My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Bowler Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Mega Minion Hog Rider Princess
Zap
Princess Bandit
Barbarian Barrel
Wizard Princess Bandit Electro Wizard
The Log
Hog Rider Princess Bandit
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Mega Minion Hog Rider Wizard Bowler Princess Bandit Electro Wizard
Fireball
Mega Minion Hog Rider Wizard Bowler Princess Bandit Electro Wizard
Poison
Mega Minion Wizard Princess Electro Wizard
Lightning
Mega Minion Wizard Bowler Bandit Electro Wizard
Rocket
Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Princess Bandit Fireball Hog Rider Electro Wizard Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Princess Bandit Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Bowler
Fireball
Hog Rider Mega Minion Princess Electro Wizard
Hog Rider
Fireball Wizard Bowler Princess Bandit Electro Wizard
Wizard
Hog Rider Bandit
Bowler
Mega Minion Hog Rider Princess Electro Wizard
Princess
Fireball Hog Rider Bowler
Bandit
Hog Rider Wizard Electro Wizard
Electro Wizard
Fireball Hog Rider Bowler Bandit

Defense Synergies 0 13

Mega Minion
Wizard Princess Bandit Electro Wizard
Fireball
Princess Bandit Electro Wizard
Hog Rider
Wizard
Mega Minion Bandit Electro Wizard
Bowler
Bandit Electro Wizard
Princess
Mega Minion Fireball Bandit
Bandit
Mega Minion Fireball Wizard Bowler Princess Electro Wizard
Electro Wizard
Mega Minion Fireball Wizard Bowler Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mega Minion Fireball Wizard Electro Wizard
Mega Minion Bandit Electro Wizard
Bowler Mega Minion Bandit Electro Wizard
Mega Minion Bowler Bandit Electro Wizard
Fireball Bowler Princess
Fireball Bowler Mega Minion Bandit Electro Wizard
Mega Minion Electro Wizard Fireball Wizard Princess
Bowler Fireball Bandit Electro Wizard
Princess
Bowler Bandit Electro Wizard
Electro Wizard Mega Minion Fireball Wizard Bowler Princess Bandit
Mega Minion Fireball Wizard Princess Electro Wizard
Bowler Fireball Wizard Bandit Electro Wizard
Fireball Wizard Bowler Mega Minion Princess Electro Wizard
Bandit Electro Wizard
Fireball Bowler Bandit Electro Wizard
Wizard Fireball Bowler Electro Wizard
Fireball Mega Minion Wizard Bowler Bandit Electro Wizard
Wizard Mega Minion Fireball Bowler Princess Bandit Electro Wizard
Electro Wizard
Wizard Bowler Fireball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bowler Bandit Electro Wizard
Fireball Bandit Electro Wizard Mega Minion Wizard Bowler
Bandit Bowler Electro Wizard
Bowler Fireball Bandit Electro Wizard
Bowler Bandit
Fireball Wizard Princess Electro Wizard
Mega Minion Fireball Bowler Bandit Electro Wizard
Electro Wizard Mega Minion Fireball Bandit
Mega Minion
Mega Minion Bowler
Fireball Bowler Electro Wizard
Bowler Fireball Wizard Bandit
Wizard Fireball Bowler Princess
Electro Wizard Mega Minion Fireball Bowler
Bowler Mega Minion Fireball Wizard Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Bowler Princess Bandit Electro Wizard
Fireball Bandit
Fireball
Fireball Wizard Bowler
Fireball Wizard Mega Minion Princess
Wizard Bowler Princess
Fireball Wizard Bowler Princess
Fireball Wizard Bandit
Fireball Bowler Electro Wizard
Fireball Wizard Bowler Princess Bandit Electro Wizard
Fireball Wizard Princess
Fireball Bowler Princess Bandit
Fireball Princess Bandit
Princess Fireball
Fireball Wizard Bowler Princess Bandit
Fireball Wizard Bowler Princess Bandit
Fireball
Mega Minion Fireball Wizard Bowler Princess Bandit Electro Wizard
Fireball Wizard Bowler Princess
Fireball Bowler
Fireball Wizard Princess
Bowler
Fireball
Fireball Wizard Bowler Princess
Mega Minion
Fireball Wizard Bowler Princess Bandit Electro Wizard
Fireball Wizard Bowler Princess Bandit
Fireball Bandit
Fireball Wizard Princess Electro Wizard
Electro Wizard Mega Minion Fireball Wizard
Mega Minion Fireball Bowler
Fireball Wizard Bandit
Fireball Princess Electro Wizard
Fireball Wizard Bowler Princess
Electro Wizard Fireball Princess Bandit
Fireball Mega Minion Wizard Princess Electro Wizard
Fireball
Fireball Mega Minion Wizard Bowler Princess Electro Wizard
Fireball Wizard Bowler Princess
Fireball
Mega Minion
Fireball Bowler Princess Electro Wizard
Fireball Princess Electro Wizard
Fireball Bowler Princess Bandit Electro Wizard

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