My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Minion Horde Ice Golem Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Balloon
Giant Snowball
Minions Minion Horde Balloon Lumberjack
Zap
Minions Minion Horde Balloon
Barbarian Barrel
Ice Spirit Lumberjack
The Log
Ice Spirit Lumberjack
Earthquake
Arrows
Ice Spirit Minions Minion Horde
Royal Delivery
Ice Spirit Minions Minion Horde Balloon Lumberjack
Fireball
Minions Minion Horde Balloon Lumberjack
Poison
Minions Minion Horde Balloon
Lightning
Ice Golem Balloon Lumberjack
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Ice Golem Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Ice Golem Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Arrows Minions Freeze Lumberjack Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Arrows Minions

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Balloon Minion Horde Lumberjack
Arrows
Balloon Freeze Lumberjack
Minions
Ice Spirit Ice Golem Balloon Lumberjack
Minion Horde
Ice Spirit Ice Golem Freeze Lumberjack
Ice Golem
Balloon Lumberjack Minions Minion Horde
Freeze
Balloon Arrows Minion Horde
Balloon
Ice Spirit Arrows Ice Golem Freeze Lumberjack Minions
Lumberjack
Ice Golem Balloon Ice Spirit Arrows Minions Minion Horde

Defense Synergies 1 12

Ice Spirit
Minions Minion Horde Ice Golem Lumberjack
Arrows
Ice Golem Lumberjack
Minions
Ice Golem Ice Spirit Freeze Lumberjack
Minion Horde
Ice Spirit Ice Golem Freeze
Ice Golem
Minions Ice Spirit Arrows Minion Horde Lumberjack
Freeze
Minions Minion Horde Lumberjack
Balloon
Lumberjack
Ice Spirit Arrows Minions Ice Golem Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Ice Golem
Minion Horde Lumberjack Ice Spirit Minions
Minion Horde Lumberjack Minions Freeze
Minion Horde Lumberjack Minions
Arrows Lumberjack
Arrows Freeze Minions Lumberjack
Minions Minion Horde Ice Spirit Arrows Freeze
Arrows Ice Golem
Minion Horde Minions Lumberjack
Ice Spirit Minion Horde Ice Golem Lumberjack
Minions Minion Horde Arrows Ice Golem Freeze Lumberjack
Arrows Minions Minion Horde
Minion Horde Lumberjack Ice Spirit Minions Freeze
Ice Spirit Arrows Minions Minion Horde Freeze Lumberjack
Minion Horde Lumberjack
Minion Horde Ice Spirit Freeze Lumberjack
Minion Horde Arrows Minions Lumberjack
Ice Spirit Arrows Minions Minion Horde Lumberjack
Arrows Freeze Ice Spirit Minions Ice Golem Lumberjack
Lumberjack
Arrows Minions Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Ice Golem
Arrows Ice Golem Lumberjack
Lumberjack Ice Spirit Minions Minion Horde Ice Golem
Lumberjack Minion Horde Ice Golem
Minion Horde Lumberjack
Arrows Ice Spirit Minions Minion Horde Ice Golem Freeze
Minions Minion Horde Ice Golem Lumberjack
Minion Horde Lumberjack
Minion Horde Freeze Ice Spirit Minions Ice Golem
Minion Horde
Minions Minion Horde Lumberjack
Arrows
Minion Horde Ice Golem Lumberjack
Minion Horde
Ice Spirit Minions Minion Horde Ice Golem Freeze Lumberjack
Arrows Minions Minion Horde Ice Golem Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Ice Golem Freeze
Arrows
Arrows Minion Horde
Arrows Ice Golem Freeze
Arrows Minion Horde
Arrows Ice Spirit Minions Minion Horde Ice Golem Freeze
Arrows Minion Horde
Arrows Ice Spirit Ice Golem Freeze
Arrows
Minions Minion Horde Lumberjack
Arrows Minion Horde
Arrows
Ice Golem
Arrows Minions Minion Horde Freeze
Arrows Ice Golem
Arrows Minion Horde
Arrows Minion Horde
Arrows Freeze
Minions Minion Horde
Arrows
Arrows
Minions Minion Horde
Arrows
Arrows Minion Horde
Arrows Ice Golem Freeze Ice Spirit
Minion Horde
Arrows
Arrows
Arrows
Arrows Minion Horde Ice Golem
Ice Spirit Minions Minion Horde Freeze
Minion Horde
Arrows Minion Horde
Ice Spirit Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Ice Spirit Minions Freeze
Arrows
Freeze
Arrows
Minion Horde Lumberjack
Arrows Ice Golem
Arrows
Minion Horde
Ice Spirit Minions Minion Horde Freeze
Freeze

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