My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Fire Spirit Balloon
Zap
Fire Spirit Inferno Tower Balloon
Barbarian Barrel
Fire Spirit Valkyrie Inferno Tower Wizard
The Log
Fire Spirit
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Wizard Balloon
Fireball
Inferno Tower Wizard Balloon
Poison
Inferno Tower Wizard Balloon
Lightning
Valkyrie Inferno Tower Wizard Balloon
Rocket
Valkyrie Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Rage Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage The Log Tornado Valkyrie Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Rage The Log Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon
Valkyrie
Fire Spirit Balloon Wizard Tornado
Inferno Tower
Wizard
Tornado Valkyrie Rage Balloon
Rage
Balloon Wizard
Tornado
Wizard Valkyrie Balloon The Log
Balloon
Valkyrie Rage Fire Spirit Wizard Tornado The Log
The Log
Tornado Balloon

Defense Synergies 2 11

Fire Spirit
Valkyrie Inferno Tower Tornado The Log
Valkyrie
Fire Spirit Inferno Tower Wizard Tornado The Log
Inferno Tower
The Log Fire Spirit Valkyrie Tornado
Wizard
Tornado Valkyrie The Log
Rage
Tornado
Wizard Fire Spirit Valkyrie Inferno Tower The Log
Balloon
The Log
Inferno Tower Fire Spirit Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log
Inferno Tower Valkyrie The Log
Inferno Tower Tornado Fire Spirit Valkyrie
Inferno Tower Valkyrie
Valkyrie Tornado The Log
Tornado The Log Fire Spirit Valkyrie
Inferno Tower Tornado Fire Spirit Wizard
Valkyrie Inferno Tower The Log
Inferno Tower Tornado
Tornado Fire Spirit Valkyrie Inferno Tower
Valkyrie Wizard Tornado The Log
Inferno Tower Wizard Tornado
Inferno Tower Fire Spirit Valkyrie Wizard The Log
Fire Spirit Valkyrie Wizard Tornado The Log
Inferno Tower
Inferno Tower Tornado The Log
Wizard Valkyrie Inferno Tower Tornado
Fire Spirit Valkyrie Wizard Tornado The Log
Valkyrie Wizard Tornado The Log Fire Spirit
Inferno Tower Tornado
Valkyrie Wizard Fire Spirit The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Valkyrie Wizard The Log
Valkyrie Inferno Tower The Log
Valkyrie Inferno Tower Tornado The Log
Inferno Tower Valkyrie
Fire Spirit Wizard Tornado
Valkyrie Inferno Tower
Inferno Tower Valkyrie
Valkyrie Inferno Tower Tornado The Log
Inferno Tower
Valkyrie Inferno Tower
Valkyrie Tornado The Log
Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Valkyrie Tornado The Log
Valkyrie Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log
The Log
Valkyrie The Log
Wizard Fire Spirit Valkyrie The Log
Wizard Fire Spirit Tornado
Fire Spirit Wizard Tornado The Log
The Log Fire Spirit Wizard Tornado
The Log Wizard Tornado
Fire Spirit Tornado
Valkyrie Wizard Tornado The Log
Fire Spirit Wizard Tornado
Fire Spirit The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Fire Spirit Wizard The Log
Fire Spirit Valkyrie Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Fire Spirit Valkyrie Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Fire Spirit Wizard Tornado
Wizard
Wizard The Log
Wizard The Log
Fire Spirit
Fire Spirit Wizard Tornado
The Log
Valkyrie Wizard
The Log Wizard
Tornado
Tornado The Log
Tornado
Tornado The Log

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