My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Three Musketeers Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Hogs Three Musketeers Bandit
Giant Snowball
Minions Goblin Gang Royal Hogs Three Musketeers
Zap
Minions Goblin Gang Royal Hogs Three Musketeers Bandit
Barbarian Barrel
Goblin Gang Royal Hogs Three Musketeers Royal Ghost Bandit
The Log
Goblin Gang Royal Hogs Three Musketeers Bandit
Earthquake
Goblin Gang Royal Hogs Elixir Collector
Arrows
Minions Goblin Gang Royal Hogs
Royal Delivery
Minions Goblin Gang Royal Hogs Three Musketeers Royal Ghost Bandit
Fireball
Minions Goblin Gang Royal Hogs Elixir Collector Three Musketeers Bandit
Poison
Minions Goblin Gang Royal Hogs Elixir Collector Three Musketeers
Lightning
Elixir Collector Three Musketeers Bandit
Rocket
Royal Hogs Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Royal Ghost Bandit Royal Hogs Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Royal Ghost

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Royal Hogs Three Musketeers Royal Ghost Bandit
Minions
Zap Royal Hogs Bandit
Goblin Gang
Royal Hogs Three Musketeers Royal Ghost Bandit
Royal Hogs
Zap Minions Goblin Gang Three Musketeers Bandit
Elixir Collector
Three Musketeers
Zap Goblin Gang Royal Hogs Royal Ghost Bandit
Royal Ghost
Zap Goblin Gang Three Musketeers Bandit
Bandit
Zap Minions Goblin Gang Royal Hogs Three Musketeers Royal Ghost

Defense Synergies 0 8

Zap
Minions Goblin Gang Three Musketeers Royal Ghost Bandit
Minions
Zap Bandit
Goblin Gang
Zap Bandit
Royal Hogs
Elixir Collector
Three Musketeers
Zap Bandit
Royal Ghost
Zap
Bandit
Zap Minions Goblin Gang Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Zap Minions Goblin Gang Three Musketeers Bandit
Goblin Gang Three Musketeers Minions Bandit
Three Musketeers Minions Goblin Gang Bandit
Goblin Gang Zap Minions Royal Ghost Bandit
Minions Three Musketeers Zap Goblin Gang
Zap Bandit
Three Musketeers Minions Goblin Gang
Goblin Gang Royal Ghost Bandit
Minions Goblin Gang Zap Royal Ghost Bandit
Minions Three Musketeers Zap Goblin Gang
Zap Minions Goblin Gang Three Musketeers Bandit
Three Musketeers Zap Minions Goblin Gang Royal Ghost
Goblin Gang Three Musketeers Bandit
Zap Goblin Gang Three Musketeers Bandit
Three Musketeers Minions Goblin Gang
Zap Minions Goblin Gang Three Musketeers Royal Ghost Bandit
Zap Minions Royal Ghost Bandit
Three Musketeers
Goblin Gang Royal Ghost Minions Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Royal Ghost Bandit
Bandit Zap Goblin Gang Royal Ghost
Goblin Gang Bandit Zap Minions
Goblin Gang Zap Bandit
Goblin Gang Three Musketeers Bandit
Zap Minions Goblin Gang Three Musketeers
Goblin Gang Minions Bandit
Zap Minions Bandit
Goblin Gang Three Musketeers
Minions
Zap
Goblin Gang Three Musketeers Bandit
Three Musketeers
Goblin Gang Zap Minions Three Musketeers
Minions Zap Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit
Zap Royal Ghost Bandit
Bandit
Zap
Zap Minions
Zap
Zap Bandit
Minions Goblin Gang Three Musketeers
Zap Bandit
Zap
Three Musketeers Bandit
Minions Bandit
Zap
Zap Three Musketeers Bandit
Three Musketeers Bandit
Three Musketeers
Minions
Zap Three Musketeers Bandit
Zap
Minions
Zap
Zap
Zap Royal Ghost Bandit
Zap Bandit
Zap Bandit
Zap
Zap Minions
Zap Bandit
Zap
Zap Minions Goblin Gang Bandit
Zap Three Musketeers
Goblin Gang Three Musketeers
Zap
Zap
Three Musketeers
Zap Minions Goblin Gang
Zap
Zap Royal Ghost Bandit

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