My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Cannon Cart Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Baby Dragon Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Fire Spirit Baby Dragon Lumberjack
Zap
Fire Spirit Cannon Cart
Barbarian Barrel
Fire Spirit Knight Cannon Cart Lumberjack
The Log
Fire Spirit Cannon Cart Lumberjack
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Knight Baby Dragon Cannon Cart Lumberjack
Fireball
Baby Dragon Cannon Cart Lumberjack
Poison
Lightning
Knight Baby Dragon Cannon Cart Lumberjack
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Tornado Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Tornado Fireball Baby Dragon Lumberjack Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Tornado

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Baby Dragon Cannon Cart Lumberjack
Knight
Baby Dragon Fire Spirit Fireball Cannon Cart The Log Lumberjack
Fireball
Tornado Knight Baby Dragon The Log
Tornado
Fireball Baby Dragon Cannon Cart The Log
Baby Dragon
Knight Tornado Fire Spirit Fireball Cannon Cart Lumberjack
Cannon Cart
The Log Fire Spirit Knight Tornado Baby Dragon Lumberjack
The Log
Cannon Cart Knight Fireball Tornado Lumberjack
Lumberjack
Fire Spirit Knight Baby Dragon Cannon Cart The Log

Defense Synergies 3 17

Fire Spirit
Knight Tornado The Log
Knight
Fire Spirit Fireball Tornado Baby Dragon Cannon Cart The Log Lumberjack
Fireball
Tornado The Log Knight Lumberjack
Tornado
Fireball Fire Spirit Knight Baby Dragon Cannon Cart The Log
Baby Dragon
Knight Tornado Cannon Cart The Log Lumberjack
Cannon Cart
Knight Tornado Baby Dragon Lumberjack
The Log
Fireball Fire Spirit Knight Tornado Baby Dragon Lumberjack
Lumberjack
Knight Fireball Baby Dragon Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Fireball Baby Dragon The Log
Lumberjack Knight Cannon Cart The Log
Tornado Lumberjack Fire Spirit Knight Cannon Cart
Lumberjack Knight Cannon Cart
Fireball Tornado The Log Lumberjack
Fireball Tornado The Log Fire Spirit Baby Dragon Cannon Cart Lumberjack
Tornado Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon Cannon Cart The Log
Tornado Lumberjack
Knight Tornado Fire Spirit Cannon Cart Lumberjack
Knight Fireball Tornado Baby Dragon Cannon Cart The Log Lumberjack
Fireball Tornado Baby Dragon
Lumberjack Fire Spirit Knight Fireball Cannon Cart The Log
Fire Spirit Fireball Tornado Baby Dragon Cannon Cart The Log Lumberjack
Knight Cannon Cart Lumberjack
Tornado Fireball The Log Lumberjack
Knight Fireball Tornado Cannon Cart Lumberjack
Fire Spirit Fireball Knight Tornado Baby Dragon Cannon Cart The Log Lumberjack
Tornado Baby Dragon The Log Fire Spirit Knight Fireball Cannon Cart Lumberjack
Tornado Cannon Cart Lumberjack
Fire Spirit Knight Fireball Baby Dragon Cannon Cart The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Fireball Cannon Cart
Fireball Knight Baby Dragon Cannon Cart The Log Lumberjack
Lumberjack Knight Cannon Cart The Log
Lumberjack Knight Fireball Tornado Cannon Cart The Log
Knight Cannon Cart Lumberjack
Fire Spirit Fireball Tornado Baby Dragon
Knight Fireball Cannon Cart Lumberjack
Knight Cannon Cart Lumberjack
Knight Fireball Tornado Baby Dragon Cannon Cart The Log
Knight Cannon Cart Lumberjack
Fireball Tornado The Log
Cannon Cart Knight Fireball Lumberjack
Fireball Baby Dragon Cannon Cart
Knight Fireball Tornado Baby Dragon Cannon Cart The Log Lumberjack
Fireball Baby Dragon Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Fireball Baby Dragon Cannon Cart The Log
Cannon Cart Knight Fireball The Log
Fireball Fire Spirit Baby Dragon The Log
Fireball Fire Spirit Tornado Baby Dragon
Fire Spirit Tornado Baby Dragon The Log
Fireball The Log Fire Spirit Tornado Baby Dragon
Fireball The Log Tornado
Fire Spirit Fireball Tornado Lumberjack
Knight Fireball Tornado Cannon Cart The Log
Fireball Fire Spirit Tornado Baby Dragon
Fire Spirit Knight Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart The Log
Fireball Tornado
Fire Spirit Fireball Baby Dragon The Log
Fire Spirit Fireball Tornado Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Tornado
Tornado The Log
Fireball Baby Dragon Cannon Cart The Log
Tornado The Log Fire Spirit Fireball Baby Dragon
Fireball The Log Tornado Baby Dragon
Fireball Tornado Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Fire Spirit Fireball Tornado Baby Dragon
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Fireball Cannon Cart
Fireball Fire Spirit Tornado Baby Dragon
The Log Fireball
Fireball Knight Baby Dragon Cannon Cart Lumberjack
The Log Fireball Baby Dragon
Fireball Tornado
Cannon Cart
Fireball Tornado Baby Dragon The Log
Fireball Tornado
Fireball Tornado Baby Dragon Cannon Cart The Log

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