My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel
Giant Snowball
Skeleton Barrel Goblin Barrel Baby Dragon
Zap
Skeleton Barrel Goblin Barrel
Barbarian Barrel
Skeleton Barrel Valkyrie Goblin Barrel Electro Wizard
The Log
Skeleton Barrel Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Skeleton Barrel Goblin Barrel
Royal Delivery
Skeleton Barrel Valkyrie Goblin Barrel Baby Dragon Electro Wizard
Fireball
Skeleton Barrel Goblin Barrel Baby Dragon Electro Wizard
Poison
Skeleton Barrel Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Barrel Goblin Barrel Tornado Fireball Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Skeleton Barrel Goblin Barrel Tornado

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Goblin Barrel Valkyrie Mirror Tornado
Fireball
Skeleton Barrel Mirror Tornado Baby Dragon Electro Wizard
Valkyrie
Goblin Barrel Skeleton Barrel Tornado Baby Dragon Electro Wizard
Mirror
Fireball Goblin Barrel Skeleton Barrel Tornado
Goblin Barrel
Skeleton Barrel Valkyrie Mirror Baby Dragon
Tornado
Fireball Baby Dragon Skeleton Barrel Valkyrie Mirror
Baby Dragon
Tornado Fireball Valkyrie Goblin Barrel Electro Wizard
Electro Wizard
Fireball Valkyrie Baby Dragon

Defense Synergies 3 10

Skeleton Barrel
Fireball
Fireball
Mirror Tornado Skeleton Barrel Valkyrie Electro Wizard
Valkyrie
Fireball Mirror Tornado Baby Dragon Electro Wizard
Mirror
Fireball Tornado Valkyrie Electro Wizard
Goblin Barrel
Tornado
Fireball Mirror Valkyrie Baby Dragon Electro Wizard
Baby Dragon
Valkyrie Tornado
Electro Wizard
Fireball Valkyrie Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Valkyrie Baby Dragon Electro Wizard
Valkyrie Electro Wizard
Tornado Valkyrie Electro Wizard
Valkyrie Electro Wizard
Fireball Valkyrie Tornado
Fireball Tornado Valkyrie Baby Dragon Electro Wizard
Tornado Electro Wizard Fireball Baby Dragon
Skeleton Barrel Fireball Valkyrie Baby Dragon Electro Wizard
Tornado
Tornado Valkyrie Electro Wizard
Valkyrie Electro Wizard Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon Electro Wizard
Fireball Valkyrie Electro Wizard
Fireball Valkyrie Tornado Baby Dragon Electro Wizard
Electro Wizard
Tornado Fireball Electro Wizard
Fireball Valkyrie Tornado Electro Wizard
Fireball Valkyrie Tornado Baby Dragon Electro Wizard
Valkyrie Tornado Baby Dragon Fireball Electro Wizard
Tornado Electro Wizard
Valkyrie Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Electro Wizard
Fireball Electro Wizard Skeleton Barrel Valkyrie Baby Dragon
Valkyrie Electro Wizard
Valkyrie Fireball Tornado Electro Wizard
Valkyrie
Fireball Skeleton Barrel Tornado Baby Dragon Electro Wizard
Fireball Valkyrie Electro Wizard
Valkyrie
Electro Wizard Fireball Valkyrie Tornado Baby Dragon
Valkyrie
Fireball Valkyrie Tornado Electro Wizard
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Electro Wizard Fireball Valkyrie Tornado Baby Dragon
Valkyrie Fireball Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Valkyrie Baby Dragon
Fireball Skeleton Barrel Tornado Baby Dragon Electro Wizard
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Skeleton Barrel Tornado Baby Dragon
Tornado Baby Dragon
Fireball Skeleton Barrel Tornado Baby Dragon
Fireball Skeleton Barrel Tornado
Fireball Tornado Electro Wizard
Skeleton Barrel Fireball Valkyrie Tornado Electro Wizard
Fireball Tornado Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Fireball Tornado
Skeleton Barrel Fireball Baby Dragon Electro Wizard
Skeleton Barrel Fireball Valkyrie Tornado Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Tornado
Skeleton Barrel Fireball Baby Dragon
Tornado Fireball Valkyrie Baby Dragon
Fireball Skeleton Barrel Tornado Baby Dragon Electro Wizard
Fireball Skeleton Barrel Tornado Baby Dragon
Fireball Skeleton Barrel Tornado Baby Dragon
Fireball Tornado Baby Dragon Electro Wizard
Electro Wizard Skeleton Barrel Fireball
Fireball
Fireball
Fireball Electro Wizard
Fireball
Skeleton Barrel Electro Wizard Fireball
Fireball Tornado Baby Dragon Electro Wizard
Fireball
Fireball Valkyrie Baby Dragon Electro Wizard
Skeleton Barrel Fireball Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon Electro Wizard
Fireball Tornado Electro Wizard
Skeleton Barrel Fireball Tornado Baby Dragon Electro Wizard

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