My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Royal Ghost Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Witch Bandit
Barbarian Barrel
Witch Royal Ghost Bandit Electro Wizard
The Log
Mini P.E.K.K.A Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Witch Royal Ghost Bandit Electro Wizard
Fireball
Witch Bandit Electro Wizard
Poison
Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Bandit Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Royal Ghost Bandit Mini P.E.K.K.A Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Royal Ghost Bandit

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Arrows The Log Electro Wizard Mega Knight
Witch
Royal Ghost Bandit Mega Knight
The Log
Mini P.E.K.K.A Bandit Mega Knight
Royal Ghost
Witch Bandit Electro Wizard Mega Knight
Bandit
Arrows Witch The Log Royal Ghost Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Royal Ghost Bandit Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Witch The Log Royal Ghost Bandit Electro Wizard

Defense Synergies 3 18

Arrows
Mega Knight Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
The Log Electro Wizard Arrows Witch Royal Ghost
Witch
Mini P.E.K.K.A The Log Royal Ghost Bandit Electro Wizard Mega Knight
The Log
Mini P.E.K.K.A Witch Royal Ghost Bandit Electro Wizard Mega Knight
Royal Ghost
Mini P.E.K.K.A Witch The Log Electro Wizard Mega Knight
Bandit
Arrows Witch The Log Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Witch The Log Royal Ghost Bandit Mega Knight
Mega Knight
Arrows Witch The Log Royal Ghost Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Mini P.E.K.K.A Witch The Log Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Mega Knight Bandit Electro Wizard
Mini P.E.K.K.A Witch Bandit Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Royal Ghost Bandit Electro Wizard Mega Knight
Electro Wizard Arrows Witch
Arrows The Log Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Royal Ghost Bandit Electro Wizard Mega Knight
Witch Electro Wizard Arrows The Log Royal Ghost Bandit Mega Knight
Arrows Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Witch The Log Bandit Electro Wizard
Mega Knight Arrows Mini P.E.K.K.A Witch The Log Royal Ghost Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A The Log Bandit Electro Wizard Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Witch Electro Wizard
Arrows Mega Knight Witch The Log Royal Ghost Bandit Electro Wizard
Arrows Witch The Log Royal Ghost Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Royal Ghost Mega Knight Arrows Mini P.E.K.K.A Witch The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Arrows Mini P.E.K.K.A The Log Royal Ghost Mega Knight
Bandit Mega Knight Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Mega Knight The Log Bandit Electro Wizard
Mini P.E.K.K.A Witch Bandit Mega Knight
Arrows Witch Electro Wizard
Mini P.E.K.K.A Witch Bandit Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Mini P.E.K.K.A Witch The Log Bandit
Witch
Mega Knight Mini P.E.K.K.A Witch
Mega Knight Arrows The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Witch Bandit
Witch Mega Knight
Witch Electro Wizard Mini P.E.K.K.A The Log
Arrows Mega Knight Mini P.E.K.K.A Witch The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Royal Ghost Bandit
Arrows The Log Royal Ghost Bandit Electro Wizard
Arrows The Log Bandit
Arrows The Log
Arrows The Log Mega Knight
Arrows Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log Bandit
Mini P.E.K.K.A Electro Wizard
Arrows The Log Bandit Electro Wizard
Arrows
The Log Bandit
Arrows Bandit
Arrows The Log
Arrows Witch The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Bandit Electro Wizard Mega Knight
Arrows Witch The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Witch Mega Knight
Witch
Arrows The Log Witch Royal Ghost Bandit Electro Wizard
Arrows Witch The Log Bandit Mega Knight
Arrows The Log Bandit
Arrows Witch Electro Wizard
Electro Wizard Witch
Mini P.E.K.K.A
Arrows The Log Bandit Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows The Log
Electro Wizard Witch Bandit
Arrows Witch Electro Wizard
Arrows The Log
Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows The Log
Arrows
Mega Knight
Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Royal Ghost Bandit Electro Wizard Mega Knight

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