My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Fire Spirit Goblin Gang Balloon
Zap
Fire Spirit Goblin Gang Balloon
Barbarian Barrel
Fire Spirit Knight Goblin Gang Wizard
The Log
Fire Spirit Goblin Gang
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Knight Goblin Gang Wizard Balloon
Fireball
Goblin Gang Wizard Balloon
Poison
Goblin Gang Wizard Balloon
Lightning
Knight Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Tornado Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Goblin Gang Tornado Fireball Freeze Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Goblin Gang Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Balloon
Knight
Goblin Gang Balloon Fire Spirit Fireball Wizard
Goblin Gang
Knight Balloon
Fireball
Tornado Knight Freeze
Wizard
Tornado Knight Balloon
Tornado
Fireball Wizard Freeze Balloon
Freeze
Balloon Fireball Tornado
Balloon
Knight Freeze Fire Spirit Goblin Gang Wizard Tornado

Defense Synergies 4 6

Fire Spirit
Knight Tornado
Knight
Fire Spirit Goblin Gang Fireball Wizard Tornado
Goblin Gang
Knight
Fireball
Tornado Knight Freeze
Wizard
Tornado Knight Freeze
Tornado
Fireball Wizard Fire Spirit Knight
Freeze
Fireball Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard
Knight Goblin Gang
Goblin Gang Tornado Fire Spirit Knight Freeze
Knight Goblin Gang
Fireball Tornado
Goblin Gang Fireball Tornado Freeze Fire Spirit
Tornado Fire Spirit Goblin Gang Fireball Wizard Freeze
Fireball
Goblin Gang Tornado
Knight Goblin Gang Tornado Fire Spirit
Goblin Gang Knight Fireball Wizard Tornado Freeze
Goblin Gang Fireball Wizard Tornado
Fire Spirit Knight Goblin Gang Fireball Wizard Freeze
Fire Spirit Fireball Wizard Goblin Gang Tornado Freeze
Knight Goblin Gang
Tornado Goblin Gang Fireball Freeze
Wizard Knight Goblin Gang Fireball Tornado
Fire Spirit Fireball Knight Goblin Gang Wizard Tornado
Wizard Tornado Freeze Fire Spirit Knight Fireball
Tornado
Goblin Gang Wizard Fire Spirit Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Knight Goblin Gang Wizard
Goblin Gang Knight
Goblin Gang Knight Fireball Tornado
Knight Goblin Gang
Fire Spirit Fireball Wizard Goblin Gang Tornado Freeze
Goblin Gang Knight Fireball
Knight
Freeze Knight Fireball Tornado
Goblin Gang
Knight
Fireball Tornado
Knight Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Knight Fireball Tornado Freeze
Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze
Fireball Tornado
Fireball
Knight Fireball Freeze
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Tornado Freeze
Fire Spirit Wizard Tornado
Fireball Fire Spirit Wizard Tornado Freeze
Fireball Wizard Tornado
Fire Spirit Goblin Gang Fireball Tornado
Knight Fireball Wizard Tornado
Fireball Fire Spirit Wizard Tornado
Fire Spirit Knight Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado Freeze
Fire Spirit Fireball Wizard
Fire Spirit Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Freeze Fire Spirit Fireball Wizard
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fire Spirit Fireball Wizard Tornado
Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fire Spirit Goblin Gang Fireball Freeze
Fireball Fire Spirit Wizard Tornado
Freeze
Fireball
Fireball Knight Goblin Gang Wizard
Fireball Wizard
Fireball Tornado
Goblin Gang Fireball Tornado Freeze
Fireball Tornado
Fireball Tornado Freeze

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