketeers Hunter Lightning Barbarian Hut Electro Dragon
Barbarian Hut Lightning Ice Golem Barbarian Barrel Electro Dragon
Barbarian Hut Three Musketeers Hunter
Ice Golem Barbarian Barrel Hunter
Ice Golem Barbarian Barrel Hunter Electro Dragon
Three Musketeers Hunter Barbarian Hut Electro Dragon
Barbarian Hut Hunter Three Musketeers Electro Dragon Lightning
Barbarian Hut Three Musketeers Barbarian Barrel Hunter Electro Dragon
Barbarian Hut Three Musketeers Hunter
Barbarian Hut Three Musketeers Hunter Lightning
Barbarian Hut Three Musketeers Hunter Electro Dragon
Barbarian Hut Three Musketeers Barbarian Barrel Hunter Electro Dragon
Barbarian Barrel Hunter Ice Golem Barbarian Hut Electro Dragon
Barbarian Hut Three Musketeers Hunter
Barbarian Barrel Hunter Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Ice Golem Barbarian Barrel
Ice Golem Barbarian Barrel Hunter Electro Dragon Lightning
Ice Golem Barbarian Hut Hunter Electro Dragon Lightning
Hunter Lightning Ice Golem Barbarian Hut Barbarian Barrel
Barbarian Hut Three Musketeers Hunter
Ice Golem Three Musketeers Hunter Electro Dragon
Ice Golem Barbarian Hut Hunter Lightning
Barbarian Hut Hunter
Electro Dragon Lightning Ice Golem Barbarian Hut Barbarian Barrel
Barbarian Hut Three Musketeers
Hunter Electro Dragon
Lightning
Lightning Ice Golem Barbarian Hut Three Musketeers Hunter
Barbarian Hut Three Musketeers Electro Dragon
Electro Dragon Ice Golem Barbarian Hut Three Musketeers Barbarian Barrel Hunter Lightning
Ice Golem Barbarian Hut Barbarian Barrel Hunter Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Barbarian Hut Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Lightning Barbarian Hut Barbarian Barrel Electro Dragon
Lightning Ice Golem Barbarian Hut Barbarian Barrel
Barbarian Barrel
Ice Golem Hunter Electro Dragon
Ice Golem Barbarian Hut Barbarian Barrel Hunter Electro Dragon Lightning
Electro Dragon Lightning
Lightning Three Musketeers Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Electro Dragon
Lightning Ice Golem Barbarian Hut Three Musketeers Barbarian Barrel Hunter
Lightning Barbarian Barrel Electro Dragon
Lightning Ice Golem Barbarian Hut Barbarian Barrel
Lightning Barbarian Hut Three Musketeers Barbarian Barrel Hunter Electro Dragon
Lightning Barbarian Hut Three Musketeers Barbarian Barrel Electro Dragon
Lightning Three Musketeers Barbarian Barrel
Lightning
Lightning Three Musketeers Barbarian Barrel Hunter Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning
Lightning
Lightning
Lightning Barbarian Hut Barbarian Barrel Electro Dragon
Ice Golem Barbarian Barrel Hunter Electro Dragon
Barbarian Barrel Hunter Electro Dragon Lightning
Lightning Electro Dragon
Lightning Barbarian Barrel
Lightning Ice Golem Hunter Electro Dragon
Electro Dragon Lightning
Lightning
Lightning Hunter Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Barbarian Hut Barbarian Barrel Electro Dragon
Lightning Three Musketeers Hunter Electro Dragon
Barbarian Barrel
Lightning Three Musketeers Hunter Electro Dragon
Ice Golem Electro Dragon Lightning
Lightning
Three Musketeers Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning Barbarian Barrel

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