My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Baby Dragon Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider Baby Dragon
Zap
Tombstone
Barbarian Barrel
Tombstone Wizard Ice Wizard Magic Archer
The Log
Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Hog Rider Wizard Baby Dragon Ice Wizard Magic Archer
Fireball
Tombstone Hog Rider Wizard Baby Dragon Ice Wizard Magic Archer
Poison
Tombstone Wizard Ice Wizard Magic Archer
Lightning
Tombstone Wizard Baby Dragon Ice Wizard Magic Archer
Rocket
Hog Rider Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Baby Dragon The Log Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Tombstone Ice Wizard Hog Rider Baby Dragon Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Tombstone Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Hog Rider
The Log Wizard Barbarian Barrel Baby Dragon Magic Archer
Wizard
Hog Rider
Barbarian Barrel
Hog Rider Baby Dragon Ice Wizard
Baby Dragon
Hog Rider Barbarian Barrel Ice Wizard
The Log
Hog Rider Magic Archer
Ice Wizard
Barbarian Barrel Baby Dragon
Magic Archer
Hog Rider The Log

Defense Synergies 1 14

Tombstone
Wizard Barbarian Barrel Baby Dragon Ice Wizard Magic Archer
Hog Rider
Wizard
Tombstone Barbarian Barrel The Log Ice Wizard
Barbarian Barrel
Tombstone Wizard Baby Dragon Ice Wizard Magic Archer
Baby Dragon
Ice Wizard Tombstone Barbarian Barrel The Log
The Log
Wizard Baby Dragon Ice Wizard Magic Archer
Ice Wizard
Baby Dragon Tombstone Wizard Barbarian Barrel The Log
Magic Archer
Tombstone Barbarian Barrel The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Tombstone The Log Ice Wizard
Tombstone Ice Wizard
Tombstone Ice Wizard
Tombstone Barbarian Barrel The Log
Barbarian Barrel The Log Baby Dragon Ice Wizard Magic Archer
Tombstone Wizard Baby Dragon Ice Wizard Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer
Tombstone Ice Wizard
Barbarian Barrel Ice Wizard
Ice Wizard Tombstone Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Baby Dragon Ice Wizard Magic Archer
Tombstone Wizard The Log Ice Wizard
Wizard Tombstone Barbarian Barrel Baby Dragon The Log Magic Archer
Tombstone
The Log
Wizard Tombstone
Tombstone Wizard Barbarian Barrel Baby Dragon The Log Ice Wizard Magic Archer
Wizard Barbarian Barrel Baby Dragon The Log Tombstone Ice Wizard Magic Archer
Wizard Barbarian Barrel Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Tombstone The Log
Barbarian Barrel The Log
Tombstone
Wizard Baby Dragon Ice Wizard Magic Archer
Tombstone Ice Wizard
Tombstone Barbarian Barrel Baby Dragon The Log Magic Archer
Tombstone
Tombstone
The Log
Tombstone Wizard
Wizard Baby Dragon Magic Archer
Tombstone Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Barbarian Barrel Baby Dragon The Log Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log Ice Wizard Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer
Barbarian Barrel The Log
Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Baby Dragon Ice Wizard Magic Archer
Wizard Baby Dragon The Log Magic Archer
The Log Wizard Barbarian Barrel Baby Dragon Ice Wizard Magic Archer
The Log Wizard
Wizard Barbarian Barrel The Log Magic Archer
Wizard Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Magic Archer Wizard Barbarian Barrel Baby Dragon The Log
Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Barbarian Barrel Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Wizard
The Log
Barbarian Barrel Baby Dragon The Log
The Log Wizard Barbarian Barrel Baby Dragon Ice Wizard Magic Archer
The Log Wizard Barbarian Barrel Baby Dragon Ice Wizard Magic Archer
Wizard Baby Dragon The Log Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer
Wizard Baby Dragon Ice Wizard Magic Archer
Wizard
Wizard The Log Magic Archer
Magic Archer
Wizard The Log Magic Archer
Tombstone Barbarian Barrel Magic Archer
Wizard Baby Dragon Ice Wizard Magic Archer
The Log Barbarian Barrel
Wizard Baby Dragon Magic Archer
The Log Wizard Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Magic Archer
Barbarian Barrel Baby Dragon The Log Magic Archer

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