My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblin Hut Baby Dragon Miner
Zap
Goblin Hut
Barbarian Barrel
Valkyrie Goblin Hut
The Log
Goblin Hut
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Valkyrie Goblin Hut Baby Dragon Bowler Miner
Fireball
Goblin Hut Baby Dragon Bowler
Poison
Goblin Hut
Lightning
Valkyrie Goblin Hut Baby Dragon Bowler
Rocket
Valkyrie Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Baby Dragon Bowler Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Miner Valkyrie Baby Dragon Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tornado Miner

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Miner Valkyrie Goblin Hut Baby Dragon Bowler The Log
Valkyrie
Zap Goblin Hut Tornado Baby Dragon
Goblin Hut
Zap Valkyrie Baby Dragon Bowler The Log Miner
Tornado
Zap Baby Dragon Valkyrie Bowler The Log
Baby Dragon
Tornado Zap Valkyrie Goblin Hut Bowler Miner
Bowler
Zap Goblin Hut Tornado Baby Dragon The Log Miner
The Log
Zap Goblin Hut Tornado Bowler Miner
Miner
Zap Goblin Hut Baby Dragon Bowler The Log

Defense Synergies 2 19

Zap
Valkyrie Goblin Hut Tornado Baby Dragon Bowler The Log Miner
Valkyrie
Zap Goblin Hut Tornado Baby Dragon Bowler The Log
Goblin Hut
Zap Valkyrie Baby Dragon Bowler
Tornado
Bowler Zap Valkyrie Baby Dragon The Log
Baby Dragon
Zap Valkyrie Goblin Hut Tornado Bowler The Log
Bowler
Tornado The Log Zap Valkyrie Goblin Hut Baby Dragon
The Log
Bowler Zap Valkyrie Tornado Baby Dragon Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Valkyrie Goblin Hut Baby Dragon The Log
Zap Valkyrie Goblin Hut The Log
Goblin Hut Tornado Bowler Valkyrie
Goblin Hut Valkyrie Bowler
Valkyrie Tornado Bowler The Log
Tornado Bowler The Log Zap Valkyrie Baby Dragon
Tornado Zap Goblin Hut Baby Dragon
Bowler Zap Valkyrie Baby Dragon The Log
Goblin Hut Tornado
Tornado Valkyrie Bowler Miner
Valkyrie Zap Goblin Hut Tornado Baby Dragon Bowler The Log
Zap Goblin Hut Tornado Baby Dragon
Goblin Hut Bowler Zap Valkyrie The Log
Valkyrie Bowler Zap Goblin Hut Tornado Baby Dragon The Log
Goblin Hut
Tornado Zap Goblin Hut Bowler The Log
Valkyrie Goblin Hut Tornado Bowler
Zap Valkyrie Goblin Hut Tornado Baby Dragon Bowler The Log
Zap Valkyrie Tornado Baby Dragon The Log Goblin Hut Bowler
Goblin Hut Tornado
Valkyrie Bowler Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Goblin Hut Bowler
Zap Valkyrie Baby Dragon Bowler The Log Miner
Zap Valkyrie Goblin Hut Bowler The Log
Valkyrie Bowler Zap Tornado The Log
Valkyrie Goblin Hut Bowler
Zap Goblin Hut Tornado Baby Dragon
Valkyrie Goblin Hut Bowler
Valkyrie
Zap Valkyrie Goblin Hut Tornado Baby Dragon The Log
Goblin Hut
Valkyrie Goblin Hut Bowler
Zap Valkyrie Tornado Bowler The Log
Bowler Valkyrie
Valkyrie Baby Dragon Bowler
Goblin Hut Zap Valkyrie Tornado Baby Dragon Bowler The Log
Valkyrie Bowler Zap Goblin Hut Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Zap Tornado Baby Dragon Bowler The Log Miner
Goblin Hut Baby Dragon The Log Miner
Valkyrie The Log
Zap Valkyrie Baby Dragon Bowler The Log
Zap Tornado Baby Dragon
Tornado Baby Dragon Bowler The Log
The Log Zap Tornado Baby Dragon Bowler
The Log Miner Zap Tornado
Tornado Bowler
Miner Zap Valkyrie Tornado Bowler The Log
Zap Tornado Baby Dragon
Goblin Hut Baby Dragon Bowler The Log Miner
Baby Dragon
Zap Goblin Hut Baby Dragon The Log
Zap Goblin Hut Baby Dragon Bowler The Log
Goblin Hut Baby Dragon Bowler The Log
Tornado
Zap Baby Dragon Bowler The Log
Zap Valkyrie Tornado Baby Dragon Bowler The Log Miner
Baby Dragon Bowler The Log
Tornado
Tornado Bowler The Log
Zap Baby Dragon The Log
Zap Tornado The Log Valkyrie Baby Dragon Bowler
The Log Miner Zap Tornado Baby Dragon Bowler
Zap Tornado Baby Dragon Bowler The Log Miner
Miner Zap Tornado Baby Dragon The Log
Zap Tornado Baby Dragon
Zap Goblin Hut
Bowler
Zap The Log Miner
Zap
Bowler The Log
Zap Goblin Hut
Zap Tornado Baby Dragon
The Log
Miner Valkyrie Baby Dragon Bowler
The Log Zap Baby Dragon Bowler
Zap Tornado
Zap Tornado Baby Dragon Bowler The Log
Zap Tornado
Zap Tornado Baby Dragon Bowler The Log Miner

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