My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Wizard Dark Prince Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Balloon
Giant Snowball
Goblin Gang Tombstone Mega Minion Balloon Lumberjack
Zap
Goblin Gang Tombstone Dark Prince Balloon
Barbarian Barrel
Goblin Gang Tombstone Wizard Dark Prince Lumberjack
The Log
Goblin Gang Tombstone Dark Prince Lumberjack
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone
Royal Delivery
Goblin Gang Mega Minion Wizard Dark Prince Balloon Lumberjack
Fireball
Goblin Gang Tombstone Mega Minion Wizard Balloon Lumberjack
Poison
Goblin Gang Tombstone Mega Minion Wizard Balloon
Lightning
Tombstone Mega Minion Wizard Dark Prince Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tombstone Mega Minion Dark Prince Poison Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Tombstone Mega Minion Dark Prince

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dark Prince Balloon
Tombstone
Mega Minion
Poison Balloon
Wizard
Dark Prince Balloon Lumberjack
Dark Prince
Goblin Gang Wizard Poison Balloon Lumberjack
Poison
Mega Minion Dark Prince Balloon
Balloon
Lumberjack Goblin Gang Mega Minion Wizard Dark Prince Poison
Lumberjack
Balloon Wizard Dark Prince

Defense Synergies 0 13

Goblin Gang
Tombstone Dark Prince Lumberjack
Tombstone
Goblin Gang Mega Minion Wizard Poison Lumberjack
Mega Minion
Tombstone Wizard Dark Prince Lumberjack
Wizard
Tombstone Mega Minion Dark Prince Lumberjack
Dark Prince
Goblin Gang Mega Minion Wizard Poison
Poison
Tombstone Dark Prince
Balloon
Lumberjack
Goblin Gang Tombstone Mega Minion Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Mega Minion Wizard
Lumberjack Goblin Gang Tombstone Mega Minion Dark Prince
Goblin Gang Lumberjack Tombstone Mega Minion Dark Prince
Lumberjack Goblin Gang Tombstone Mega Minion Dark Prince
Tombstone Dark Prince Poison Lumberjack
Goblin Gang Mega Minion Dark Prince Lumberjack
Mega Minion Goblin Gang Tombstone Wizard Poison
Poison
Goblin Gang Tombstone Lumberjack
Goblin Gang Dark Prince Lumberjack
Goblin Gang Poison Tombstone Mega Minion Wizard Dark Prince Lumberjack
Mega Minion Goblin Gang Wizard Poison
Tombstone Lumberjack Goblin Gang Wizard Dark Prince
Wizard Goblin Gang Tombstone Mega Minion Dark Prince Poison Lumberjack
Goblin Gang Tombstone Lumberjack
Goblin Gang Lumberjack
Wizard Goblin Gang Tombstone Dark Prince Poison Lumberjack
Tombstone Goblin Gang Mega Minion Wizard Dark Prince Lumberjack
Wizard Poison Tombstone Mega Minion Dark Prince Lumberjack
Lumberjack
Goblin Gang Wizard Dark Prince Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Tombstone Dark Prince
Poison Goblin Gang Mega Minion Wizard Lumberjack
Goblin Gang Tombstone Lumberjack Dark Prince
Goblin Gang Dark Prince Lumberjack
Goblin Gang Tombstone Dark Prince Lumberjack
Wizard Poison Goblin Gang
Goblin Gang Dark Prince Tombstone Mega Minion Lumberjack
Dark Prince Lumberjack
Tombstone Mega Minion Dark Prince Poison
Goblin Gang Tombstone Mega Minion
Tombstone Mega Minion Dark Prince Lumberjack
Dark Prince Poison
Dark Prince Goblin Gang Tombstone Wizard Lumberjack
Wizard
Goblin Gang Tombstone Mega Minion Dark Prince Poison Lumberjack
Poison Mega Minion Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Dark Prince Poison
Wizard Poison Dark Prince
Wizard Poison Mega Minion
Wizard Poison
Poison Wizard
Poison Wizard
Goblin Gang Poison Lumberjack
Poison Wizard Dark Prince
Poison Wizard
Poison
Poison
Poison
Wizard Poison
Wizard Poison
Poison
Mega Minion Wizard Dark Prince Poison
Wizard Poison
Poison
Wizard Poison
Poison
Poison Wizard Dark Prince
Mega Minion
Poison Wizard
Wizard Poison
Poison
Poison Wizard
Mega Minion Wizard Poison
Mega Minion
Poison Wizard
Poison
Wizard Poison
Goblin Gang Tombstone Dark Prince
Poison Mega Minion Wizard
Poison Goblin Gang Mega Minion Wizard Dark Prince Lumberjack
Wizard Poison
Poison
Mega Minion Dark Prince
Goblin Gang Poison
Poison
Poison Dark Prince

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