My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Miner
Giant Snowball
Fire Spirit Bats Balloon Miner Lumberjack
Zap
Fire Spirit Bats Balloon
Barbarian Barrel
Fire Spirit Wizard Lumberjack
The Log
Fire Spirit Lumberjack
Earthquake
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Wizard Balloon Miner Lumberjack
Fireball
Wizard Balloon Lumberjack
Poison
Bats Wizard Balloon
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Tornado Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Tornado Miner Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Tornado

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Balloon Lumberjack
Bats
Balloon Miner Zap Lumberjack
Zap
Tornado Balloon Miner Fire Spirit Bats Lumberjack
Wizard
Tornado Balloon Miner Lumberjack
Tornado
Zap Wizard Balloon
Balloon
Bats Zap Miner Lumberjack Fire Spirit Wizard Tornado
Miner
Fire Spirit Bats Zap Balloon Wizard Lumberjack
Lumberjack
Balloon Fire Spirit Bats Zap Wizard Miner

Defense Synergies 1 8

Fire Spirit
Zap Tornado
Bats
Zap Lumberjack
Zap
Fire Spirit Bats Tornado Miner Lumberjack
Wizard
Tornado Lumberjack
Tornado
Wizard Fire Spirit Zap
Balloon
Miner
Zap
Lumberjack
Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Lumberjack Bats Zap
Tornado Lumberjack Fire Spirit Bats
Lumberjack Bats
Tornado Lumberjack
Tornado Fire Spirit Bats Zap Lumberjack
Bats Tornado Fire Spirit Zap Wizard
Zap
Tornado Lumberjack
Tornado Fire Spirit Miner Lumberjack
Bats Zap Wizard Tornado Lumberjack
Bats Zap Wizard Tornado
Lumberjack Fire Spirit Bats Zap Wizard
Fire Spirit Wizard Bats Zap Tornado Lumberjack
Lumberjack
Tornado Zap Lumberjack
Wizard Bats Tornado Lumberjack
Fire Spirit Bats Zap Wizard Tornado Lumberjack
Zap Wizard Tornado Fire Spirit Bats Lumberjack
Tornado Lumberjack
Wizard Fire Spirit Bats Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap
Zap Wizard Miner Lumberjack
Lumberjack Bats Zap
Lumberjack Bats Zap Tornado
Lumberjack
Fire Spirit Wizard Bats Zap Tornado
Bats Lumberjack
Lumberjack
Zap Bats Tornado
Bats Lumberjack
Zap Tornado
Wizard Lumberjack
Wizard
Bats Zap Tornado Lumberjack
Bats Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Miner
Miner
Wizard Fire Spirit Zap
Wizard Fire Spirit Bats Zap Tornado
Fire Spirit Wizard Tornado
Fire Spirit Zap Wizard Tornado
Miner Zap Wizard Tornado
Fire Spirit Bats Tornado Lumberjack
Miner Zap Wizard Tornado
Fire Spirit Zap Wizard Tornado
Fire Spirit Miner
Zap
Zap Wizard
Wizard
Tornado
Bats
Fire Spirit Zap Wizard
Fire Spirit Zap Wizard Tornado Miner
Wizard Tornado
Tornado
Zap
Zap Tornado Fire Spirit Wizard
Miner Zap Wizard Tornado
Zap Wizard Tornado Miner
Miner Zap Tornado
Fire Spirit Bats Zap Wizard Tornado
Zap Bats Wizard
Zap Wizard Miner
Zap
Wizard
Zap Fire Spirit Bats
Fire Spirit Zap Wizard Tornado
Miner Wizard Lumberjack
Zap Wizard
Zap Tornado
Zap Bats Tornado
Bats Zap Tornado
Zap Tornado Miner

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