My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Ice Golem Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ice Golem Royal Hogs Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Skeleton Army
Giant Snowball
Royal Recruits Royal Hogs Skeleton Army Baby Dragon
Zap
Royal Hogs Skeleton Army
Barbarian Barrel
Royal Recruits Bomb Tower Royal Hogs Skeleton Army Executioner
The Log
Royal Recruits Royal Hogs Skeleton Army
Earthquake
Bomb Tower Royal Hogs Skeleton Army
Arrows
Royal Recruits Royal Hogs Skeleton Army
Royal Delivery
Royal Recruits Royal Hogs Skeleton Army Baby Dragon Executioner
Fireball
Bomb Tower Royal Hogs Skeleton Army Baby Dragon Executioner
Poison
Royal Recruits Bomb Tower Royal Hogs Skeleton Army Executioner
Lightning
Ice Golem Bomb Tower Baby Dragon Executioner
Rocket
Bomb Tower Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Barbarian Barrel Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Ice Golem Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Skeleton Army Bomb Tower Baby Dragon Royal Hogs Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Barbarian Barrel Skeleton Army Bomb Tower

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Ice Golem Royal Hogs Barbarian Barrel
Ice Golem
Royal Recruits Royal Hogs Barbarian Barrel Baby Dragon Executioner
Bomb Tower
Royal Hogs
Royal Recruits Ice Golem Barbarian Barrel Executioner
Barbarian Barrel
Royal Recruits Ice Golem Royal Hogs Baby Dragon Executioner
Skeleton Army
Baby Dragon
Ice Golem Barbarian Barrel
Executioner
Ice Golem Royal Hogs Barbarian Barrel

Defense Synergies 2 8

Royal Recruits
Skeleton Army
Ice Golem
Bomb Tower Barbarian Barrel Baby Dragon Executioner
Bomb Tower
Ice Golem Barbarian Barrel Skeleton Army Baby Dragon
Royal Hogs
Barbarian Barrel
Bomb Tower Ice Golem Baby Dragon
Skeleton Army
Royal Recruits Bomb Tower Executioner
Baby Dragon
Ice Golem Bomb Tower Barbarian Barrel
Executioner
Ice Golem Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Ice Golem Barbarian Barrel Baby Dragon Executioner
Bomb Tower Skeleton Army Royal Recruits Executioner
Bomb Tower Skeleton Army Royal Recruits Executioner
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Bomb Tower Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Bomb Tower Baby Dragon Executioner
Bomb Tower Baby Dragon Executioner
Royal Recruits Ice Golem Bomb Tower Barbarian Barrel Baby Dragon
Royal Recruits Bomb Tower Skeleton Army
Skeleton Army Royal Recruits Ice Golem Barbarian Barrel
Skeleton Army Executioner Royal Recruits Ice Golem Bomb Tower Barbarian Barrel Baby Dragon
Executioner Baby Dragon
Royal Recruits Bomb Tower Skeleton Army
Bomb Tower Skeleton Army Executioner Royal Recruits Barbarian Barrel Baby Dragon
Royal Recruits Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Royal Recruits
Bomb Tower Royal Recruits Skeleton Army Executioner
Bomb Tower Royal Recruits Barbarian Barrel Skeleton Army Baby Dragon Executioner
Bomb Tower Barbarian Barrel Baby Dragon Executioner Royal Recruits Ice Golem
Royal Recruits Bomb Tower
Royal Recruits Skeleton Army Bomb Tower Barbarian Barrel Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Ice Golem Barbarian Barrel
Ice Golem Bomb Tower Barbarian Barrel Baby Dragon Executioner
Royal Recruits Skeleton Army Ice Golem Bomb Tower
Royal Recruits Skeleton Army Ice Golem Barbarian Barrel
Royal Recruits Skeleton Army Executioner
Executioner Ice Golem Bomb Tower Baby Dragon
Royal Recruits Skeleton Army Ice Golem Bomb Tower
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Ice Golem Bomb Tower Barbarian Barrel Skeleton Army Baby Dragon
Royal Recruits Skeleton Army
Royal Recruits Bomb Tower
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Ice Golem Bomb Tower Executioner
Royal Recruits Bomb Tower Skeleton Army Baby Dragon Executioner
Royal Recruits Skeleton Army Ice Golem Bomb Tower Barbarian Barrel Baby Dragon Executioner
Executioner Royal Recruits Ice Golem Bomb Tower Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Ice Golem Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon
Royal Recruits Ice Golem Barbarian Barrel
Executioner Barbarian Barrel Baby Dragon
Executioner Ice Golem Baby Dragon
Baby Dragon Executioner
Ice Golem Barbarian Barrel Baby Dragon Executioner
Royal Recruits Barbarian Barrel
Baby Dragon Executioner
Ice Golem Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon
Ice Golem Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Executioner
Royal Recruits Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel
Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon
Baby Dragon
Royal Recruits Barbarian Barrel Baby Dragon
Ice Golem Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon Executioner
Baby Dragon
Barbarian Barrel Baby Dragon
Ice Golem Baby Dragon Executioner
Royal Recruits Barbarian Barrel Skeleton Army
Baby Dragon Executioner
Barbarian Barrel
Baby Dragon Executioner
Ice Golem Baby Dragon Executioner
Royal Recruits Executioner
Royal Recruits Baby Dragon
Executioner
Royal Recruits Barbarian Barrel Baby Dragon Executioner

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