My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner
Giant Snowball
Bomber Musketeer Baby Dragon Miner
Zap
Bomber Inferno Tower
Barbarian Barrel
Bomber Musketeer Valkyrie Inferno Tower
The Log
Bomber Musketeer
Earthquake
Bomber Inferno Tower
Arrows
Bomber
Royal Delivery
Bomber Musketeer Valkyrie Baby Dragon Miner
Fireball
Bomber Musketeer Inferno Tower Baby Dragon
Poison
Bomber Musketeer Inferno Tower
Lightning
Musketeer Valkyrie Inferno Tower Baby Dragon
Rocket
Musketeer Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Tornado Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Tornado Miner Musketeer Valkyrie Baby Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Tornado Miner

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon Miner
Musketeer
Valkyrie Baby Dragon The Log Miner
Valkyrie
Musketeer Bomber Tornado Baby Dragon
Inferno Tower
Tornado
Baby Dragon Valkyrie The Log
Baby Dragon
Tornado Bomber Musketeer Valkyrie Miner
The Log
Musketeer Tornado Miner
Miner
Bomber Musketeer Baby Dragon The Log

Defense Synergies 3 18

Bomber
Valkyrie Tornado The Log Miner
Musketeer
Valkyrie The Log Inferno Tower Tornado Baby Dragon Miner
Valkyrie
Musketeer Bomber Inferno Tower Tornado Baby Dragon The Log
Inferno Tower
The Log Musketeer Valkyrie Tornado Baby Dragon
Tornado
Bomber Musketeer Valkyrie Inferno Tower Baby Dragon The Log
Baby Dragon
Musketeer Valkyrie Inferno Tower Tornado The Log
The Log
Musketeer Inferno Tower Bomber Valkyrie Tornado Baby Dragon Miner
Miner
Bomber Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Bomber Musketeer Valkyrie The Log
Inferno Tower Tornado Bomber Musketeer Valkyrie
Inferno Tower Bomber Musketeer Valkyrie
Bomber Valkyrie Tornado The Log
Tornado The Log Bomber Musketeer Valkyrie Baby Dragon
Musketeer Inferno Tower Tornado Baby Dragon
Musketeer Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Musketeer Tornado
Tornado Bomber Musketeer Valkyrie Inferno Tower Miner
Valkyrie Bomber Musketeer Tornado Baby Dragon The Log
Musketeer Inferno Tower Tornado Baby Dragon
Inferno Tower Bomber Musketeer Valkyrie The Log
Bomber Valkyrie Tornado Baby Dragon The Log
Inferno Tower
Inferno Tower Tornado The Log
Bomber Musketeer Valkyrie Inferno Tower Tornado
Bomber Musketeer Valkyrie Tornado Baby Dragon The Log
Valkyrie Tornado Baby Dragon The Log Bomber Musketeer
Musketeer Inferno Tower Tornado
Bomber Valkyrie Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Bomber Musketeer Valkyrie Baby Dragon The Log Miner
Musketeer Valkyrie Inferno Tower The Log
Valkyrie Musketeer Inferno Tower Tornado The Log
Inferno Tower Musketeer Valkyrie
Musketeer Tornado Baby Dragon
Musketeer Valkyrie Inferno Tower
Inferno Tower Valkyrie
Valkyrie Inferno Tower Tornado Baby Dragon The Log
Inferno Tower Musketeer
Musketeer Valkyrie Inferno Tower
Valkyrie Tornado The Log
Valkyrie Inferno Tower
Bomber Musketeer Valkyrie Baby Dragon
Inferno Tower Bomber Musketeer Valkyrie Tornado Baby Dragon The Log
Valkyrie Bomber Musketeer Inferno Tower Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon The Log
Musketeer Tornado Baby Dragon The Log Miner
Baby Dragon The Log Miner
Musketeer Valkyrie The Log
Bomber Valkyrie Baby Dragon The Log
Musketeer Tornado Baby Dragon
Bomber Musketeer Tornado Baby Dragon The Log
The Log Tornado Baby Dragon
The Log Miner Tornado
Musketeer Tornado
Miner Musketeer Valkyrie Tornado The Log
Musketeer Tornado Baby Dragon
Musketeer Baby Dragon The Log Miner
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Bomber Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Tornado
Bomber
Bomber Musketeer Baby Dragon The Log
Bomber Valkyrie Tornado Baby Dragon The Log Miner
Musketeer Baby Dragon The Log
Tornado
Musketeer Tornado The Log
Musketeer Baby Dragon The Log
Tornado The Log Bomber Valkyrie Baby Dragon
The Log Miner Musketeer Tornado Baby Dragon
Musketeer Tornado Baby Dragon The Log Miner
Miner Musketeer Tornado Baby Dragon The Log
Musketeer Tornado Baby Dragon
Musketeer
Bomber Musketeer The Log Miner
The Log
Musketeer
Musketeer Tornado Baby Dragon
The Log
Miner Musketeer Valkyrie Baby Dragon
The Log Bomber Musketeer Baby Dragon
Tornado
Musketeer
Musketeer Tornado Baby Dragon The Log
Musketeer Tornado
Musketeer Tornado Baby Dragon The Log Miner

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