My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Ice Wizard Fisherman Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon Fisherman Sparky
Giant Snowball
Hog Rider Balloon Fisherman Lumberjack
Zap
Balloon Fisherman Sparky
Barbarian Barrel
Ice Wizard Lumberjack Sparky
The Log
Hog Rider Fisherman Lumberjack Sparky
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Balloon Ice Wizard Fisherman Lumberjack Sparky
Fireball
Hog Rider Balloon Ice Wizard Fisherman Lumberjack Sparky
Poison
Balloon Ice Wizard Fisherman Sparky
Lightning
Balloon Ice Wizard Fisherman Lumberjack Sparky
Rocket
Hog Rider Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Fisherman Hog Rider Lumberjack Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Ice Wizard Fisherman Hog Rider

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Balloon Lumberjack Mega Knight
Balloon
Lumberjack Hog Rider The Log Ice Wizard Fisherman Sparky Mega Knight
The Log
Hog Rider Balloon Fisherman Lumberjack Sparky Mega Knight
Ice Wizard
Balloon Fisherman Lumberjack
Fisherman
Balloon The Log Ice Wizard Sparky Mega Knight
Lumberjack
Balloon Hog Rider The Log Ice Wizard Sparky Mega Knight
Sparky
Balloon The Log Fisherman Lumberjack
Mega Knight
Hog Rider Balloon The Log Fisherman Lumberjack

Defense Synergies 0 9

Hog Rider
Balloon
The Log
Ice Wizard Fisherman Lumberjack Sparky Mega Knight
Ice Wizard
The Log Fisherman Lumberjack Mega Knight
Fisherman
The Log Ice Wizard Mega Knight
Lumberjack
The Log Ice Wizard
Sparky
The Log
Mega Knight
The Log Ice Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Sparky
Lumberjack Sparky The Log Ice Wizard Fisherman Mega Knight
Fisherman Lumberjack Sparky Mega Knight Ice Wizard
Lumberjack Sparky Ice Wizard Fisherman Mega Knight
The Log Lumberjack Sparky Mega Knight
The Log Ice Wizard Lumberjack Mega Knight
Ice Wizard
The Log Sparky Mega Knight
Sparky Ice Wizard Fisherman Lumberjack
Ice Wizard Fisherman Lumberjack Sparky Mega Knight
Ice Wizard The Log Fisherman Lumberjack Mega Knight
Ice Wizard
Lumberjack Sparky Mega Knight The Log Ice Wizard
Sparky Mega Knight The Log Lumberjack
Sparky Lumberjack Mega Knight
The Log Fisherman Lumberjack Sparky Mega Knight
Sparky Mega Knight Fisherman Lumberjack
Mega Knight The Log Ice Wizard Fisherman Lumberjack
The Log Ice Wizard Fisherman Lumberjack Mega Knight
Sparky Fisherman Lumberjack
Mega Knight The Log Fisherman Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fisherman Sparky
The Log Fisherman Lumberjack Mega Knight
Lumberjack Mega Knight The Log Fisherman Sparky
Lumberjack Mega Knight The Log Fisherman Sparky
Fisherman Lumberjack Sparky Mega Knight
Ice Wizard
Sparky Ice Wizard Lumberjack
Mega Knight Fisherman Lumberjack Sparky
Mega Knight The Log Sparky
Sparky
Mega Knight Lumberjack Sparky
Mega Knight The Log
Mega Knight Lumberjack Sparky
Sparky Mega Knight
Sparky The Log Fisherman Lumberjack
Mega Knight The Log Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
The Log Ice Wizard Fisherman
The Log Sparky
The Log Sparky
The Log Sparky Mega Knight
Ice Wizard
The Log Sparky
The Log Ice Wizard
The Log Fisherman
Fisherman Lumberjack Sparky
The Log Fisherman Sparky
The Log Fisherman Sparky
Fisherman
The Log Fisherman Sparky
The Log Sparky
The Log Sparky Mega Knight
Sparky
Fisherman Sparky
The Log Fisherman Sparky Mega Knight
The Log Mega Knight
The Log Sparky Mega Knight
The Log Fisherman Sparky
The Log
The Log Ice Wizard Sparky Mega Knight
Fisherman
The Log Ice Wizard Fisherman Sparky
The Log Fisherman Sparky Mega Knight
The Log Fisherman Sparky
Ice Wizard Sparky
Sparky
The Log Sparky Mega Knight
Sparky
Sparky Mega Knight
The Log Sparky
Ice Wizard
The Log
Lumberjack Sparky Mega Knight
The Log
Sparky
Sparky Mega Knight
The Log Sparky
The Log Sparky Mega Knight

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