My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Baby Dragon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Graveyard
Giant Snowball
Goblin Gang Baby Dragon Inferno Dragon Graveyard
Zap
Goblin Gang Inferno Dragon Graveyard
Barbarian Barrel
Goblin Gang Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Baby Dragon Inferno Dragon Graveyard
Fireball
Goblin Gang Baby Dragon Inferno Dragon
Poison
Goblin Gang Graveyard
Lightning
Ice Golem Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Baby Dragon Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Baby Dragon Poison Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Gang Baby Dragon Poison Inferno Dragon Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Golem Goblin Gang Baby Dragon

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Ice Golem Baby Dragon Poison Mega Knight
Goblin Gang
Ice Golem Baby Dragon
Ice Golem
Goblin Gang Graveyard Zap Baby Dragon
Baby Dragon
Graveyard Zap Goblin Gang Ice Golem Poison Inferno Dragon Mega Knight
Poison
Graveyard Zap Baby Dragon Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Graveyard
Zap Ice Golem Baby Dragon Poison Mega Knight
Mega Knight
Inferno Dragon Zap Baby Dragon Poison Graveyard

Defense Synergies 1 15

Zap
Mega Knight Goblin Gang Ice Golem Baby Dragon Poison Inferno Dragon
Goblin Gang
Zap Ice Golem Inferno Dragon
Ice Golem
Zap Goblin Gang Baby Dragon Poison Inferno Dragon Mega Knight
Baby Dragon
Zap Ice Golem Inferno Dragon Mega Knight
Poison
Zap Ice Golem Mega Knight
Inferno Dragon
Zap Goblin Gang Ice Golem Baby Dragon Mega Knight
Graveyard
Mega Knight
Zap Ice Golem Baby Dragon Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Baby Dragon
Inferno Dragon Zap Goblin Gang Mega Knight
Goblin Gang Mega Knight Inferno Dragon
Inferno Dragon Goblin Gang Mega Knight
Poison Mega Knight
Goblin Gang Zap Baby Dragon Mega Knight
Inferno Dragon Zap Goblin Gang Baby Dragon Poison
Zap Ice Golem Baby Dragon Poison Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Ice Golem Mega Knight
Goblin Gang Poison Zap Ice Golem Baby Dragon Mega Knight
Inferno Dragon Zap Goblin Gang Baby Dragon Poison
Mega Knight Zap Goblin Gang
Mega Knight Zap Goblin Gang Baby Dragon Poison
Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang Inferno Dragon Mega Knight
Mega Knight Goblin Gang Poison
Mega Knight Zap Goblin Gang Baby Dragon
Zap Baby Dragon Poison Ice Golem Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Ice Golem
Poison Zap Goblin Gang Ice Golem Baby Dragon Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Ice Golem
Goblin Gang Mega Knight Zap Ice Golem
Goblin Gang Inferno Dragon Mega Knight
Poison Zap Goblin Gang Ice Golem Baby Dragon
Goblin Gang Ice Golem
Mega Knight Inferno Dragon
Zap Mega Knight Ice Golem Baby Dragon Poison Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Zap Poison
Mega Knight Goblin Gang Ice Golem
Baby Dragon Mega Knight
Goblin Gang Zap Ice Golem Baby Dragon Poison Inferno Dragon
Poison Mega Knight Zap Ice Golem Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Baby Dragon
Poison Zap Baby Dragon
Baby Dragon Poison
Ice Golem Poison
Poison Zap Baby Dragon Mega Knight
Poison Zap Ice Golem Baby Dragon
Baby Dragon Poison
Poison Zap Ice Golem Baby Dragon
Poison Zap
Goblin Gang Poison
Poison Zap
Poison Zap Baby Dragon
Poison Ice Golem Baby Dragon
Baby Dragon Poison
Zap Ice Golem Baby Dragon Poison
Zap Baby Dragon Poison
Baby Dragon Poison Mega Knight
Poison
Zap Baby Dragon Poison Mega Knight
Zap Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Poison
Zap Baby Dragon Poison
Zap Ice Golem Poison Baby Dragon Mega Knight
Inferno Dragon
Poison Zap Baby Dragon
Zap Baby Dragon Poison Mega Knight
Poison Zap Baby Dragon
Poison Zap Ice Golem Baby Dragon
Zap Poison
Poison Zap Mega Knight
Zap Poison
Mega Knight
Poison
Zap Goblin Gang
Poison Zap Baby Dragon
Poison Goblin Gang Baby Dragon Mega Knight
Zap Ice Golem Baby Dragon Poison
Zap Poison
Mega Knight
Zap Goblin Gang Baby Dragon Poison
Zap Poison
Poison Zap Baby Dragon Mega Knight

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