My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Witch Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Bandit
Giant Snowball
Fire Spirit Bomber Hog Rider Witch Lumberjack
Zap
Fire Spirit Bomber Witch Bandit
Barbarian Barrel
Fire Spirit Bomber Wizard Witch Bandit Lumberjack
The Log
Fire Spirit Bomber Hog Rider Witch Bandit Lumberjack
Earthquake
Bomber Hog Rider Witch
Arrows
Fire Spirit Bomber Witch
Royal Delivery
Fire Spirit Bomber Hog Rider Wizard Witch Bandit Lumberjack
Fireball
Bomber Hog Rider Wizard Witch Bandit Lumberjack
Poison
Bomber Wizard Witch
Lightning
Wizard Witch Bandit Lumberjack
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Bandit Hog Rider Poison Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Bandit Hog Rider

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Bandit Lumberjack
Bomber
Hog Rider Bandit Lumberjack
Hog Rider
Fire Spirit Bomber Wizard Poison Witch Bandit Lumberjack
Wizard
Hog Rider Bandit Lumberjack
Poison
Hog Rider
Witch
Hog Rider Bandit Lumberjack
Bandit
Fire Spirit Bomber Hog Rider Wizard Witch Lumberjack
Lumberjack
Fire Spirit Bomber Hog Rider Wizard Witch Bandit

Defense Synergies 0 6

Fire Spirit
Bomber
Bandit
Hog Rider
Wizard
Bandit Lumberjack
Poison
Witch
Bandit Lumberjack
Bandit
Bomber Wizard Witch Lumberjack
Lumberjack
Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard
Lumberjack Bomber Witch Bandit
Witch Lumberjack Fire Spirit Bomber Bandit
Witch Lumberjack Bomber Bandit
Bomber Poison Lumberjack
Fire Spirit Bomber Bandit Lumberjack
Fire Spirit Wizard Poison Witch
Poison Bandit
Witch Lumberjack
Fire Spirit Bomber Bandit Lumberjack
Poison Witch Bomber Wizard Bandit Lumberjack
Wizard Poison Witch
Lumberjack Fire Spirit Bomber Wizard Witch Bandit
Fire Spirit Bomber Wizard Poison Witch Lumberjack
Bandit Lumberjack
Bandit Lumberjack
Wizard Bomber Poison Witch Lumberjack
Fire Spirit Bomber Wizard Witch Bandit Lumberjack
Wizard Poison Witch Fire Spirit Bomber Bandit Lumberjack
Lumberjack
Bomber Wizard Fire Spirit Poison Witch Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch Bandit
Poison Bandit Bomber Wizard Lumberjack
Bandit Lumberjack Witch
Lumberjack Bandit
Witch Bandit Lumberjack
Fire Spirit Wizard Poison Witch
Witch Bandit Lumberjack
Lumberjack
Poison Witch Bandit
Witch
Witch Lumberjack
Poison
Wizard Witch Bandit Lumberjack
Wizard Bomber Witch
Witch Bomber Poison Lumberjack
Poison Bomber Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Bandit
Poison Bandit
Poison
Bomber Wizard Poison Fire Spirit
Wizard Poison Fire Spirit Witch
Fire Spirit Bomber Wizard Poison Witch
Poison Fire Spirit Wizard
Poison Wizard Bandit
Fire Spirit Poison Lumberjack
Poison Wizard Bandit
Poison Fire Spirit Wizard
Poison Fire Spirit Bandit
Poison Bandit
Poison
Bomber Wizard Poison Witch Bandit
Wizard Poison Bandit
Poison
Bomber
Fire Spirit Bomber Wizard Poison Bandit
Fire Spirit Bomber Wizard Poison Witch
Poison
Wizard Poison
Poison
Poison Fire Spirit Bomber Wizard Witch
Witch
Poison Wizard Witch Bandit
Wizard Poison Witch Bandit
Poison Bandit
Poison Fire Spirit Wizard Witch
Wizard Poison Witch
Poison Bomber Wizard Bandit
Poison
Wizard Poison
Fire Spirit Witch Bandit
Poison Fire Spirit Wizard Witch
Poison Wizard Lumberjack
Bomber Wizard Poison
Poison
Poison Witch
Poison Witch
Poison Witch Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: