My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Graveyard Sparky
Giant Snowball
Bats Skeleton Army Baby Dragon Graveyard
Zap
Bats Skeleton Army Graveyard Sparky
Barbarian Barrel
Valkyrie Wizard Skeleton Army Graveyard Sparky
The Log
Skeleton Army Graveyard Sparky
Earthquake
Skeleton Army Graveyard
Arrows
Bats Skeleton Army Graveyard
Royal Delivery
Bats Valkyrie Wizard Skeleton Army Baby Dragon Graveyard Sparky
Fireball
Wizard Skeleton Army Baby Dragon Sparky
Poison
Bats Wizard Skeleton Army Graveyard Sparky
Lightning
Valkyrie Wizard Baby Dragon Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Freeze Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Baby Dragon Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Valkyrie Baby Dragon Freeze Wizard Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Valkyrie Baby Dragon

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Baby Dragon Graveyard Sparky
Valkyrie
Bats Graveyard Wizard Baby Dragon Sparky
Wizard
Valkyrie Sparky
Skeleton Army
Sparky
Baby Dragon
Graveyard Bats Valkyrie Sparky
Freeze
Graveyard
Graveyard
Valkyrie Baby Dragon Freeze Bats Sparky
Sparky
Bats Valkyrie Wizard Skeleton Army Baby Dragon Graveyard

Defense Synergies 0 13

Bats
Valkyrie Baby Dragon Freeze Sparky
Valkyrie
Bats Wizard Baby Dragon Freeze Sparky
Wizard
Valkyrie Skeleton Army Freeze
Skeleton Army
Wizard Freeze Sparky
Baby Dragon
Bats Valkyrie
Freeze
Bats Valkyrie Wizard Skeleton Army Sparky
Graveyard
Sparky
Bats Valkyrie Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon Sparky
Skeleton Army Sparky Bats Valkyrie
Skeleton Army Sparky Bats Valkyrie Freeze
Skeleton Army Sparky Bats Valkyrie
Valkyrie Skeleton Army Sparky
Skeleton Army Freeze Bats Valkyrie Baby Dragon
Bats Wizard Baby Dragon Freeze
Valkyrie Baby Dragon Sparky
Sparky Skeleton Army
Skeleton Army Valkyrie Sparky
Bats Valkyrie Skeleton Army Wizard Baby Dragon Freeze
Bats Wizard Baby Dragon
Skeleton Army Sparky Bats Valkyrie Wizard Freeze
Valkyrie Wizard Skeleton Army Sparky Bats Baby Dragon Freeze
Skeleton Army Sparky
Skeleton Army Freeze Sparky
Wizard Sparky Bats Valkyrie Skeleton Army
Bats Valkyrie Wizard Skeleton Army Baby Dragon
Valkyrie Wizard Baby Dragon Freeze Bats
Sparky
Valkyrie Wizard Skeleton Army Bats Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Sparky
Valkyrie Wizard Baby Dragon
Skeleton Army Bats Valkyrie Sparky
Valkyrie Skeleton Army Bats Sparky
Valkyrie Skeleton Army Sparky
Wizard Bats Baby Dragon Freeze
Skeleton Army Sparky Bats Valkyrie
Valkyrie Skeleton Army Sparky
Freeze Bats Valkyrie Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Bats Valkyrie Sparky
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Sparky
Wizard Valkyrie Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Bats Valkyrie Baby Dragon Freeze
Bats Valkyrie Wizard Baby Dragon Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze Sparky
Baby Dragon
Baby Dragon Sparky
Valkyrie Freeze Sparky
Wizard Valkyrie Baby Dragon Sparky
Wizard Bats Baby Dragon Freeze
Wizard Baby Dragon Sparky
Wizard Baby Dragon Freeze
Wizard
Bats Sparky
Valkyrie Wizard Sparky
Wizard Baby Dragon
Baby Dragon Sparky
Baby Dragon Freeze
Baby Dragon Sparky
Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Freeze Sparky
Bats Sparky
Wizard Baby Dragon Sparky
Valkyrie Wizard Baby Dragon
Baby Dragon Sparky
Wizard
Sparky
Baby Dragon
Freeze Valkyrie Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Baby Dragon Sparky
Bats Wizard Baby Dragon Sparky
Bats Wizard Freeze
Sparky
Wizard Sparky
Freeze Sparky
Sparky
Wizard Sparky
Bats Skeleton Army Freeze
Wizard Baby Dragon
Freeze
Valkyrie Wizard Baby Dragon Sparky
Wizard Baby Dragon
Sparky
Sparky
Bats Baby Dragon Freeze Sparky
Bats
Baby Dragon Freeze Sparky

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