My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Baby Dragon Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince Inferno Dragon
Giant Snowball
Flying Machine Guards Baby Dragon Inferno Dragon
Zap
Flying Machine Guards Dark Prince Inferno Dragon
Barbarian Barrel
Wizard Guards Dark Prince
The Log
Guards Dark Prince
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Wizard Guards Baby Dragon Dark Prince Inferno Dragon
Fireball
Flying Machine Wizard Baby Dragon Inferno Dragon
Poison
Flying Machine Wizard Guards
Lightning
Wizard Baby Dragon Dark Prince Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Baby Dragon Dark Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Flying Machine Baby Dragon Dark Prince Inferno Dragon Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Flying Machine Baby Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Baby Dragon Dark Prince
Wizard
Dark Prince
Rocket
Guards
The Log
Baby Dragon
Flying Machine Dark Prince Inferno Dragon
Dark Prince
Flying Machine Wizard Baby Dragon
The Log
Guards
Inferno Dragon
Baby Dragon

Defense Synergies 0 15

Flying Machine
Guards Baby Dragon Dark Prince The Log
Wizard
Guards Dark Prince The Log
Rocket
The Log
Guards
Flying Machine Wizard Baby Dragon The Log
Baby Dragon
Flying Machine Guards Dark Prince The Log Inferno Dragon
Dark Prince
Flying Machine Wizard Baby Dragon The Log
The Log
Flying Machine Wizard Rocket Guards Baby Dragon Dark Prince Inferno Dragon
Inferno Dragon
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Wizard Baby Dragon The Log
Inferno Dragon Flying Machine Dark Prince The Log
Rocket Dark Prince Inferno Dragon
Inferno Dragon Guards Dark Prince
Rocket Dark Prince The Log
The Log Flying Machine Guards Baby Dragon Dark Prince
Rocket Inferno Dragon Flying Machine Wizard Baby Dragon
Rocket Flying Machine Baby Dragon The Log
Inferno Dragon
Guards Dark Prince
Guards Flying Machine Wizard Baby Dragon Dark Prince The Log
Inferno Dragon Flying Machine Wizard Baby Dragon
Flying Machine Wizard Rocket Guards Dark Prince The Log
Wizard Rocket Guards Baby Dragon Dark Prince The Log
Inferno Dragon
Rocket The Log Inferno Dragon
Wizard Dark Prince
Flying Machine Wizard Guards Baby Dragon Dark Prince The Log
Wizard Baby Dragon The Log Flying Machine Guards Dark Prince Inferno Dragon
Inferno Dragon
Wizard Dark Prince Flying Machine Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince
Flying Machine Wizard Rocket Baby Dragon The Log Inferno Dragon
Guards Rocket Dark Prince The Log
Rocket Guards Dark Prince The Log
Guards Dark Prince Inferno Dragon
Wizard Rocket Flying Machine Baby Dragon
Rocket Guards Dark Prince Flying Machine
Dark Prince Inferno Dragon
Rocket Flying Machine Baby Dragon Dark Prince The Log Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Flying Machine Guards Dark Prince
Rocket Guards Dark Prince The Log
Rocket Dark Prince Wizard Guards
Wizard Flying Machine Baby Dragon
Guards Flying Machine Rocket Baby Dragon Dark Prince The Log Inferno Dragon
Flying Machine Wizard Baby Dragon Dark Prince The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Guards Baby Dragon The Log
Flying Machine Baby Dragon The Log
Rocket Flying Machine Baby Dragon The Log
Flying Machine Rocket Guards Dark Prince The Log
Wizard Rocket Baby Dragon Dark Prince The Log
Wizard Flying Machine Rocket Baby Dragon
Flying Machine Wizard Baby Dragon The Log
The Log Flying Machine Wizard Baby Dragon
The Log Flying Machine Wizard
Rocket Guards
Rocket Flying Machine Wizard Dark Prince The Log
Flying Machine Wizard Rocket Baby Dragon
Flying Machine Rocket Baby Dragon The Log
Flying Machine Rocket Baby Dragon
Flying Machine Baby Dragon The Log
Rocket Flying Machine Wizard Baby Dragon The Log
Flying Machine Wizard Rocket Baby Dragon The Log
Rocket
Rocket
Rocket Flying Machine Wizard Baby Dragon Dark Prince The Log
Rocket Flying Machine Wizard Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket Wizard
Rocket The Log
Rocket Flying Machine Baby Dragon The Log
The Log Wizard Baby Dragon Dark Prince
Inferno Dragon
The Log Flying Machine Wizard Baby Dragon
Flying Machine Wizard Baby Dragon The Log
Rocket Baby Dragon The Log
Flying Machine Wizard Baby Dragon
Rocket Flying Machine Wizard Guards
Wizard Rocket The Log
Rocket
Rocket Wizard The Log
Flying Machine Rocket Guards Dark Prince
Rocket Flying Machine Wizard Baby Dragon
The Log
Flying Machine Wizard Rocket Baby Dragon Dark Prince
The Log Flying Machine Wizard Baby Dragon
Rocket
Flying Machine Dark Prince
Flying Machine Rocket Guards Baby Dragon The Log
Flying Machine Rocket
Flying Machine Rocket Baby Dragon Dark Prince The Log

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