My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Valkyrie Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Bandit
Giant Snowball
Fire Spirit Goblin Gang Baby Dragon
Zap
Fire Spirit Goblin Gang Bandit
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Wizard Bandit
The Log
Fire Spirit Goblin Gang Elite Barbarians Bandit
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Wizard Baby Dragon Bandit
Fireball
Goblin Gang Elite Barbarians Wizard Baby Dragon Bandit
Poison
Goblin Gang Wizard
Lightning
Elite Barbarians Valkyrie Wizard Baby Dragon Bandit
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Bandit Valkyrie Baby Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Bandit

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Elite Barbarians Baby Dragon Bandit
Zap
Elite Barbarians Fire Spirit Valkyrie Baby Dragon Bandit
Goblin Gang
Valkyrie Baby Dragon Bandit
Elite Barbarians
Zap Valkyrie Fire Spirit Wizard Bandit
Valkyrie
Fire Spirit Elite Barbarians Zap Goblin Gang Wizard Baby Dragon Bandit
Wizard
Elite Barbarians Valkyrie Bandit
Baby Dragon
Fire Spirit Zap Goblin Gang Valkyrie Bandit
Bandit
Fire Spirit Zap Goblin Gang Elite Barbarians Valkyrie Wizard Baby Dragon

Defense Synergies 1 15

Fire Spirit
Zap Valkyrie
Zap
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Baby Dragon Bandit
Goblin Gang
Zap Valkyrie Bandit
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Fire Spirit Zap Goblin Gang Wizard Baby Dragon Bandit
Wizard
Elite Barbarians Valkyrie Bandit
Baby Dragon
Zap Valkyrie Bandit
Bandit
Zap Goblin Gang Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Baby Dragon
Elite Barbarians Zap Goblin Gang Valkyrie Bandit
Goblin Gang Fire Spirit Elite Barbarians Valkyrie Bandit
Elite Barbarians Goblin Gang Valkyrie Bandit
Elite Barbarians Valkyrie
Goblin Gang Fire Spirit Zap Valkyrie Baby Dragon Bandit
Fire Spirit Zap Goblin Gang Wizard Baby Dragon
Zap Valkyrie Baby Dragon Bandit
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Valkyrie Bandit
Goblin Gang Valkyrie Zap Wizard Baby Dragon Bandit
Zap Goblin Gang Wizard Baby Dragon
Fire Spirit Zap Goblin Gang Elite Barbarians Valkyrie Wizard Bandit
Fire Spirit Valkyrie Wizard Zap Goblin Gang Baby Dragon
Elite Barbarians Goblin Gang Bandit
Zap Goblin Gang Elite Barbarians Bandit
Wizard Goblin Gang Elite Barbarians Valkyrie
Fire Spirit Zap Goblin Gang Elite Barbarians Valkyrie Wizard Baby Dragon Bandit
Zap Valkyrie Wizard Baby Dragon Fire Spirit Bandit
Elite Barbarians
Goblin Gang Valkyrie Wizard Fire Spirit Elite Barbarians Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Elite Barbarians Bandit
Bandit Zap Goblin Gang Elite Barbarians Valkyrie Wizard Baby Dragon
Goblin Gang Bandit Zap Elite Barbarians Valkyrie
Goblin Gang Valkyrie Zap Elite Barbarians Bandit
Goblin Gang Elite Barbarians Valkyrie Bandit
Fire Spirit Wizard Zap Goblin Gang Baby Dragon
Goblin Gang Elite Barbarians Valkyrie Bandit
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie Baby Dragon Bandit
Goblin Gang
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Goblin Gang Valkyrie Wizard Bandit
Wizard Valkyrie Baby Dragon
Goblin Gang Elite Barbarians Zap Valkyrie Baby Dragon
Valkyrie Zap Elite Barbarians Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Bandit
Zap Baby Dragon Bandit
Baby Dragon Bandit
Valkyrie
Wizard Fire Spirit Zap Valkyrie Baby Dragon
Wizard Fire Spirit Zap Baby Dragon
Fire Spirit Wizard Baby Dragon
Fire Spirit Zap Wizard Baby Dragon
Zap Wizard Bandit
Fire Spirit Goblin Gang Elite Barbarians
Zap Valkyrie Wizard Bandit
Fire Spirit Zap Wizard Baby Dragon
Fire Spirit Elite Barbarians Baby Dragon Bandit
Baby Dragon Bandit
Zap Elite Barbarians Baby Dragon
Zap Wizard Baby Dragon Bandit
Wizard Baby Dragon Bandit
Fire Spirit Zap Wizard Baby Dragon Bandit
Fire Spirit Zap Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Zap Baby Dragon
Zap Fire Spirit Valkyrie Wizard Baby Dragon
Zap Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Bandit
Zap Baby Dragon Bandit
Elite Barbarians Fire Spirit Zap Wizard Baby Dragon
Zap Wizard
Elite Barbarians
Zap Wizard Bandit
Zap
Wizard
Zap Fire Spirit Goblin Gang Bandit
Fire Spirit Zap Wizard Baby Dragon
Goblin Gang Valkyrie Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap
Elite Barbarians
Zap Goblin Gang Elite Barbarians Baby Dragon
Zap
Zap Baby Dragon Bandit

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