My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Bad
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Baby Dragon Witch Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Graveyard Lava Hound
Giant Snowball
Hog Rider Baby Dragon Witch Graveyard Lava Hound
Zap
Witch Graveyard Lava Hound
Barbarian Barrel
Barbarian Hut Witch Electro Wizard Graveyard
The Log
Hog Rider Barbarian Hut Witch Graveyard
Earthquake
Hog Rider Barbarian Hut Witch Graveyard
Arrows
Witch Graveyard Lava Hound
Royal Delivery
Hog Rider Baby Dragon Witch Electro Wizard Graveyard Lava Hound
Fireball
Hog Rider Barbarian Hut Baby Dragon Witch Electro Wizard Lava Hound
Poison
Barbarian Hut Witch Electro Wizard Graveyard Lava Hound
Lightning
Barbarian Hut Baby Dragon Witch Electro Wizard
Rocket
Hog Rider Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Hog Rider Baby Dragon Electro Wizard Witch Graveyard Barbarian Hut Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Hog Rider Baby Dragon Electro Wizard

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Rage Barbarian Hut Baby Dragon Witch Electro Wizard Graveyard
Barbarian Hut
Graveyard Hog Rider Baby Dragon
Rage
Hog Rider Witch Electro Wizard
Baby Dragon
Graveyard Lava Hound Hog Rider Barbarian Hut Witch Electro Wizard
Witch
Rage Hog Rider Baby Dragon Graveyard Lava Hound
Electro Wizard
Graveyard Hog Rider Rage Baby Dragon
Graveyard
Barbarian Hut Baby Dragon Electro Wizard Hog Rider Witch Lava Hound
Lava Hound
Baby Dragon Witch Graveyard

Defense Synergies 0 4

Hog Rider
Barbarian Hut
Baby Dragon Electro Wizard
Rage
Baby Dragon
Barbarian Hut Witch
Witch
Baby Dragon Electro Wizard
Electro Wizard
Barbarian Hut Witch
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Baby Dragon Electro Wizard
Barbarian Hut Witch Electro Wizard
Barbarian Hut Witch Electro Wizard
Barbarian Hut Witch Electro Wizard
Baby Dragon Electro Wizard
Electro Wizard Barbarian Hut Baby Dragon Witch
Barbarian Hut Baby Dragon Electro Wizard
Barbarian Hut Witch
Electro Wizard
Witch Electro Wizard Baby Dragon
Barbarian Hut Baby Dragon Witch Electro Wizard
Barbarian Hut Witch Electro Wizard
Barbarian Hut Baby Dragon Witch Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Witch Electro Wizard
Barbarian Hut Baby Dragon Witch Electro Wizard
Baby Dragon Witch Barbarian Hut Electro Wizard
Barbarian Hut Electro Wizard
Baby Dragon Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Witch Electro Wizard
Electro Wizard Baby Dragon
Barbarian Hut Witch Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Witch
Baby Dragon Witch Electro Wizard
Barbarian Hut Witch Electro Wizard
Barbarian Hut
Electro Wizard Barbarian Hut Baby Dragon Witch
Witch Barbarian Hut
Witch
Electro Wizard
Barbarian Hut Witch
Barbarian Hut Baby Dragon Witch
Witch Electro Wizard Barbarian Hut Baby Dragon
Barbarian Hut Baby Dragon Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Baby Dragon
Baby Dragon Electro Wizard
Barbarian Hut Baby Dragon
Barbarian Hut
Baby Dragon
Baby Dragon Witch
Baby Dragon Witch
Barbarian Hut Baby Dragon
Electro Wizard
Electro Wizard
Baby Dragon
Barbarian Hut Baby Dragon
Baby Dragon
Barbarian Hut Baby Dragon
Barbarian Hut Baby Dragon Witch
Barbarian Hut Baby Dragon
Baby Dragon Electro Wizard
Baby Dragon Witch
Baby Dragon
Barbarian Hut Baby Dragon
Baby Dragon Witch
Witch
Baby Dragon Witch Electro Wizard
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch Electro Wizard
Electro Wizard Witch
Electro Wizard
Electro Wizard Barbarian Hut Witch
Baby Dragon Witch Electro Wizard
Baby Dragon Electro Wizard
Baby Dragon
Baby Dragon Witch Electro Wizard
Witch Electro Wizard
Baby Dragon Witch Electro Wizard

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