My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Hunter Balloon Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel Balloon Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Balloon Goblin Giant
Barbarian Barrel
Ice Spirit Hunter
The Log
Ice Spirit Hunter
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Hunter Balloon P.E.K.K.A
Fireball
Hunter Balloon
Poison
Hunter Balloon
Lightning
Hunter Balloon
Rocket
Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Barbarian Barrel Tornado Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Earthquake Tornado Hunter Balloon Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Earthquake Tornado

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon P.E.K.K.A Barbarian Barrel Hunter Goblin Giant
Earthquake
Barbarian Barrel Tornado Hunter Balloon Goblin Giant P.E.K.K.A
Barbarian Barrel
Balloon Ice Spirit Earthquake Tornado Hunter Goblin Giant P.E.K.K.A
Tornado
P.E.K.K.A Earthquake Barbarian Barrel Hunter Balloon Goblin Giant
Hunter
Ice Spirit Earthquake Barbarian Barrel Tornado Balloon Goblin Giant P.E.K.K.A
Balloon
Ice Spirit Barbarian Barrel Earthquake Tornado Hunter Goblin Giant
Goblin Giant
Ice Spirit Earthquake Barbarian Barrel Tornado Hunter Balloon
P.E.K.K.A
Ice Spirit Tornado Earthquake Barbarian Barrel Hunter

Defense Synergies 1 14

Ice Spirit
Earthquake Barbarian Barrel Tornado Hunter Goblin Giant P.E.K.K.A
Earthquake
Ice Spirit Barbarian Barrel Tornado
Barbarian Barrel
Ice Spirit Earthquake Tornado Hunter P.E.K.K.A
Tornado
P.E.K.K.A Ice Spirit Earthquake Barbarian Barrel Hunter Goblin Giant
Hunter
Ice Spirit Barbarian Barrel Tornado P.E.K.K.A
Balloon
Goblin Giant
Ice Spirit Tornado
P.E.K.K.A
Tornado Ice Spirit Barbarian Barrel Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Barbarian Barrel Goblin Giant
Hunter P.E.K.K.A Ice Spirit
Tornado Hunter P.E.K.K.A
Hunter P.E.K.K.A
Earthquake Barbarian Barrel Tornado P.E.K.K.A
Barbarian Barrel Tornado Earthquake Hunter
Tornado Hunter Ice Spirit
Earthquake Barbarian Barrel Goblin Giant P.E.K.K.A
Hunter P.E.K.K.A Tornado
Tornado Ice Spirit Barbarian Barrel Hunter
Earthquake Barbarian Barrel Tornado Hunter Goblin Giant
Hunter Tornado
Hunter P.E.K.K.A Ice Spirit Earthquake
Ice Spirit Earthquake Barbarian Barrel Tornado Hunter P.E.K.K.A
P.E.K.K.A Hunter
Tornado Ice Spirit Hunter P.E.K.K.A
Tornado Hunter P.E.K.K.A
Ice Spirit Barbarian Barrel Tornado Hunter
Earthquake Barbarian Barrel Tornado Hunter Ice Spirit
P.E.K.K.A Tornado Hunter
Earthquake Barbarian Barrel Hunter Goblin Giant P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A
Barbarian Barrel Hunter
P.E.K.K.A Ice Spirit Hunter Goblin Giant
Hunter P.E.K.K.A Barbarian Barrel Tornado Goblin Giant
P.E.K.K.A Hunter Goblin Giant
Ice Spirit Tornado Hunter Goblin Giant
P.E.K.K.A Hunter Goblin Giant
P.E.K.K.A Hunter Goblin Giant
P.E.K.K.A Ice Spirit Barbarian Barrel Tornado
P.E.K.K.A Goblin Giant
P.E.K.K.A Hunter
P.E.K.K.A Tornado Goblin Giant
P.E.K.K.A Hunter Goblin Giant
Ice Spirit Barbarian Barrel Tornado Hunter Goblin Giant P.E.K.K.A
Earthquake Barbarian Barrel Hunter P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Barbarian Barrel
Barbarian Barrel Tornado
Earthquake Barbarian Barrel Goblin Giant
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Ice Spirit Tornado Hunter Goblin Giant
Earthquake Tornado
Earthquake Ice Spirit Barbarian Barrel Tornado Hunter
Tornado
Tornado
Earthquake Barbarian Barrel Tornado
Tornado
Earthquake Barbarian Barrel Hunter
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Hunter
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Tornado
Earthquake Barbarian Barrel Hunter
Earthquake Barbarian Barrel Tornado
Earthquake
Tornado
Tornado
Earthquake Barbarian Barrel
Earthquake Tornado Ice Spirit Barbarian Barrel Hunter
Earthquake Barbarian Barrel Tornado Hunter
Tornado
Barbarian Barrel Tornado
Tornado Hunter
Ice Spirit
Earthquake Hunter
Ice Spirit
P.E.K.K.A
Earthquake
Earthquake Ice Spirit Barbarian Barrel
Tornado Hunter
Barbarian Barrel
Hunter
Earthquake
Tornado
P.E.K.K.A
Ice Spirit Tornado
Tornado
Barbarian Barrel Tornado Goblin Giant

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