My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Princess Bandit Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Royal Recruits Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Bandit Sparky
Giant Snowball
Goblins Royal Recruits Princess
Zap
Goblins Princess Bandit Sparky
Barbarian Barrel
Goblins Elite Barbarians Royal Recruits Princess Bandit Electro Wizard Sparky
The Log
Goblins Elite Barbarians Royal Recruits Princess Bandit Sparky
Earthquake
Arrows
Goblins Royal Recruits Princess
Royal Delivery
Goblins Elite Barbarians Royal Recruits Princess Bandit Electro Wizard Sparky
Fireball
Elite Barbarians Princess Bandit Electro Wizard Sparky
Poison
Royal Recruits Princess Electro Wizard Sparky
Lightning
Elite Barbarians Bandit Electro Wizard Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Princess Bandit Fireball Electro Wizard Elite Barbarians Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Princess Bandit Fireball

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Elite Barbarians
Fireball Bandit Sparky
Royal Recruits
Princess Bandit Electro Wizard
Fireball
Elite Barbarians Princess Electro Wizard Sparky
Princess
Royal Recruits Fireball Sparky
Bandit
Elite Barbarians Royal Recruits Electro Wizard
Electro Wizard
Royal Recruits Fireball Bandit Sparky
Sparky
Elite Barbarians Fireball Princess Electro Wizard

Defense Synergies 0 9

Goblins
Princess Bandit Electro Wizard
Elite Barbarians
Royal Recruits
Princess
Fireball
Princess Bandit Electro Wizard
Princess
Goblins Royal Recruits Fireball Bandit
Bandit
Goblins Fireball Princess Electro Wizard
Electro Wizard
Goblins Fireball Bandit
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Electro Wizard Sparky
Elite Barbarians Sparky Goblins Royal Recruits Bandit Electro Wizard
Sparky Goblins Elite Barbarians Royal Recruits Bandit Electro Wizard
Elite Barbarians Royal Recruits Sparky Goblins Bandit Electro Wizard
Elite Barbarians Royal Recruits Fireball Princess Sparky
Fireball Goblins Bandit Electro Wizard
Electro Wizard Fireball Princess
Royal Recruits Fireball Bandit Electro Wizard Sparky
Sparky Goblins Elite Barbarians Royal Recruits Princess
Elite Barbarians Goblins Royal Recruits Bandit Electro Wizard Sparky
Goblins Electro Wizard Royal Recruits Fireball Princess Bandit
Fireball Princess Electro Wizard
Royal Recruits Sparky Elite Barbarians Fireball Bandit Electro Wizard
Fireball Sparky Goblins Royal Recruits Princess Electro Wizard
Elite Barbarians Royal Recruits Sparky Bandit Electro Wizard
Elite Barbarians Royal Recruits Fireball Bandit Electro Wizard Sparky
Sparky Goblins Elite Barbarians Royal Recruits Fireball Electro Wizard
Fireball Goblins Elite Barbarians Royal Recruits Bandit Electro Wizard
Royal Recruits Fireball Princess Bandit Electro Wizard
Sparky Elite Barbarians Royal Recruits Electro Wizard
Royal Recruits Goblins Elite Barbarians Fireball Bandit Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Elite Barbarians Fireball Bandit Electro Wizard Sparky
Fireball Bandit Electro Wizard Elite Barbarians
Royal Recruits Bandit Goblins Elite Barbarians Electro Wizard Sparky
Royal Recruits Elite Barbarians Fireball Bandit Electro Wizard Sparky
Royal Recruits Elite Barbarians Bandit Sparky
Fireball Princess Electro Wizard
Royal Recruits Sparky Goblins Elite Barbarians Fireball Bandit Electro Wizard
Elite Barbarians Royal Recruits Sparky
Royal Recruits Electro Wizard Goblins Elite Barbarians Fireball Bandit Sparky
Royal Recruits Sparky
Elite Barbarians Royal Recruits Sparky
Royal Recruits Elite Barbarians Fireball Electro Wizard
Elite Barbarians Royal Recruits Fireball Bandit Sparky
Royal Recruits Fireball Princess Sparky
Elite Barbarians Royal Recruits Electro Wizard Sparky Goblins Fireball
Elite Barbarians Royal Recruits Fireball Princess Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Royal Recruits Bandit Sparky
Fireball Princess Bandit Electro Wizard
Fireball Bandit Sparky
Royal Recruits Fireball Sparky
Fireball Sparky
Fireball Princess
Princess Sparky
Fireball Princess
Fireball Bandit
Goblins Elite Barbarians Fireball Electro Wizard Sparky
Royal Recruits Fireball Princess Bandit Electro Wizard Sparky
Fireball Princess
Elite Barbarians Fireball Princess Bandit Sparky
Fireball Princess Bandit
Princess Elite Barbarians Fireball Sparky
Fireball Princess Bandit Sparky
Royal Recruits Fireball Princess Bandit Sparky
Fireball Sparky
Sparky
Fireball Princess Bandit Electro Wizard Sparky
Fireball Princess
Fireball Sparky
Fireball Princess
Sparky
Royal Recruits Fireball
Fireball Princess Sparky
Fireball Princess Bandit Electro Wizard Sparky
Fireball Princess Bandit Sparky
Fireball Bandit Sparky
Elite Barbarians Fireball Princess Electro Wizard Sparky
Electro Wizard Fireball
Elite Barbarians Fireball Sparky
Fireball Bandit Sparky
Fireball Princess Electro Wizard Sparky
Sparky
Fireball Princess Sparky
Electro Wizard Royal Recruits Fireball Princess Bandit
Fireball Princess Electro Wizard
Fireball
Fireball Princess Electro Wizard Sparky
Fireball Princess
Fireball Sparky
Elite Barbarians Royal Recruits Sparky
Elite Barbarians Royal Recruits Fireball Princess Electro Wizard Sparky
Fireball Princess Electro Wizard
Royal Recruits Fireball Princess Bandit Electro Wizard Sparky

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