My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Bandit Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Bandit Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Bandit Electro Wizard
The Log
Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Bandit Electro Wizard Inferno Dragon
Fireball
Hog Rider Wizard Bandit Electro Wizard Inferno Dragon
Poison
Wizard Electro Wizard
Lightning
Valkyrie Wizard Bandit Electro Wizard Inferno Dragon
Rocket
Valkyrie Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Fireball Valkyrie Hog Rider Electro Wizard Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Fireball Valkyrie Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Electro Wizard Mega Knight
Valkyrie
Hog Rider Wizard Bandit Electro Wizard
Hog Rider
Fireball Valkyrie Wizard Bandit Electro Wizard Mega Knight
Wizard
Valkyrie Hog Rider Bandit Mega Knight
Bandit
Valkyrie Hog Rider Wizard Electro Wizard Mega Knight
Electro Wizard
Fireball Valkyrie Hog Rider Bandit Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Fireball Hog Rider Wizard Bandit Electro Wizard

Defense Synergies 0 15

Fireball
Valkyrie Bandit Electro Wizard Mega Knight
Valkyrie
Fireball Wizard Bandit Electro Wizard
Hog Rider
Wizard
Valkyrie Bandit Electro Wizard Mega Knight
Bandit
Fireball Valkyrie Wizard Electro Wizard Mega Knight
Electro Wizard
Fireball Valkyrie Wizard Bandit Inferno Dragon Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Mega Knight
Fireball Wizard Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Wizard
Inferno Dragon Valkyrie Bandit Electro Wizard Mega Knight
Mega Knight Valkyrie Bandit Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Bandit Electro Wizard Mega Knight
Fireball Valkyrie Mega Knight
Fireball Valkyrie Bandit Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Fireball Wizard
Fireball Valkyrie Bandit Electro Wizard Mega Knight
Inferno Dragon
Valkyrie Bandit Electro Wizard Mega Knight
Valkyrie Electro Wizard Fireball Wizard Bandit Mega Knight
Inferno Dragon Fireball Wizard Electro Wizard
Mega Knight Fireball Valkyrie Wizard Bandit Electro Wizard
Fireball Valkyrie Wizard Mega Knight Electro Wizard
Inferno Dragon Bandit Electro Wizard Mega Knight
Fireball Bandit Electro Wizard Inferno Dragon Mega Knight
Wizard Mega Knight Fireball Valkyrie Electro Wizard
Fireball Mega Knight Valkyrie Wizard Bandit Electro Wizard
Valkyrie Wizard Fireball Bandit Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Valkyrie Wizard Mega Knight Fireball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Valkyrie Wizard Inferno Dragon Mega Knight
Bandit Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Fireball Bandit Electro Wizard
Valkyrie Bandit Inferno Dragon Mega Knight
Fireball Wizard Electro Wizard
Fireball Valkyrie Bandit Electro Wizard
Mega Knight Valkyrie Inferno Dragon
Electro Wizard Mega Knight Fireball Valkyrie Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie
Mega Knight Fireball Valkyrie Electro Wizard
Mega Knight Fireball Valkyrie Wizard Bandit
Wizard Fireball Valkyrie Mega Knight
Electro Wizard Fireball Valkyrie Inferno Dragon
Valkyrie Mega Knight Fireball Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Bandit Electro Wizard
Fireball Bandit
Fireball Valkyrie
Fireball Wizard Valkyrie Mega Knight
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard Bandit
Fireball Electro Wizard
Fireball Valkyrie Wizard Bandit Electro Wizard
Fireball Wizard
Fireball Bandit
Fireball Bandit
Fireball
Fireball Wizard Bandit
Fireball Wizard Bandit Mega Knight
Fireball
Fireball Wizard Bandit Electro Wizard Mega Knight
Fireball Valkyrie Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Mega Knight
Inferno Dragon
Fireball Wizard Bandit Electro Wizard
Fireball Wizard Bandit Mega Knight
Fireball Bandit
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard Bandit Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball Wizard
Electro Wizard Fireball Bandit
Fireball Wizard Electro Wizard
Fireball
Fireball Valkyrie Wizard Electro Wizard Mega Knight
Fireball Wizard
Fireball
Mega Knight
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Bandit Electro Wizard Mega Knight

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