My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Witch Bandit
Barbarian Barrel
Tesla Wizard Witch Bandit
The Log
Witch Bandit
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Wizard Witch P.E.K.K.A Bandit
Fireball
Tesla Wizard Witch Bandit
Poison
Wizard Witch
Lightning
Tesla Wizard Witch Bandit
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Bandit Tesla Fireball Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Bandit Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Barbarian Barrel Witch Bandit
Tesla
Fireball
Zap
Wizard
P.E.K.K.A Bandit
Barbarian Barrel
Zap P.E.K.K.A Bandit
Witch
Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Wizard Barbarian Barrel Witch
Bandit
Zap Wizard Barbarian Barrel Witch

Defense Synergies 2 16

Zap
Fireball Tesla Barbarian Barrel Witch P.E.K.K.A Bandit
Tesla
Zap Fireball Wizard Barbarian Barrel
Fireball
Zap Barbarian Barrel Tesla Bandit
Wizard
Tesla Barbarian Barrel P.E.K.K.A Bandit
Barbarian Barrel
Fireball Zap Tesla Wizard Witch P.E.K.K.A Bandit
Witch
Zap Barbarian Barrel Bandit
P.E.K.K.A
Zap Wizard Barbarian Barrel
Bandit
Zap Fireball Wizard Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard Barbarian Barrel
P.E.K.K.A Zap Tesla Witch Bandit
Tesla Witch P.E.K.K.A Bandit
Tesla Witch P.E.K.K.A Bandit
Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Tesla Bandit
Tesla Zap Fireball Wizard Witch
Zap Tesla Fireball Barbarian Barrel P.E.K.K.A Bandit
Tesla Witch P.E.K.K.A
Tesla Barbarian Barrel Bandit
Witch Zap Tesla Fireball Wizard Barbarian Barrel Bandit
Tesla Zap Fireball Wizard Witch
Tesla P.E.K.K.A Zap Fireball Wizard Witch Bandit
Fireball Wizard Zap Tesla Barbarian Barrel Witch P.E.K.K.A
P.E.K.K.A Tesla Bandit
Zap Tesla Fireball P.E.K.K.A Bandit
Tesla Wizard Fireball Witch P.E.K.K.A
Tesla Fireball Zap Wizard Barbarian Barrel Witch Bandit
Zap Wizard Barbarian Barrel Witch Tesla Fireball Bandit
P.E.K.K.A Tesla
Wizard Tesla Fireball Barbarian Barrel Witch P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball Barbarian Barrel Witch P.E.K.K.A Bandit
Fireball Bandit Zap Tesla Wizard Barbarian Barrel
P.E.K.K.A Bandit Zap Witch
P.E.K.K.A Zap Tesla Fireball Barbarian Barrel Bandit
P.E.K.K.A Tesla Witch Bandit
Fireball Wizard Zap Tesla Witch
P.E.K.K.A Tesla Fireball Witch Bandit
P.E.K.K.A Tesla
Zap P.E.K.K.A Fireball Barbarian Barrel Witch Bandit
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch
P.E.K.K.A Zap Fireball
P.E.K.K.A Tesla Fireball Wizard Witch Bandit
Wizard Tesla Fireball Witch
Tesla Witch Zap Fireball Barbarian Barrel P.E.K.K.A
Zap Tesla Fireball Wizard Barbarian Barrel Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Bandit
Fireball Zap Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel
Fireball Wizard Zap Barbarian Barrel
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard Barbarian Barrel
Fireball Zap Wizard Bandit
Fireball
Zap Fireball Wizard Barbarian Barrel Bandit
Fireball Zap Wizard
Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit
Zap Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Witch Bandit
Fireball Wizard Barbarian Barrel Bandit
Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Bandit
Zap Fireball Wizard Barbarian Barrel Witch
Fireball
Fireball Wizard
Zap Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Witch
Witch
Fireball Zap Wizard Barbarian Barrel Witch Bandit
Fireball Zap Wizard Witch Bandit
Fireball Zap Barbarian Barrel Bandit
Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Fireball
Zap Fireball Wizard Bandit
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fireball Barbarian Barrel Witch Bandit
Fireball Zap Wizard Witch
Fireball Barbarian Barrel
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Barbarian Barrel Witch Bandit

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