My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Giant Balloon
Giant Snowball
Archers Minions Goblin Gang Balloon
Zap
Archers Minions Goblin Gang Balloon
Barbarian Barrel
Archers Goblin Gang Tesla
The Log
Archers Goblin Gang
Earthquake
Archers Goblin Gang Tesla
Arrows
Archers Minions Goblin Gang
Royal Delivery
Archers Minions Goblin Gang Balloon
Fireball
Archers Minions Goblin Gang Tesla Balloon
Poison
Archers Minions Goblin Gang Balloon
Lightning
Tesla Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Minions Goblin Gang Tesla Freeze Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Minions Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Giant Balloon
Arrows
Giant Balloon Archers Freeze
Minions
Giant Balloon
Goblin Gang
Giant Balloon
Tesla
Giant
Arrows Minions Archers Goblin Gang Balloon
Freeze
Balloon Arrows
Balloon
Arrows Freeze Archers Minions Goblin Gang Giant

Defense Synergies 1 6

Archers
Minions Goblin Gang Tesla
Arrows
Tesla
Minions
Archers Tesla Freeze
Goblin Gang
Tesla Archers
Tesla
Goblin Gang Archers Arrows Minions
Giant
Freeze
Minions
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla
Minions Goblin Gang Tesla
Goblin Gang Tesla Archers Minions Freeze
Tesla Minions Goblin Gang
Arrows
Arrows Goblin Gang Freeze Archers Minions Tesla
Minions Tesla Archers Arrows Goblin Gang Freeze
Arrows Tesla
Tesla Minions Goblin Gang
Goblin Gang Archers Tesla
Archers Minions Goblin Gang Arrows Tesla Freeze
Arrows Minions Tesla Archers Goblin Gang
Tesla Minions Goblin Gang Freeze
Arrows Minions Goblin Gang Tesla Freeze
Goblin Gang Tesla
Goblin Gang Tesla Freeze
Tesla Arrows Minions Goblin Gang
Arrows Tesla Archers Minions Goblin Gang
Arrows Freeze Archers Minions Tesla
Tesla
Goblin Gang Archers Arrows Minions Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Tesla
Archers Arrows Goblin Gang Tesla
Goblin Gang Minions
Goblin Gang Tesla
Goblin Gang Tesla
Arrows Archers Minions Goblin Gang Tesla Freeze
Goblin Gang Archers Minions Tesla
Tesla
Freeze Minions
Goblin Gang Tesla
Minions Tesla
Arrows
Goblin Gang Tesla
Archers Tesla
Goblin Gang Tesla Archers Minions Freeze
Arrows Minions Archers Tesla Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Arrows
Arrows Minions Freeze
Archers Arrows
Arrows Freeze
Arrows
Minions Goblin Gang
Arrows
Archers Arrows
Arrows Minions Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Minions
Archers Arrows
Arrows
Minions
Arrows
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Archers Arrows
Minions Freeze
Arrows
Arrows Freeze
Arrows
Archers Minions Goblin Gang Freeze
Archers Arrows
Freeze
Arrows
Goblin Gang
Arrows
Arrows
Minions Goblin Gang Freeze
Freeze

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