My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Prince Bandit Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Prince Bandit Night Witch
Giant Snowball
Minion Horde Night Witch
Zap
Minion Horde Prince Bandit Night Witch
Barbarian Barrel
Knight Elite Barbarians Bandit Electro Wizard Night Witch
The Log
Elite Barbarians Prince Bandit
Earthquake
Arrows
Minion Horde Night Witch
Royal Delivery
Knight Minion Horde Elite Barbarians Prince Bandit Electro Wizard Night Witch
Fireball
Minion Horde Elite Barbarians Bandit Electro Wizard Night Witch
Poison
Minion Horde Electro Wizard Night Witch
Lightning
Knight Elite Barbarians Prince Bandit Electro Wizard Night Witch
Rocket
Minion Horde Elite Barbarians Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Prince Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Bandit Electro Wizard Night Witch Minion Horde Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Bandit Electro Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Prince Electro Wizard Knight Minion Horde Bandit Night Witch
Knight
Zap Minion Horde Elite Barbarians Prince Electro Wizard Night Witch
Minion Horde
Zap Knight Prince
Elite Barbarians
Zap Knight Bandit
Prince
Zap Knight Minion Horde Electro Wizard
Bandit
Zap Elite Barbarians Electro Wizard
Electro Wizard
Zap Knight Prince Bandit
Night Witch
Zap Knight

Defense Synergies 2 11

Zap
Electro Wizard Knight Minion Horde Elite Barbarians Prince Bandit Night Witch
Knight
Electro Wizard Zap Minion Horde Night Witch
Minion Horde
Zap Knight
Elite Barbarians
Zap
Prince
Zap Electro Wizard
Bandit
Zap Electro Wizard
Electro Wizard
Zap Knight Prince Bandit Night Witch
Night Witch
Zap Knight Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Electro Wizard
Minion Horde Elite Barbarians Zap Knight Prince Bandit Electro Wizard Night Witch
Minion Horde Prince Knight Elite Barbarians Bandit Electro Wizard Night Witch
Minion Horde Elite Barbarians Prince Night Witch Knight Bandit Electro Wizard
Elite Barbarians Prince
Zap Bandit Electro Wizard Night Witch
Minion Horde Electro Wizard Zap Night Witch
Zap Bandit Electro Wizard
Minion Horde Elite Barbarians Prince Night Witch
Knight Elite Barbarians Minion Horde Prince Bandit Electro Wizard Night Witch
Minion Horde Electro Wizard Zap Knight Bandit Night Witch
Minion Horde Zap Electro Wizard Night Witch
Minion Horde Prince Night Witch Zap Knight Elite Barbarians Bandit Electro Wizard
Zap Minion Horde Prince Electro Wizard Night Witch
Elite Barbarians Knight Minion Horde Prince Bandit Electro Wizard
Minion Horde Zap Elite Barbarians Prince Bandit Electro Wizard
Minion Horde Knight Elite Barbarians Prince Electro Wizard Night Witch
Zap Knight Minion Horde Elite Barbarians Prince Bandit Electro Wizard Night Witch
Zap Knight Bandit Electro Wizard
Elite Barbarians Prince Electro Wizard
Knight Minion Horde Elite Barbarians Prince Bandit Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Prince Bandit Electro Wizard
Bandit Electro Wizard Zap Knight Elite Barbarians Prince
Bandit Zap Knight Minion Horde Elite Barbarians Prince Electro Wizard
Prince Zap Knight Minion Horde Elite Barbarians Bandit Electro Wizard Night Witch
Knight Minion Horde Elite Barbarians Prince Bandit Night Witch
Zap Minion Horde Electro Wizard
Prince Knight Minion Horde Elite Barbarians Bandit Electro Wizard Night Witch
Knight Minion Horde Elite Barbarians Prince
Zap Minion Horde Electro Wizard Knight Elite Barbarians Prince Bandit
Minion Horde
Knight Minion Horde Elite Barbarians Prince
Zap Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince Knight Minion Horde Bandit Night Witch
Minion Horde
Elite Barbarians Electro Wizard Zap Knight Minion Horde Prince Night Witch
Zap Minion Horde Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Bandit
Zap Bandit Electro Wizard
Minion Horde Bandit
Knight Prince
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap
Zap Bandit
Minion Horde Elite Barbarians Prince Electro Wizard Night Witch
Zap Knight Minion Horde Prince Bandit Electro Wizard
Zap
Knight Elite Barbarians Bandit
Minion Horde Bandit
Zap Elite Barbarians Prince
Zap Minion Horde Bandit
Minion Horde Bandit
Minion Horde Night Witch
Zap Prince Bandit Electro Wizard
Zap
Minion Horde Prince Night Witch
Prince
Zap Minion Horde
Zap
Minion Horde
Zap Bandit Electro Wizard
Zap Prince Bandit
Zap Bandit
Elite Barbarians Zap Minion Horde Electro Wizard Night Witch
Zap Electro Wizard Minion Horde
Minion Horde Elite Barbarians Night Witch
Zap Minion Horde Bandit Night Witch
Zap Minion Horde Electro Wizard
Minion Horde Prince
Zap Minion Horde Electro Wizard Prince Bandit Night Witch
Zap Electro Wizard
Knight Minion Horde Prince Electro Wizard
Zap
Zap
Minion Horde Elite Barbarians Prince
Zap Minion Horde Elite Barbarians Electro Wizard
Zap Electro Wizard
Zap Prince Bandit Electro Wizard

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