My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Witch Balloon Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Prince
Giant Snowball
Minion Horde Goblin Hut Witch Balloon
Zap
Minion Horde Goblin Hut Witch Balloon Prince
Barbarian Barrel
Valkyrie Goblin Hut Wizard Witch
The Log
Goblin Hut Witch Prince
Earthquake
Goblin Hut Witch
Arrows
Minion Horde Goblin Hut Witch
Royal Delivery
Minion Horde Valkyrie Goblin Hut Wizard Witch Balloon Prince
Fireball
Minion Horde Goblin Hut Wizard Witch Balloon
Poison
Minion Horde Goblin Hut Wizard Witch Balloon
Lightning
Valkyrie Goblin Hut Wizard Witch Balloon Prince
Rocket
Minion Horde Valkyrie Goblin Hut Wizard Witch Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Minion Horde Goblin Hut Wizard Witch Balloon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Valkyrie Minion Horde Goblin Hut Wizard

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Prince
Valkyrie
Balloon Prince Goblin Hut Wizard Witch
Goblin Hut
Valkyrie Balloon Prince Mega Knight
Wizard
Valkyrie Balloon Prince Mega Knight
Witch
Valkyrie Prince Mega Knight
Balloon
Valkyrie Goblin Hut Wizard Mega Knight
Prince
Valkyrie Mega Knight Minion Horde Goblin Hut Wizard Witch
Mega Knight
Minion Horde Prince Goblin Hut Wizard Witch Balloon

Defense Synergies 0 9

Minion Horde
Valkyrie
Goblin Hut Wizard Witch Prince
Goblin Hut
Valkyrie Wizard
Wizard
Valkyrie Goblin Hut Prince Mega Knight
Witch
Valkyrie Prince Mega Knight
Balloon
Prince
Valkyrie Wizard Witch
Mega Knight
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Goblin Hut Wizard
Minion Horde Valkyrie Goblin Hut Witch Prince Mega Knight
Minion Horde Goblin Hut Witch Prince Mega Knight Valkyrie
Minion Horde Goblin Hut Witch Prince Valkyrie Mega Knight
Valkyrie Prince Mega Knight
Valkyrie Mega Knight
Minion Horde Goblin Hut Wizard Witch
Valkyrie Mega Knight
Minion Horde Witch Goblin Hut Prince
Minion Horde Valkyrie Prince Mega Knight
Minion Horde Valkyrie Witch Goblin Hut Wizard Mega Knight
Minion Horde Goblin Hut Wizard Witch
Minion Horde Goblin Hut Prince Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Minion Horde Goblin Hut Witch Prince
Minion Horde Goblin Hut Prince Mega Knight
Minion Horde Goblin Hut Prince Mega Knight
Minion Horde Wizard Mega Knight Valkyrie Goblin Hut Witch Prince
Mega Knight Minion Horde Valkyrie Goblin Hut Wizard Witch Prince
Valkyrie Wizard Witch Goblin Hut Mega Knight
Goblin Hut Prince
Valkyrie Wizard Mega Knight Minion Horde Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblin Hut Witch Prince
Valkyrie Wizard Prince Mega Knight
Mega Knight Minion Horde Valkyrie Goblin Hut Witch Prince
Valkyrie Prince Mega Knight Minion Horde
Minion Horde Valkyrie Goblin Hut Witch Prince Mega Knight
Wizard Minion Horde Goblin Hut Witch
Prince Minion Horde Valkyrie Goblin Hut Witch
Mega Knight Minion Horde Valkyrie Prince
Minion Horde Mega Knight Valkyrie Goblin Hut Witch Prince
Witch Minion Horde Goblin Hut
Mega Knight Minion Horde Valkyrie Goblin Hut Witch Prince
Mega Knight Valkyrie Prince
Prince Mega Knight Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Witch Mega Knight
Goblin Hut Witch Minion Horde Valkyrie Prince
Valkyrie Mega Knight Minion Horde Goblin Hut Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Minion Horde Goblin Hut
Valkyrie Prince
Wizard Minion Horde Valkyrie Mega Knight
Wizard Minion Horde Witch
Minion Horde Wizard Witch
Wizard
Wizard
Minion Horde Prince
Minion Horde Valkyrie Wizard Prince
Wizard
Goblin Hut
Minion Horde
Goblin Hut Prince
Minion Horde Goblin Hut Wizard Witch
Minion Horde Goblin Hut Wizard Mega Knight
Minion Horde
Wizard Prince Mega Knight
Valkyrie Wizard Witch Mega Knight
Minion Horde Prince Mega Knight
Wizard
Prince
Minion Horde
Valkyrie Wizard Witch Mega Knight
Minion Horde Witch
Wizard Witch
Wizard Witch Prince Mega Knight
Minion Horde Wizard Witch
Minion Horde Goblin Hut Wizard Witch
Minion Horde
Minion Horde Wizard Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Wizard
Minion Horde Goblin Hut Witch Prince
Wizard Witch
Minion Horde Valkyrie Wizard Prince Mega Knight
Wizard
Minion Horde Prince Mega Knight
Minion Horde Witch
Witch
Witch Prince Mega Knight

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