My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Hog Rider Balloon Giant Skeleton
Giant Snowball
Archers Minion Horde Hog Rider Balloon
Zap
Archers Minion Horde Balloon
Barbarian Barrel
Archers Bomb Tower Giant Skeleton
The Log
Archers Mini P.E.K.K.A Hog Rider Giant Skeleton
Earthquake
Archers Bomb Tower Hog Rider
Arrows
Archers Minion Horde
Royal Delivery
Archers Minion Horde Mini P.E.K.K.A Hog Rider Balloon Giant Skeleton
Fireball
Archers Minion Horde Bomb Tower Hog Rider Balloon
Poison
Archers Minion Horde Bomb Tower Balloon
Lightning
Mini P.E.K.K.A Bomb Tower Balloon
Rocket
Minion Horde Bomb Tower Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Mini P.E.K.K.A Bomb Tower Hog Rider Minion Horde Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Arrows Mini P.E.K.K.A Bomb Tower

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mini P.E.K.K.A Hog Rider Balloon Giant Skeleton
Arrows
Hog Rider Balloon Archers Mini P.E.K.K.A Giant Skeleton
Minion Horde
Hog Rider Giant Skeleton
Mini P.E.K.K.A
Archers Arrows Hog Rider Giant Skeleton
Bomb Tower
Hog Rider
Arrows Archers Minion Horde Mini P.E.K.K.A Balloon Giant Skeleton
Balloon
Arrows Archers Hog Rider Giant Skeleton
Giant Skeleton
Archers Arrows Minion Horde Mini P.E.K.K.A Hog Rider Balloon

Defense Synergies 0 7

Archers
Mini P.E.K.K.A Bomb Tower Giant Skeleton
Arrows
Mini P.E.K.K.A Bomb Tower Giant Skeleton
Minion Horde
Mini P.E.K.K.A
Archers Arrows Bomb Tower
Bomb Tower
Archers Arrows Mini P.E.K.K.A
Hog Rider
Balloon
Giant Skeleton
Archers Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Mini P.E.K.K.A Bomb Tower
Minion Horde Mini P.E.K.K.A Bomb Tower Archers Giant Skeleton
Minion Horde Mini P.E.K.K.A Bomb Tower
Arrows Mini P.E.K.K.A Bomb Tower Giant Skeleton
Arrows Archers Bomb Tower
Minion Horde Archers Arrows Bomb Tower
Arrows Bomb Tower Giant Skeleton
Minion Horde Mini P.E.K.K.A Bomb Tower
Archers Minion Horde Mini P.E.K.K.A Giant Skeleton
Archers Minion Horde Arrows Bomb Tower Giant Skeleton
Arrows Minion Horde Archers
Minion Horde Mini P.E.K.K.A Bomb Tower Giant Skeleton
Bomb Tower Arrows Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Minion Horde Bomb Tower
Minion Horde Bomb Tower Mini P.E.K.K.A
Minion Horde Bomb Tower Arrows Mini P.E.K.K.A
Arrows Bomb Tower Archers Minion Horde
Arrows Bomb Tower Archers Giant Skeleton
Mini P.E.K.K.A Bomb Tower
Archers Arrows Minion Horde Mini P.E.K.K.A Bomb Tower Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Giant Skeleton
Archers Arrows Mini P.E.K.K.A Bomb Tower
Giant Skeleton Minion Horde Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Mini P.E.K.K.A
Arrows Archers Minion Horde Bomb Tower
Mini P.E.K.K.A Archers Minion Horde Bomb Tower Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Minion Horde Bomb Tower
Minion Horde Giant Skeleton Mini P.E.K.K.A Bomb Tower
Minion Horde
Minion Horde Mini P.E.K.K.A Bomb Tower Giant Skeleton
Arrows Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Minion Horde Bomb Tower
Archers Minion Horde Bomb Tower
Archers Minion Horde Mini P.E.K.K.A Bomb Tower Giant Skeleton
Arrows Archers Minion Horde Mini P.E.K.K.A Bomb Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Giant Skeleton
Arrows
Arrows Minion Horde Giant Skeleton
Arrows Giant Skeleton
Arrows Minion Horde
Arrows Minion Horde
Archers Arrows Minion Horde
Arrows
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Archers Arrows
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A
Arrows
Minion Horde Giant Skeleton
Arrows
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Arrows
Archers Arrows Minion Horde
Minion Horde
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows
Minion Horde Archers
Archers Arrows
Arrows
Minion Horde Mini P.E.K.K.A
Arrows
Arrows Giant Skeleton
Minion Horde
Minion Horde Giant Skeleton
Giant Skeleton

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