My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bowler Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Bandit
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon Princess
Zap
Goblin Barrel Skeleton Army Princess Bandit
Barbarian Barrel
Goblin Barrel Skeleton Army Princess Bandit Electro Wizard
The Log
Goblin Barrel Skeleton Army Princess Bandit
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Goblin Barrel Skeleton Army Baby Dragon Bowler Princess Bandit Electro Wizard
Fireball
Goblin Barrel Skeleton Army Baby Dragon Bowler Princess Bandit Electro Wizard
Poison
Skeleton Army Princess Electro Wizard
Lightning
Baby Dragon Bowler Bandit Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Princess Bandit Baby Dragon Electro Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Princess

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Baby Dragon Bowler Princess Bandit
Goblin Barrel
Skeleton Army Baby Dragon Bowler Princess Bandit
Skeleton Army
Goblin Barrel
Baby Dragon
Zap Goblin Barrel Bowler Bandit Electro Wizard
Bowler
Zap Goblin Barrel Baby Dragon Princess Electro Wizard
Princess
Zap Goblin Barrel Bowler
Bandit
Zap Goblin Barrel Baby Dragon Electro Wizard
Electro Wizard
Zap Baby Dragon Bowler Bandit

Defense Synergies 1 14

Zap
Electro Wizard Skeleton Army Baby Dragon Bowler Princess Bandit
Goblin Barrel
Skeleton Army
Zap Princess Bandit Electro Wizard
Baby Dragon
Zap Bowler Bandit
Bowler
Zap Baby Dragon Bandit Electro Wizard
Princess
Zap Skeleton Army Bandit
Bandit
Zap Skeleton Army Baby Dragon Bowler Princess Electro Wizard
Electro Wizard
Zap Skeleton Army Bowler Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Baby Dragon Electro Wizard
Skeleton Army Zap Bandit Electro Wizard
Skeleton Army Bowler Bandit Electro Wizard
Skeleton Army Bowler Bandit Electro Wizard
Skeleton Army Bowler Princess
Skeleton Army Bowler Zap Baby Dragon Bandit Electro Wizard
Electro Wizard Zap Baby Dragon Princess
Bowler Zap Baby Dragon Bandit Electro Wizard
Skeleton Army Princess
Skeleton Army Bowler Bandit Electro Wizard
Skeleton Army Electro Wizard Zap Baby Dragon Bowler Princess Bandit
Zap Baby Dragon Princess Electro Wizard
Skeleton Army Bowler Zap Bandit Electro Wizard
Skeleton Army Bowler Zap Baby Dragon Princess Electro Wizard
Skeleton Army Bandit Electro Wizard
Skeleton Army Zap Bowler Bandit Electro Wizard
Skeleton Army Bowler Electro Wizard
Zap Skeleton Army Baby Dragon Bowler Bandit Electro Wizard
Zap Baby Dragon Bowler Princess Bandit Electro Wizard
Electro Wizard
Skeleton Army Bowler Baby Dragon Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Bowler Bandit Electro Wizard
Bandit Electro Wizard Zap Baby Dragon Bowler
Skeleton Army Bandit Zap Bowler Electro Wizard
Skeleton Army Bowler Zap Bandit Electro Wizard
Skeleton Army Bowler Bandit
Zap Baby Dragon Princess Electro Wizard
Skeleton Army Bowler Bandit Electro Wizard
Skeleton Army
Zap Electro Wizard Skeleton Army Baby Dragon Bandit
Skeleton Army
Bowler
Skeleton Army Zap Bowler Electro Wizard
Skeleton Army Bowler Bandit
Skeleton Army Baby Dragon Bowler Princess
Skeleton Army Electro Wizard Zap Baby Dragon Bowler
Bowler Zap Baby Dragon Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon Bandit
Zap Baby Dragon Bowler Princess Bandit Electro Wizard
Baby Dragon Bandit
Zap Baby Dragon Bowler
Zap Baby Dragon Princess
Baby Dragon Bowler Princess
Zap Baby Dragon Bowler Princess
Zap Bandit
Bowler Electro Wizard
Zap Bowler Princess Bandit Electro Wizard
Zap Baby Dragon Princess
Baby Dragon Bowler Princess Bandit
Baby Dragon Princess Bandit
Princess Zap Baby Dragon
Zap Baby Dragon Bowler Princess Bandit
Baby Dragon Bowler Princess Bandit
Zap Baby Dragon Bowler Princess Bandit Electro Wizard
Zap Baby Dragon Bowler Princess
Baby Dragon Bowler
Princess
Bowler
Zap Baby Dragon
Zap Baby Dragon Bowler Princess
Zap Baby Dragon Bowler Princess Bandit Electro Wizard
Zap Baby Dragon Bowler Princess Bandit
Zap Baby Dragon Bandit
Zap Baby Dragon Princess Electro Wizard
Zap Electro Wizard
Bowler
Zap Bandit
Zap Princess Electro Wizard
Bowler Princess
Zap Electro Wizard Skeleton Army Princess Bandit
Zap Baby Dragon Princess Electro Wizard
Baby Dragon Bowler Princess Electro Wizard
Zap Baby Dragon Bowler Princess
Zap
Zap Baby Dragon Bowler Princess Electro Wizard
Zap Princess Electro Wizard
Zap Baby Dragon Bowler Princess Bandit Electro Wizard

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