My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Executioner Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Bandit
Giant Snowball
Bats Balloon Lumberjack
Zap
Bats Inferno Tower Balloon Bandit
Barbarian Barrel
Inferno Tower Executioner Bandit Lumberjack
The Log
Bandit Lumberjack
Earthquake
Inferno Tower
Arrows
Bats
Royal Delivery
Bats Balloon Executioner Bandit Lumberjack
Fireball
Inferno Tower Balloon Executioner Bandit Lumberjack
Poison
Bats Inferno Tower Balloon Executioner
Lightning
Inferno Tower Balloon Executioner Bandit Lumberjack
Rocket
Inferno Tower Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Bandit Fireball Lumberjack Inferno Tower Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Bandit Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Bandit Lumberjack
Zap
Fireball Balloon Bats Executioner Bandit Lumberjack
Fireball
Zap
Inferno Tower
Balloon
Bats Zap Lumberjack Executioner Bandit
Executioner
Zap Balloon Bandit
Bandit
Bats Zap Balloon Executioner Lumberjack
Lumberjack
Balloon Bats Zap Bandit

Defense Synergies 1 16

Bats
Zap Inferno Tower Bandit Lumberjack
Zap
Fireball Bats Inferno Tower Executioner Bandit Lumberjack
Fireball
Zap Inferno Tower Bandit Lumberjack
Inferno Tower
Bats Zap Fireball Bandit Lumberjack
Balloon
Executioner
Zap Bandit Lumberjack
Bandit
Bats Zap Fireball Inferno Tower Executioner Lumberjack
Lumberjack
Bats Zap Fireball Inferno Tower Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Executioner
Inferno Tower Lumberjack Bats Zap Executioner Bandit
Inferno Tower Lumberjack Bats Executioner Bandit
Inferno Tower Lumberjack Bats Bandit
Fireball Lumberjack
Fireball Bats Zap Executioner Bandit Lumberjack
Bats Inferno Tower Zap Fireball Executioner
Zap Fireball Inferno Tower Bandit
Inferno Tower Lumberjack
Inferno Tower Bandit Lumberjack
Bats Executioner Zap Fireball Bandit Lumberjack
Inferno Tower Executioner Bats Zap Fireball
Inferno Tower Lumberjack Bats Zap Fireball Bandit
Fireball Executioner Bats Zap Lumberjack
Inferno Tower Bandit Lumberjack
Inferno Tower Zap Fireball Bandit Lumberjack
Bats Fireball Inferno Tower Executioner Lumberjack
Fireball Bats Zap Executioner Bandit Lumberjack
Zap Executioner Bats Fireball Bandit Lumberjack
Inferno Tower Lumberjack
Bats Fireball Executioner Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Inferno Tower Bandit
Fireball Bandit Zap Executioner Lumberjack
Bandit Lumberjack Bats Zap Inferno Tower
Lumberjack Bats Zap Fireball Inferno Tower Bandit
Inferno Tower Executioner Bandit Lumberjack
Fireball Executioner Bats Zap
Bats Fireball Inferno Tower Bandit Lumberjack
Inferno Tower Lumberjack
Zap Bats Fireball Inferno Tower Bandit
Inferno Tower
Bats Inferno Tower Lumberjack
Zap Fireball
Fireball Inferno Tower Executioner Bandit Lumberjack
Fireball Executioner
Inferno Tower Bats Zap Fireball Executioner Lumberjack
Bats Executioner Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Executioner Bandit
Fireball Bandit
Fireball
Fireball Executioner Zap
Fireball Executioner Bats Zap
Executioner
Fireball Zap Executioner
Fireball Zap Bandit
Bats Fireball Lumberjack
Zap Fireball Bandit
Fireball Zap Executioner
Fireball Executioner Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Bats
Zap Fireball Executioner Bandit
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Zap Executioner Bandit
Fireball Zap Bandit
Fireball Zap Bandit
Bats Zap Fireball Executioner
Zap Bats Fireball
Fireball
Zap Fireball Bandit
Zap Fireball
Fireball
Zap Bats Fireball Bandit
Fireball Zap Executioner
Fireball
Fireball Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball
Executioner
Zap Bats Fireball
Bats Zap Fireball Executioner
Zap Fireball Executioner Bandit

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