My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Valkyrie Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel
Giant Snowball
Minion Horde Goblin Hut Goblin Barrel Baby Dragon Witch
Zap
Mortar Minion Horde Goblin Hut Goblin Barrel Witch
Barbarian Barrel
Mortar Valkyrie Goblin Hut Goblin Barrel Witch
The Log
Goblin Hut Goblin Barrel Witch
Earthquake
Mortar Goblin Hut Goblin Barrel Witch
Arrows
Minion Horde Goblin Hut Goblin Barrel Witch
Royal Delivery
Minion Horde Valkyrie Goblin Hut Goblin Barrel Baby Dragon Witch
Fireball
Mortar Minion Horde Goblin Hut Goblin Barrel Baby Dragon Witch
Poison
Mortar Minion Horde Goblin Hut Witch
Lightning
Mortar Valkyrie Goblin Hut Baby Dragon Witch
Rocket
Mortar Minion Horde Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Mortar Valkyrie Baby Dragon Minion Horde Goblin Hut Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Mortar Valkyrie Baby Dragon

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Goblin Hut Baby Dragon
Minion Horde
Golem
Valkyrie
Goblin Barrel Goblin Hut Baby Dragon Witch
Goblin Hut
Mortar Valkyrie Goblin Barrel Baby Dragon Golem
Goblin Barrel
Valkyrie Goblin Hut Baby Dragon Golem
Baby Dragon
Golem Mortar Valkyrie Goblin Hut Goblin Barrel Witch
Witch
Valkyrie Baby Dragon Golem
Golem
Baby Dragon Minion Horde Goblin Hut Goblin Barrel Witch

Defense Synergies 0 8

Mortar
Valkyrie Goblin Hut Baby Dragon
Minion Horde
Valkyrie
Mortar Goblin Hut Baby Dragon Witch
Goblin Hut
Mortar Valkyrie Baby Dragon
Goblin Barrel
Baby Dragon
Mortar Valkyrie Goblin Hut Witch
Witch
Valkyrie Baby Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde Valkyrie Goblin Hut Baby Dragon
Minion Horde Mortar Valkyrie Goblin Hut Witch
Mortar Minion Horde Goblin Hut Witch Valkyrie
Minion Horde Goblin Hut Witch Mortar Valkyrie
Valkyrie
Valkyrie Baby Dragon
Minion Horde Mortar Goblin Hut Baby Dragon Witch
Valkyrie Baby Dragon
Minion Horde Witch Mortar Goblin Hut
Minion Horde Valkyrie
Minion Horde Valkyrie Witch Goblin Hut Baby Dragon
Minion Horde Goblin Hut Baby Dragon Witch
Mortar Minion Horde Goblin Hut Valkyrie Witch
Valkyrie Mortar Minion Horde Goblin Hut Baby Dragon Witch
Mortar Minion Horde Goblin Hut
Minion Horde Mortar Goblin Hut
Minion Horde Mortar Valkyrie Goblin Hut Witch
Mortar Minion Horde Valkyrie Goblin Hut Baby Dragon Witch
Mortar Valkyrie Baby Dragon Witch Goblin Hut
Mortar Goblin Hut
Valkyrie Minion Horde Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Witch
Mortar Valkyrie Baby Dragon
Minion Horde Valkyrie Goblin Hut Witch
Valkyrie Minion Horde
Minion Horde Valkyrie Goblin Hut Witch
Minion Horde Goblin Hut Baby Dragon Witch
Minion Horde Valkyrie Goblin Hut Witch
Minion Horde Valkyrie
Minion Horde Mortar Valkyrie Goblin Hut Baby Dragon Witch
Witch Minion Horde Goblin Hut
Minion Horde Valkyrie Goblin Hut Witch
Valkyrie
Minion Horde Valkyrie Witch
Minion Horde Valkyrie Baby Dragon Witch
Goblin Hut Witch Mortar Minion Horde Valkyrie Baby Dragon
Valkyrie Minion Horde Goblin Hut Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde Valkyrie Baby Dragon
Mortar Baby Dragon
Minion Horde Goblin Hut Baby Dragon
Valkyrie
Mortar Minion Horde Valkyrie Baby Dragon
Minion Horde Baby Dragon Witch
Mortar Minion Horde Baby Dragon Witch
Baby Dragon
Mortar
Minion Horde
Mortar Minion Horde Valkyrie
Baby Dragon
Mortar Goblin Hut Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Goblin Hut Baby Dragon
Mortar Minion Horde Goblin Hut Baby Dragon Witch
Mortar Minion Horde Goblin Hut Baby Dragon
Mortar
Minion Horde
Mortar Baby Dragon
Mortar Valkyrie Baby Dragon Witch
Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Valkyrie Baby Dragon Witch
Minion Horde Witch
Mortar Baby Dragon Witch
Mortar Baby Dragon Witch
Mortar Baby Dragon
Minion Horde Baby Dragon Witch
Minion Horde Goblin Hut Witch
Minion Horde
Mortar Minion Horde
Minion Horde
Minion Horde
Minion Horde Goblin Hut Witch
Baby Dragon Witch
Minion Horde Valkyrie Baby Dragon
Mortar Baby Dragon
Minion Horde
Minion Horde Baby Dragon Witch
Witch
Mortar Baby Dragon Witch

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