My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Dragon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Clone Giant Skeleton
Giant Snowball
Royal Hogs Clone Baby Dragon Electro Dragon Lumberjack
Zap
Royal Hogs Clone
Barbarian Barrel
Royal Hogs Clone Giant Skeleton Lumberjack
The Log
Royal Hogs Clone Giant Skeleton Lumberjack
Earthquake
Royal Hogs Clone
Arrows
Royal Hogs Clone
Royal Delivery
Royal Hogs Clone Baby Dragon Electro Dragon Giant Skeleton Lumberjack
Fireball
Royal Hogs Clone Baby Dragon Electro Dragon Lumberjack
Poison
Royal Hogs Clone Electro Dragon
Lightning
Baby Dragon Electro Dragon Lumberjack
Rocket
Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Tornado Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tornado Fireball Baby Dragon Lumberjack Royal Hogs Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Clone Tornado Fireball Baby Dragon

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Royal Hogs Baby Dragon
Royal Hogs
Fireball Clone Lumberjack
Clone
Giant Skeleton Royal Hogs Baby Dragon Lumberjack
Tornado
Fireball Baby Dragon Electro Dragon Giant Skeleton
Baby Dragon
Tornado Fireball Clone Electro Dragon Giant Skeleton Lumberjack
Electro Dragon
Tornado Baby Dragon Giant Skeleton
Giant Skeleton
Clone Tornado Baby Dragon Electro Dragon Lumberjack
Lumberjack
Royal Hogs Clone Baby Dragon Giant Skeleton

Defense Synergies 1 10

Fireball
Tornado Lumberjack
Royal Hogs
Clone
Tornado
Fireball Baby Dragon Electro Dragon Giant Skeleton
Baby Dragon
Tornado Electro Dragon Giant Skeleton Lumberjack
Electro Dragon
Tornado Baby Dragon Giant Skeleton Lumberjack
Giant Skeleton
Tornado Baby Dragon Electro Dragon Lumberjack
Lumberjack
Fireball Baby Dragon Electro Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Electro Dragon
Lumberjack Electro Dragon
Tornado Lumberjack Electro Dragon Giant Skeleton
Lumberjack Electro Dragon
Fireball Tornado Giant Skeleton Lumberjack
Fireball Tornado Baby Dragon Electro Dragon Lumberjack
Tornado Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon Giant Skeleton
Tornado Lumberjack
Tornado Giant Skeleton Lumberjack
Fireball Tornado Baby Dragon Electro Dragon Giant Skeleton Lumberjack
Fireball Tornado Baby Dragon Electro Dragon
Lumberjack Fireball Electro Dragon Giant Skeleton
Fireball Tornado Baby Dragon Electro Dragon Lumberjack
Lumberjack
Tornado Fireball Lumberjack
Fireball Tornado Electro Dragon Lumberjack
Fireball Tornado Baby Dragon Electro Dragon Lumberjack
Tornado Baby Dragon Fireball Electro Dragon Giant Skeleton Lumberjack
Tornado Lumberjack
Fireball Baby Dragon Electro Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Giant Skeleton
Fireball Baby Dragon Electro Dragon Lumberjack
Giant Skeleton Lumberjack Electro Dragon
Giant Skeleton Lumberjack Fireball Tornado
Giant Skeleton Lumberjack
Fireball Tornado Baby Dragon Electro Dragon
Fireball Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Electro Dragon Giant Skeleton Fireball Tornado Baby Dragon
Electro Dragon Giant Skeleton Lumberjack
Fireball Tornado Giant Skeleton
Giant Skeleton Fireball Lumberjack
Fireball Baby Dragon Electro Dragon
Electro Dragon Fireball Tornado Baby Dragon Giant Skeleton Lumberjack
Fireball Baby Dragon Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Electro Dragon Giant Skeleton
Fireball Tornado Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon Giant Skeleton
Fireball Giant Skeleton
Fireball Baby Dragon
Fireball Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball Tornado Electro Dragon
Fireball Tornado Electro Dragon Lumberjack
Fireball Tornado Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball Baby Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Tornado
Fireball Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball Baby Dragon Giant Skeleton
Fireball Tornado
Tornado
Fireball Baby Dragon Electro Dragon
Tornado Fireball Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon Electro Dragon
Electro Dragon Fireball
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Giant Skeleton
Fireball
Fireball Electro Dragon
Fireball Tornado Baby Dragon Electro Dragon
Fireball
Fireball Baby Dragon Electro Dragon Lumberjack
Fireball Baby Dragon Electro Dragon
Fireball Tornado Giant Skeleton
Electro Dragon
Electro Dragon Fireball Tornado Baby Dragon Giant Skeleton
Fireball Tornado Electro Dragon
Electro Dragon Fireball Tornado Baby Dragon Giant Skeleton

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