My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Balloon Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon Prince
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Balloon
Zap
Skeleton Army Balloon Prince
Barbarian Barrel
Wizard Skeleton Army Electro Wizard
The Log
Hog Rider Skeleton Army Prince
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Wizard Skeleton Army Baby Dragon Balloon Prince Electro Wizard
Fireball
Hog Rider Wizard Skeleton Army Baby Dragon Balloon Electro Wizard
Poison
Wizard Skeleton Army Balloon Electro Wizard
Lightning
Wizard Baby Dragon Balloon Prince Electro Wizard
Rocket
Hog Rider Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Hog Rider Baby Dragon Freeze Electro Wizard Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Hog Rider Baby Dragon Freeze

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Freeze Wizard Baby Dragon Balloon Prince Electro Wizard
Wizard
Hog Rider Balloon Prince
Skeleton Army
Baby Dragon
Hog Rider Balloon Prince Electro Wizard
Freeze
Hog Rider Balloon
Balloon
Freeze Hog Rider Wizard Baby Dragon Electro Wizard
Prince
Hog Rider Wizard Baby Dragon Electro Wizard
Electro Wizard
Hog Rider Baby Dragon Balloon Prince

Defense Synergies 0 10

Hog Rider
Wizard
Skeleton Army Freeze Prince Electro Wizard
Skeleton Army
Wizard Freeze Prince Electro Wizard
Baby Dragon
Prince
Freeze
Wizard Skeleton Army Electro Wizard
Balloon
Prince
Wizard Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Wizard Skeleton Army Freeze Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince Freeze Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince
Skeleton Army Freeze Baby Dragon Electro Wizard
Electro Wizard Wizard Baby Dragon Freeze
Baby Dragon Electro Wizard
Skeleton Army Prince
Skeleton Army Prince Electro Wizard
Skeleton Army Electro Wizard Wizard Baby Dragon Freeze
Wizard Baby Dragon Electro Wizard
Skeleton Army Prince Wizard Freeze Electro Wizard
Wizard Skeleton Army Baby Dragon Freeze Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Freeze Prince Electro Wizard
Wizard Skeleton Army Prince Electro Wizard
Wizard Skeleton Army Baby Dragon Prince Electro Wizard
Wizard Baby Dragon Freeze Electro Wizard
Prince Electro Wizard
Wizard Skeleton Army Baby Dragon Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Prince Electro Wizard
Electro Wizard Wizard Baby Dragon Prince
Skeleton Army Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince
Wizard Baby Dragon Freeze Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince
Freeze Electro Wizard Skeleton Army Baby Dragon Prince
Skeleton Army
Prince
Skeleton Army Prince Electro Wizard
Skeleton Army Prince Wizard
Wizard Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Baby Dragon Freeze Prince
Wizard Baby Dragon Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze
Baby Dragon Electro Wizard
Baby Dragon
Freeze Prince
Wizard Baby Dragon
Wizard Baby Dragon Freeze
Wizard Baby Dragon
Wizard Baby Dragon Freeze
Wizard
Prince Electro Wizard
Wizard Prince Electro Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon Freeze
Baby Dragon Prince
Wizard Baby Dragon
Wizard Baby Dragon
Freeze
Wizard Baby Dragon Prince Electro Wizard
Wizard Baby Dragon
Baby Dragon Prince
Wizard
Prince
Baby Dragon
Freeze Wizard Baby Dragon
Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon Prince
Baby Dragon
Wizard Baby Dragon Electro Wizard
Electro Wizard Wizard Freeze
Wizard
Freeze Electro Wizard
Prince
Wizard
Electro Wizard Skeleton Army Freeze Prince
Wizard Baby Dragon Electro Wizard
Freeze
Wizard Baby Dragon Prince Electro Wizard
Wizard Baby Dragon
Prince
Baby Dragon Freeze Electro Wizard
Electro Wizard
Baby Dragon Freeze Prince Electro Wizard

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