My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Bandit
Giant Snowball
Skeleton Army Miner
Zap
Inferno Tower Skeleton Army Bandit
Barbarian Barrel
Valkyrie Inferno Tower Skeleton Army Executioner Bandit Magic Archer
The Log
Skeleton Army Bandit
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Skeleton Army Executioner Miner Bandit Magic Archer
Fireball
Inferno Tower Skeleton Army Executioner Bandit Magic Archer
Poison
Inferno Tower Skeleton Army Executioner Magic Archer
Lightning
Valkyrie Inferno Tower Executioner Bandit Magic Archer
Rocket
Valkyrie Inferno Tower Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Executioner Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Bandit Valkyrie Magic Archer Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Bandit Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Executioner Bandit Magic Archer
Inferno Tower
Skeleton Army
Executioner
Valkyrie Miner Bandit Mega Knight
Miner
Executioner Bandit Magic Archer Mega Knight
Bandit
Valkyrie Executioner Miner Magic Archer Mega Knight
Magic Archer
Valkyrie Miner Bandit Mega Knight
Mega Knight
Executioner Miner Bandit Magic Archer

Defense Synergies 1 15

Valkyrie
Inferno Tower Executioner Bandit Magic Archer
Inferno Tower
Skeleton Army Valkyrie Bandit Mega Knight
Skeleton Army
Inferno Tower Executioner Bandit Magic Archer
Executioner
Valkyrie Skeleton Army Bandit Mega Knight
Miner
Mega Knight
Bandit
Valkyrie Inferno Tower Skeleton Army Executioner Magic Archer Mega Knight
Magic Archer
Valkyrie Skeleton Army Bandit Mega Knight
Mega Knight
Inferno Tower Executioner Miner Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Executioner Magic Archer
Inferno Tower Skeleton Army Valkyrie Executioner Bandit Mega Knight
Inferno Tower Skeleton Army Mega Knight Valkyrie Executioner Bandit
Inferno Tower Skeleton Army Valkyrie Bandit Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Valkyrie Executioner Bandit Magic Archer Mega Knight
Inferno Tower Executioner Magic Archer
Valkyrie Inferno Tower Bandit Magic Archer Mega Knight
Inferno Tower Skeleton Army
Skeleton Army Valkyrie Inferno Tower Miner Bandit Mega Knight
Valkyrie Skeleton Army Executioner Bandit Magic Archer Mega Knight
Inferno Tower Executioner Magic Archer
Inferno Tower Skeleton Army Mega Knight Valkyrie Bandit
Valkyrie Skeleton Army Executioner Mega Knight Magic Archer
Inferno Tower Skeleton Army Bandit Mega Knight
Inferno Tower Skeleton Army Bandit Mega Knight
Mega Knight Valkyrie Inferno Tower Skeleton Army Executioner
Mega Knight Valkyrie Skeleton Army Executioner Bandit Magic Archer
Valkyrie Executioner Bandit Magic Archer Mega Knight
Inferno Tower
Valkyrie Skeleton Army Mega Knight Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Inferno Tower Bandit
Bandit Valkyrie Executioner Miner Magic Archer Mega Knight
Skeleton Army Bandit Mega Knight Valkyrie Inferno Tower
Valkyrie Skeleton Army Mega Knight Inferno Tower Bandit
Inferno Tower Valkyrie Skeleton Army Executioner Bandit Mega Knight
Executioner Magic Archer
Skeleton Army Valkyrie Inferno Tower Bandit
Inferno Tower Mega Knight Valkyrie Skeleton Army
Mega Knight Valkyrie Inferno Tower Skeleton Army Bandit Magic Archer
Inferno Tower Skeleton Army
Mega Knight Valkyrie Inferno Tower
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie Inferno Tower Executioner Bandit
Valkyrie Skeleton Army Executioner Magic Archer Mega Knight
Inferno Tower Skeleton Army Valkyrie Executioner Magic Archer
Valkyrie Executioner Mega Knight Inferno Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Bandit
Executioner Miner Bandit Magic Archer
Miner Bandit Magic Archer
Valkyrie
Executioner Valkyrie Magic Archer Mega Knight
Executioner Magic Archer
Executioner Magic Archer
Executioner Magic Archer
Miner Bandit
Miner Valkyrie Bandit Magic Archer
Executioner Magic Archer
Executioner Miner Bandit Magic Archer
Bandit Magic Archer
Magic Archer
Executioner Bandit Magic Archer
Magic Archer Executioner Bandit Mega Knight
Executioner Bandit Magic Archer Mega Knight
Valkyrie Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Valkyrie Executioner Magic Archer Mega Knight
Miner Executioner Bandit Magic Archer
Miner Bandit Magic Archer Mega Knight
Miner Bandit Magic Archer
Executioner Magic Archer
Miner Bandit Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Skeleton Army Bandit Magic Archer
Executioner Magic Archer
Miner Valkyrie Executioner Magic Archer Mega Knight
Executioner Magic Archer
Executioner Mega Knight
Magic Archer
Executioner Magic Archer
Executioner Miner Bandit Magic Archer Mega Knight

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