My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Goblin Hut Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Dark Prince Bandit
Giant Snowball
Bats Goblin Gang Hog Rider Goblin Hut
Zap
Bats Goblin Gang Goblin Hut Dark Prince Bandit
Barbarian Barrel
Knight Goblin Gang Goblin Hut Dark Prince Bandit
The Log
Goblin Gang Hog Rider Goblin Hut Dark Prince Bandit
Earthquake
Goblin Gang Hog Rider Goblin Hut
Arrows
Bats Goblin Gang Goblin Hut
Royal Delivery
Bats Knight Goblin Gang Hog Rider Goblin Hut Dark Prince Bandit
Fireball
Goblin Gang Hog Rider Goblin Hut Bandit
Poison
Bats Goblin Gang Goblin Hut
Lightning
Knight Goblin Hut Dark Prince Bandit
Rocket
Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Knight Goblin Gang Bandit Hog Rider Dark Prince Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Knight Goblin Gang

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Dark Prince Bandit
Giant Snowball
Hog Rider Knight Goblin Hut Dark Prince Bandit
Knight
Bats Goblin Gang Hog Rider Giant Snowball Goblin Hut
Goblin Gang
Knight Hog Rider Goblin Hut Dark Prince Bandit
Hog Rider
Bats Giant Snowball Knight Goblin Gang Goblin Hut Dark Prince Bandit
Goblin Hut
Giant Snowball Knight Goblin Gang Hog Rider Dark Prince Bandit
Dark Prince
Bats Giant Snowball Goblin Gang Hog Rider Goblin Hut Bandit
Bandit
Bats Giant Snowball Goblin Gang Hog Rider Goblin Hut Dark Prince

Defense Synergies 3 14

Bats
Knight Giant Snowball Dark Prince Bandit
Giant Snowball
Goblin Gang Bats Knight Goblin Hut Dark Prince Bandit
Knight
Bats Goblin Gang Giant Snowball Goblin Hut
Goblin Gang
Giant Snowball Knight Goblin Hut Dark Prince Bandit
Hog Rider
Goblin Hut
Giant Snowball Knight Goblin Gang Dark Prince Bandit
Dark Prince
Bats Giant Snowball Goblin Gang Goblin Hut Bandit
Bandit
Bats Giant Snowball Goblin Gang Goblin Hut Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Hut
Bats Knight Goblin Gang Goblin Hut Dark Prince Bandit
Goblin Gang Goblin Hut Bats Giant Snowball Knight Dark Prince Bandit
Goblin Hut Bats Knight Goblin Gang Dark Prince Bandit
Dark Prince
Goblin Gang Bats Giant Snowball Dark Prince Bandit
Bats Giant Snowball Goblin Gang Goblin Hut
Bandit
Goblin Gang Goblin Hut
Knight Goblin Gang Giant Snowball Dark Prince Bandit
Bats Goblin Gang Giant Snowball Knight Goblin Hut Dark Prince Bandit
Bats Giant Snowball Goblin Gang Goblin Hut
Goblin Hut Bats Giant Snowball Knight Goblin Gang Dark Prince Bandit
Bats Giant Snowball Goblin Gang Goblin Hut Dark Prince
Knight Goblin Gang Goblin Hut Bandit
Giant Snowball Goblin Gang Goblin Hut Bandit
Bats Knight Goblin Gang Goblin Hut Dark Prince
Bats Giant Snowball Knight Goblin Gang Goblin Hut Dark Prince Bandit
Giant Snowball Bats Knight Goblin Hut Dark Prince Bandit
Goblin Hut
Goblin Gang Dark Prince Bats Giant Snowball Knight Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Snowball Goblin Hut Dark Prince Bandit
Bandit Giant Snowball Knight Goblin Gang
Goblin Gang Bandit Bats Knight Goblin Hut Dark Prince
Goblin Gang Dark Prince Bats Knight Bandit
Knight Goblin Gang Goblin Hut Dark Prince Bandit
Bats Giant Snowball Goblin Gang Goblin Hut
Goblin Gang Dark Prince Bats Knight Goblin Hut Bandit
Knight Dark Prince
Bats Giant Snowball Knight Goblin Hut Dark Prince Bandit
Goblin Gang Goblin Hut
Bats Knight Goblin Hut Dark Prince
Giant Snowball Dark Prince
Dark Prince Knight Goblin Gang Bandit
Goblin Gang Goblin Hut Bats Knight Dark Prince
Bats Giant Snowball Goblin Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Giant Snowball Bandit
Goblin Hut Bandit
Knight Dark Prince
Giant Snowball Dark Prince
Bats Giant Snowball
Giant Snowball
Giant Snowball Bandit
Bats Giant Snowball Goblin Gang
Knight Dark Prince Bandit
Giant Snowball
Giant Snowball Knight Goblin Hut Bandit
Bandit
Giant Snowball Goblin Hut
Giant Snowball Goblin Hut Bandit
Goblin Hut Bandit
Giant Snowball
Bats
Giant Snowball Dark Prince Bandit
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince
Giant Snowball Bandit
Giant Snowball Bandit
Bandit
Bats Giant Snowball
Bats Giant Snowball Goblin Hut
Giant Snowball
Giant Snowball Bandit
Giant Snowball
Giant Snowball
Bats Goblin Gang Goblin Hut Dark Prince Bandit
Giant Snowball
Knight Goblin Gang Dark Prince
Giant Snowball
Giant Snowball
Dark Prince
Bats Giant Snowball Goblin Gang
Bats Giant Snowball
Giant Snowball Dark Prince Bandit

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