My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Royal Hogs Guards Miner Bandit
Giant Snowball
Archers Royal Hogs Guards Miner
Zap
Archers Royal Giant Inferno Tower Royal Hogs Guards Bandit
Barbarian Barrel
Archers Inferno Tower Royal Hogs Guards Bandit
The Log
Archers Royal Giant Royal Hogs Guards Bandit
Earthquake
Archers Inferno Tower Royal Hogs Guards
Arrows
Archers Royal Hogs Guards
Royal Delivery
Archers Royal Hogs Guards Miner Bandit
Fireball
Archers Inferno Tower Royal Hogs Bandit
Poison
Archers Inferno Tower Royal Hogs Guards
Lightning
Inferno Tower Bandit
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Guards Miner Bandit Inferno Tower Royal Hogs Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Guards Miner

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Royal Hogs Miner Bandit
Royal Giant
Miner Archers Guards The Log Bandit
Inferno Tower
Royal Hogs
Archers Guards The Log Bandit
Guards
Miner Royal Giant Royal Hogs The Log Bandit
The Log
Royal Giant Royal Hogs Guards Miner Bandit
Miner
Royal Giant Guards Archers The Log Bandit
Bandit
Archers Royal Giant Royal Hogs Guards The Log Miner

Defense Synergies 2 8

Archers
Inferno Tower Guards The Log Bandit
Royal Giant
Inferno Tower
Guards The Log Archers Bandit
Royal Hogs
Guards
Inferno Tower Archers The Log
The Log
Inferno Tower Archers Guards Miner Bandit
Miner
The Log
Bandit
Archers Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Inferno Tower The Log Bandit
Inferno Tower Archers Bandit
Inferno Tower Guards Bandit
The Log
The Log Archers Guards Bandit
Inferno Tower Archers
Inferno Tower The Log Bandit
Inferno Tower
Guards Archers Inferno Tower Miner Bandit
Archers Guards The Log Bandit
Inferno Tower Archers
Inferno Tower Guards The Log Bandit
Guards The Log
Inferno Tower Bandit
Inferno Tower The Log Bandit
Inferno Tower
Archers Guards The Log Bandit
The Log Archers Guards Bandit
Inferno Tower
Archers Guards The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Inferno Tower Bandit
Bandit Archers The Log Miner
Guards Bandit Inferno Tower The Log
Guards Inferno Tower The Log Bandit
Inferno Tower Guards Bandit
Archers
Guards Archers Inferno Tower Bandit
Inferno Tower
Inferno Tower The Log Bandit
Inferno Tower Guards
Inferno Tower Guards
Guards The Log
Inferno Tower Guards Bandit
Archers
Inferno Tower Guards Archers The Log
Archers Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log Bandit
The Log Miner Bandit
The Log Miner Bandit
Guards The Log
The Log
Archers The Log
The Log
The Log Miner Bandit
Guards
Miner The Log Bandit
Archers
The Log Miner Bandit
Bandit
The Log
The Log Bandit
The Log Bandit
Archers The Log Bandit
The Log Miner
The Log
The Log
The Log
The Log
The Log Miner Bandit
The Log Miner Bandit
Miner The Log Bandit
Archers
Guards
The Log Miner Bandit
The Log
Archers Guards Bandit
Archers
The Log
Miner
The Log
Guards The Log
The Log Miner Bandit

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