My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Giant Skeleton Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Giant Skeleton Inferno Dragon
Giant Snowball
Goblin Barrel Balloon Inferno Dragon
Zap
Goblin Barrel Balloon Inferno Dragon
Barbarian Barrel
Tesla Goblin Barrel Giant Skeleton Electro Wizard
The Log
Goblin Barrel Giant Skeleton
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel Balloon Giant Skeleton Electro Wizard Inferno Dragon
Fireball
Tesla Goblin Barrel Balloon Electro Wizard Inferno Dragon
Poison
Balloon Electro Wizard
Lightning
Tesla Balloon Electro Wizard Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Barrel Tornado Tesla Electro Wizard Inferno Dragon Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Goblin Barrel Tornado Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Goblin Barrel Tornado Giant Skeleton Electro Wizard
Tesla
Goblin Barrel
Giant Snowball Balloon Giant Skeleton
Tornado
Giant Snowball Balloon Giant Skeleton
Balloon
Giant Snowball Goblin Barrel Tornado Giant Skeleton Electro Wizard
Giant Skeleton
Giant Snowball Goblin Barrel Tornado Balloon Electro Wizard
Electro Wizard
Giant Snowball Balloon Giant Skeleton
Inferno Dragon

Defense Synergies 0 12

Giant Snowball
Tesla Giant Skeleton Electro Wizard Inferno Dragon
Tesla
Giant Snowball Tornado Electro Wizard Inferno Dragon
Goblin Barrel
Tornado
Tesla Giant Skeleton Electro Wizard Inferno Dragon
Balloon
Giant Skeleton
Giant Snowball Tornado Electro Wizard
Electro Wizard
Giant Snowball Tesla Tornado Giant Skeleton Inferno Dragon
Inferno Dragon
Giant Snowball Tesla Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Wizard
Inferno Dragon Tesla Electro Wizard
Tesla Tornado Giant Snowball Giant Skeleton Electro Wizard Inferno Dragon
Tesla Inferno Dragon Electro Wizard
Tornado Giant Skeleton
Tornado Giant Snowball Tesla Electro Wizard
Giant Snowball Tesla Tornado Electro Wizard Inferno Dragon
Tesla Giant Skeleton Electro Wizard
Tesla Inferno Dragon Tornado
Tornado Giant Snowball Tesla Giant Skeleton Electro Wizard
Electro Wizard Giant Snowball Tesla Tornado Giant Skeleton
Tesla Inferno Dragon Giant Snowball Tornado Electro Wizard
Tesla Giant Snowball Giant Skeleton Electro Wizard
Giant Snowball Tesla Tornado Electro Wizard
Inferno Dragon Tesla Electro Wizard
Tornado Giant Snowball Tesla Electro Wizard Inferno Dragon
Tesla Tornado Electro Wizard
Tesla Giant Snowball Tornado Electro Wizard
Giant Snowball Tornado Tesla Giant Skeleton Electro Wizard Inferno Dragon
Tesla Tornado Electro Wizard Inferno Dragon
Giant Snowball Tesla Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Tesla Giant Skeleton Electro Wizard
Electro Wizard Giant Snowball Tesla Inferno Dragon
Giant Skeleton Electro Wizard
Giant Skeleton Tesla Tornado Electro Wizard
Giant Skeleton Tesla Inferno Dragon
Giant Snowball Tesla Tornado Electro Wizard
Tesla Giant Skeleton Electro Wizard
Giant Skeleton Tesla Inferno Dragon
Giant Skeleton Electro Wizard Giant Snowball Tornado Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Giant Skeleton
Giant Snowball Tornado Giant Skeleton Electro Wizard
Giant Skeleton Tesla
Tesla
Tesla Electro Wizard Tornado Giant Skeleton Inferno Dragon
Giant Snowball Tesla Giant Skeleton Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Snowball Tornado Electro Wizard
Giant Skeleton
Giant Skeleton
Giant Snowball
Giant Snowball Tornado
Tornado
Giant Snowball Tornado
Giant Snowball Tornado
Giant Snowball Tornado Electro Wizard
Tornado Electro Wizard
Giant Snowball Tornado
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Tornado
Giant Snowball Electro Wizard
Giant Snowball Tornado
Giant Skeleton
Giant Snowball Tornado
Tornado
Giant Snowball
Giant Snowball Tornado
Inferno Dragon
Giant Snowball Tornado Electro Wizard
Giant Snowball Tornado
Tornado
Giant Snowball Tornado Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Electro Wizard
Giant Skeleton
Giant Snowball
Electro Wizard
Giant Snowball Tornado Electro Wizard
Electro Wizard
Giant Snowball
Giant Snowball Tornado Giant Skeleton
Giant Snowball Tornado Giant Skeleton Electro Wizard
Giant Snowball Tornado Electro Wizard
Giant Snowball Tornado Giant Skeleton Electro Wizard

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