My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Giant Skeleton
Giant Snowball
Goblin Gang Baby Dragon Balloon Lumberjack
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Tesla Giant Skeleton Lumberjack
The Log
Goblin Gang Giant Skeleton Lumberjack
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Baby Dragon Balloon Giant Skeleton Lumberjack
Fireball
Goblin Gang Tesla Baby Dragon Balloon Lumberjack
Poison
Goblin Gang Balloon
Lightning
Tesla Baby Dragon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Tesla Baby Dragon Lumberjack Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Tesla

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Balloon Baby Dragon Giant Skeleton Lumberjack
Goblin Gang
Baby Dragon Balloon Giant Skeleton
Tesla
Tornado
Zap Baby Dragon Balloon Giant Skeleton
Baby Dragon
Tornado Zap Goblin Gang Balloon Giant Skeleton Lumberjack
Balloon
Zap Lumberjack Goblin Gang Tornado Baby Dragon Giant Skeleton
Giant Skeleton
Zap Goblin Gang Tornado Baby Dragon Balloon Lumberjack
Lumberjack
Balloon Zap Baby Dragon Giant Skeleton

Defense Synergies 1 15

Zap
Goblin Gang Tesla Tornado Baby Dragon Giant Skeleton Lumberjack
Goblin Gang
Tesla Zap Giant Skeleton Lumberjack
Tesla
Goblin Gang Zap Tornado Baby Dragon
Tornado
Zap Tesla Baby Dragon Giant Skeleton
Baby Dragon
Zap Tesla Tornado Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Zap Goblin Gang Tornado Baby Dragon Lumberjack
Lumberjack
Zap Goblin Gang Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Baby Dragon
Lumberjack Zap Goblin Gang Tesla
Goblin Gang Tesla Tornado Lumberjack Giant Skeleton
Tesla Lumberjack Goblin Gang
Tornado Giant Skeleton Lumberjack
Goblin Gang Tornado Zap Tesla Baby Dragon Lumberjack
Tesla Tornado Zap Goblin Gang Baby Dragon
Zap Tesla Baby Dragon Giant Skeleton
Tesla Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Tesla Giant Skeleton Lumberjack
Goblin Gang Zap Tesla Tornado Baby Dragon Giant Skeleton Lumberjack
Tesla Zap Goblin Gang Tornado Baby Dragon
Tesla Lumberjack Zap Goblin Gang Giant Skeleton
Zap Goblin Gang Tesla Tornado Baby Dragon Lumberjack
Goblin Gang Tesla Lumberjack
Tornado Zap Goblin Gang Tesla Lumberjack
Tesla Goblin Gang Tornado Lumberjack
Tesla Zap Goblin Gang Tornado Baby Dragon Lumberjack
Zap Tornado Baby Dragon Tesla Giant Skeleton Lumberjack
Tesla Tornado Lumberjack
Goblin Gang Tesla Baby Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Tesla Giant Skeleton
Zap Goblin Gang Tesla Baby Dragon Lumberjack
Goblin Gang Giant Skeleton Lumberjack Zap
Goblin Gang Giant Skeleton Lumberjack Zap Tesla Tornado
Giant Skeleton Goblin Gang Tesla Lumberjack
Zap Goblin Gang Tesla Tornado Baby Dragon
Goblin Gang Tesla Giant Skeleton Lumberjack
Giant Skeleton Tesla Lumberjack
Zap Giant Skeleton Tornado Baby Dragon
Goblin Gang Tesla
Tesla Giant Skeleton Lumberjack
Zap Tornado Giant Skeleton
Giant Skeleton Goblin Gang Tesla Lumberjack
Tesla Baby Dragon
Goblin Gang Tesla Zap Tornado Baby Dragon Giant Skeleton Lumberjack
Zap Tesla Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton
Zap Tornado Baby Dragon
Baby Dragon Giant Skeleton
Giant Skeleton
Zap Baby Dragon
Zap Tornado Baby Dragon
Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado
Goblin Gang Tornado Lumberjack
Zap Tornado
Zap Tornado Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Baby Dragon Giant Skeleton
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap
Zap
Zap
Giant Skeleton
Zap Goblin Gang
Zap Tornado Baby Dragon
Goblin Gang Baby Dragon Lumberjack
Zap Baby Dragon
Zap Tornado Giant Skeleton
Zap Goblin Gang Tornado Baby Dragon Giant Skeleton
Zap Tornado
Zap Tornado Baby Dragon Giant Skeleton

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