My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Lumberjack
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Skeleton Army Lumberjack
The Log
Elite Barbarians Skeleton Army Lumberjack
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Wizard Skeleton Army Baby Dragon Lumberjack
Fireball
Elite Barbarians Inferno Tower Wizard Skeleton Army Baby Dragon Lumberjack
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Elite Barbarians Inferno Tower Wizard Baby Dragon Lumberjack
Rocket
Elite Barbarians Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Baby Dragon Lumberjack Inferno Tower Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Baby Dragon Lumberjack

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log Lumberjack
Inferno Tower
Wizard
Elite Barbarians Lumberjack
Rocket
Skeleton Army
Baby Dragon
Lumberjack
The Log
Elite Barbarians Lumberjack
Lumberjack
Elite Barbarians Wizard Baby Dragon The Log

Defense Synergies 2 13

Elite Barbarians
Wizard The Log
Inferno Tower
Skeleton Army The Log Baby Dragon Lumberjack
Wizard
Elite Barbarians Skeleton Army The Log Lumberjack
Rocket
The Log
Skeleton Army
Inferno Tower Wizard The Log Lumberjack
Baby Dragon
Inferno Tower The Log Lumberjack
The Log
Inferno Tower Elite Barbarians Wizard Rocket Skeleton Army Baby Dragon Lumberjack
Lumberjack
Inferno Tower Wizard Skeleton Army Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Wizard Baby Dragon The Log
Elite Barbarians Inferno Tower Skeleton Army Lumberjack The Log
Inferno Tower Rocket Skeleton Army Lumberjack Elite Barbarians
Elite Barbarians Inferno Tower Skeleton Army Lumberjack
Elite Barbarians Rocket Skeleton Army The Log Lumberjack
Skeleton Army The Log Baby Dragon Lumberjack
Inferno Tower Rocket Wizard Baby Dragon
Rocket Inferno Tower Baby Dragon The Log
Inferno Tower Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Inferno Tower Lumberjack
Skeleton Army Wizard Baby Dragon The Log Lumberjack
Inferno Tower Wizard Baby Dragon
Inferno Tower Skeleton Army Lumberjack Elite Barbarians Wizard Rocket The Log
Wizard Rocket Skeleton Army Baby Dragon The Log Lumberjack
Elite Barbarians Inferno Tower Skeleton Army Lumberjack
Inferno Tower Rocket Skeleton Army Elite Barbarians The Log Lumberjack
Wizard Elite Barbarians Inferno Tower Skeleton Army Lumberjack
Elite Barbarians Wizard Skeleton Army Baby Dragon The Log Lumberjack
Wizard Baby Dragon The Log Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Wizard Skeleton Army Elite Barbarians Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians Inferno Tower
Elite Barbarians Wizard Rocket Baby Dragon The Log Lumberjack
Skeleton Army Lumberjack Elite Barbarians Inferno Tower Rocket The Log
Rocket Skeleton Army Lumberjack Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians Skeleton Army Lumberjack
Wizard Rocket Baby Dragon
Rocket Skeleton Army Elite Barbarians Inferno Tower Lumberjack
Inferno Tower Elite Barbarians Skeleton Army Lumberjack
Rocket Elite Barbarians Inferno Tower Skeleton Army Baby Dragon The Log
Inferno Tower Skeleton Army
Elite Barbarians Inferno Tower Lumberjack
Rocket Skeleton Army Elite Barbarians The Log
Elite Barbarians Rocket Skeleton Army Inferno Tower Wizard Lumberjack
Wizard Skeleton Army Baby Dragon
Elite Barbarians Inferno Tower Skeleton Army Rocket Baby Dragon The Log Lumberjack
Elite Barbarians Inferno Tower Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon The Log
Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket The Log
Wizard Rocket Baby Dragon The Log
Wizard Rocket Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Rocket Elite Barbarians Lumberjack
Rocket Wizard The Log
Wizard Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon The Log
Rocket Baby Dragon
Elite Barbarians Baby Dragon The Log
Rocket Wizard Baby Dragon The Log
Wizard Rocket Baby Dragon The Log
Rocket
Rocket
Rocket Wizard Baby Dragon The Log
Rocket Wizard Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket Wizard
Rocket The Log
Rocket Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard Baby Dragon
Wizard Baby Dragon The Log
Rocket Baby Dragon The Log
Elite Barbarians Wizard Baby Dragon
Rocket Wizard
Elite Barbarians
Wizard Rocket The Log
Rocket
Rocket Wizard The Log
Rocket Skeleton Army
Rocket Wizard Baby Dragon
The Log
Wizard Rocket Baby Dragon Lumberjack
The Log Wizard Baby Dragon
Rocket
Elite Barbarians
Elite Barbarians Rocket Baby Dragon The Log
Rocket
Rocket Baby Dragon The Log

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