My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Balloon
Giant Snowball
Minion Horde Hog Rider Baby Dragon Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Valkyrie Ice Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Hog Rider Baby Dragon Balloon Ice Wizard
Fireball
Minion Horde Hog Rider Baby Dragon Balloon Ice Wizard
Poison
Minion Horde Balloon Ice Wizard
Lightning
Valkyrie Baby Dragon Balloon Ice Wizard
Rocket
Minion Horde Valkyrie Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Ice Wizard Valkyrie Hog Rider Baby Dragon Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Ice Wizard Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Hog Rider
Valkyrie
Hog Rider Balloon Baby Dragon
Hog Rider
Valkyrie Rage The Log Minion Horde Baby Dragon Balloon
Rage
Minion Horde Hog Rider Balloon
Baby Dragon
Valkyrie Hog Rider Balloon Ice Wizard
Balloon
Valkyrie Rage Hog Rider Baby Dragon The Log Ice Wizard
The Log
Hog Rider Balloon
Ice Wizard
Baby Dragon Balloon

Defense Synergies 1 7

Minion Horde
The Log Ice Wizard
Valkyrie
Baby Dragon The Log Ice Wizard
Hog Rider
Rage
Baby Dragon
Ice Wizard Valkyrie The Log
Balloon
The Log
Minion Horde Valkyrie Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Minion Horde Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Baby Dragon The Log
Minion Horde Valkyrie The Log Ice Wizard
Minion Horde Valkyrie Ice Wizard
Minion Horde Valkyrie Ice Wizard
Valkyrie The Log
The Log Valkyrie Baby Dragon Ice Wizard
Minion Horde Baby Dragon Ice Wizard
Valkyrie Baby Dragon The Log
Minion Horde Ice Wizard
Minion Horde Valkyrie Ice Wizard
Minion Horde Valkyrie Ice Wizard Baby Dragon The Log
Minion Horde Baby Dragon Ice Wizard
Minion Horde Valkyrie The Log Ice Wizard
Valkyrie Minion Horde Baby Dragon The Log
Minion Horde
Minion Horde The Log
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon The Log Ice Wizard
Valkyrie Baby Dragon The Log Ice Wizard
Valkyrie Minion Horde Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Baby Dragon The Log
Minion Horde Valkyrie The Log
Valkyrie Minion Horde The Log
Minion Horde Valkyrie
Minion Horde Baby Dragon Ice Wizard
Minion Horde Valkyrie Ice Wizard
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon The Log
Minion Horde
Minion Horde Valkyrie
Valkyrie The Log
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon
Minion Horde Valkyrie Baby Dragon The Log
Valkyrie Minion Horde Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon The Log
Baby Dragon The Log Ice Wizard
Minion Horde Baby Dragon The Log
Valkyrie The Log
Minion Horde Valkyrie Baby Dragon The Log
Minion Horde Baby Dragon Ice Wizard
Minion Horde Baby Dragon The Log
The Log Baby Dragon Ice Wizard
The Log
Minion Horde
Minion Horde Valkyrie The Log
Baby Dragon
Baby Dragon The Log
Minion Horde Baby Dragon
Baby Dragon The Log
Minion Horde Baby Dragon The Log
Minion Horde Baby Dragon The Log
Minion Horde
Baby Dragon The Log
Valkyrie Baby Dragon The Log
Minion Horde Baby Dragon The Log
The Log
Minion Horde Baby Dragon The Log
The Log Valkyrie Baby Dragon Ice Wizard
Minion Horde
The Log Baby Dragon Ice Wizard
Baby Dragon The Log
Baby Dragon The Log
Minion Horde Baby Dragon Ice Wizard
Minion Horde
Minion Horde
Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde
Baby Dragon Ice Wizard
The Log
Minion Horde Valkyrie Baby Dragon
The Log Baby Dragon
Minion Horde
Minion Horde Baby Dragon The Log
Baby Dragon The Log

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