My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Baby Dragon Witch
Zap
Witch Bandit
Barbarian Barrel
Valkyrie Witch Bandit
The Log
Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Baby Dragon Witch P.E.K.K.A Bandit
Fireball
Baby Dragon Witch Bandit
Poison
Witch
Lightning
Valkyrie Baby Dragon Witch Bandit
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Bandit Valkyrie Baby Dragon Freeze Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Bandit Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Baby Dragon Witch P.E.K.K.A Bandit
Rage
Witch
Baby Dragon
Valkyrie Witch P.E.K.K.A Bandit
Freeze
Witch
Rage Valkyrie Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A
Valkyrie Baby Dragon Witch The Log
The Log
P.E.K.K.A Bandit
Bandit
Valkyrie Baby Dragon Witch The Log

Defense Synergies 1 13

Valkyrie
Baby Dragon Freeze Witch P.E.K.K.A The Log Bandit
Rage
Baby Dragon
Valkyrie Witch P.E.K.K.A The Log Bandit
Freeze
Valkyrie
Witch
Valkyrie Baby Dragon The Log Bandit
P.E.K.K.A
The Log Valkyrie Baby Dragon
The Log
P.E.K.K.A Valkyrie Baby Dragon Witch Bandit
Bandit
Valkyrie Baby Dragon Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log
P.E.K.K.A Valkyrie Witch The Log Bandit
Witch P.E.K.K.A Valkyrie Freeze Bandit
Witch P.E.K.K.A Valkyrie Bandit
Valkyrie P.E.K.K.A The Log
Freeze The Log Valkyrie Baby Dragon Bandit
Baby Dragon Freeze Witch
Valkyrie Baby Dragon P.E.K.K.A The Log Bandit
Witch P.E.K.K.A
Valkyrie Bandit
Valkyrie Witch Baby Dragon Freeze The Log Bandit
Baby Dragon Witch
P.E.K.K.A Valkyrie Freeze Witch The Log Bandit
Valkyrie Baby Dragon Freeze Witch P.E.K.K.A The Log
P.E.K.K.A Bandit
Freeze P.E.K.K.A The Log Bandit
Valkyrie Witch P.E.K.K.A
Valkyrie Baby Dragon Witch The Log Bandit
Valkyrie Baby Dragon Freeze Witch The Log Bandit
P.E.K.K.A
Valkyrie Baby Dragon Witch P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A Bandit
Bandit Valkyrie Baby Dragon The Log
P.E.K.K.A Bandit Valkyrie Witch The Log
Valkyrie P.E.K.K.A The Log Bandit
P.E.K.K.A Valkyrie Witch Bandit
Baby Dragon Freeze Witch
P.E.K.K.A Valkyrie Witch Bandit
P.E.K.K.A Valkyrie
Freeze P.E.K.K.A Valkyrie Baby Dragon Witch The Log Bandit
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Valkyrie Witch Bandit
Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Freeze P.E.K.K.A The Log
Valkyrie Baby Dragon Freeze Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze The Log Bandit
Baby Dragon The Log Bandit
Baby Dragon The Log Bandit
Valkyrie Freeze The Log
Valkyrie Baby Dragon The Log
Baby Dragon Freeze Witch
Baby Dragon Witch The Log
The Log Baby Dragon Freeze
The Log Bandit
Valkyrie The Log Bandit
Baby Dragon
Baby Dragon The Log Bandit
Baby Dragon Freeze Bandit
Baby Dragon The Log
Baby Dragon Witch The Log Bandit
Baby Dragon The Log Bandit
Freeze
Baby Dragon The Log Bandit
Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Freeze The Log Valkyrie Baby Dragon Witch
Witch
The Log Baby Dragon Witch Bandit
Baby Dragon Witch The Log Bandit
Baby Dragon The Log Bandit
Baby Dragon Witch
Freeze Witch
The Log Bandit
Freeze
P.E.K.K.A
The Log
Freeze Witch Bandit
Baby Dragon Witch
Freeze
The Log
Valkyrie Baby Dragon
The Log Baby Dragon
P.E.K.K.A
Baby Dragon Freeze Witch The Log
Witch
Baby Dragon Freeze Witch The Log Bandit

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