My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Lava Hound
Giant Snowball
Minions Mega Minion Guards Baby Dragon Lava Hound
Zap
Minions Guards Lava Hound
Barbarian Barrel
Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Minions Guards Lava Hound
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Guards Baby Dragon Lava Hound
Fireball
Minions Mega Minion Baby Dragon Lava Hound
Poison
Minions Mega Minion Guards Lava Hound
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mega Minion Guards Mini P.E.K.K.A Baby Dragon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Mega Minion Guards

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Mega Minion Mini P.E.K.K.A Lightning
Minions
Lava Hound Mini P.E.K.K.A Baby Dragon
Mega Minion
Lava Hound Arrows Baby Dragon
Mini P.E.K.K.A
Arrows Minions Baby Dragon Lightning
Guards
Lava Hound
Baby Dragon
Lava Hound Minions Mega Minion Mini P.E.K.K.A Lightning
Lightning
Lava Hound Arrows Mini P.E.K.K.A Baby Dragon
Lava Hound
Arrows Minions Mega Minion Baby Dragon Lightning Guards

Defense Synergies 0 9

Arrows
Mega Minion Mini P.E.K.K.A Lightning
Minions
Baby Dragon
Mega Minion
Arrows Guards Baby Dragon
Mini P.E.K.K.A
Arrows Guards Baby Dragon
Guards
Mega Minion Mini P.E.K.K.A Baby Dragon
Baby Dragon
Minions Mega Minion Mini P.E.K.K.A Guards
Lightning
Arrows
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Mega Minion Baby Dragon
Mini P.E.K.K.A Minions Mega Minion
Mini P.E.K.K.A Minions Mega Minion Lightning
Mini P.E.K.K.A Minions Mega Minion Guards
Lightning Arrows Mini P.E.K.K.A
Arrows Minions Mega Minion Guards Baby Dragon
Minions Mega Minion Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Mini P.E.K.K.A Minions
Guards Mini P.E.K.K.A
Minions Guards Arrows Mega Minion Baby Dragon
Arrows Minions Mega Minion Baby Dragon
Mini P.E.K.K.A Minions Guards Lightning
Arrows Minions Mega Minion Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning
Arrows Minions Mini P.E.K.K.A
Arrows Minions Mega Minion Guards Baby Dragon
Arrows Baby Dragon Minions Mega Minion Guards
Mini P.E.K.K.A
Arrows Minions Mini P.E.K.K.A Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Arrows Mega Minion Mini P.E.K.K.A Baby Dragon Lightning
Guards Minions Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Guards Lightning
Mini P.E.K.K.A Guards
Arrows Minions Baby Dragon
Mini P.E.K.K.A Guards Minions Mega Minion Lightning
Mini P.E.K.K.A
Lightning Minions Mega Minion Mini P.E.K.K.A Baby Dragon
Mega Minion Guards
Minions Mega Minion Mini P.E.K.K.A Guards
Lightning Arrows Guards
Mini P.E.K.K.A Lightning Guards
Baby Dragon
Guards Minions Mega Minion Mini P.E.K.K.A Baby Dragon Lightning
Arrows Minions Mega Minion Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards Baby Dragon
Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Guards
Arrows Baby Dragon
Arrows Minions Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Lightning
Arrows Lightning
Lightning Minions Mini P.E.K.K.A Guards
Lightning Arrows
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows Minions Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Minions Mini P.E.K.K.A Lightning
Lightning Arrows Mega Minion Mini P.E.K.K.A Baby Dragon
Lightning Arrows Baby Dragon
Lightning Minions Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Arrows Baby Dragon
Mega Minion
Arrows Baby Dragon Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Minions Mega Minion Guards
Lightning Mega Minion Mini P.E.K.K.A
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Minions Guards
Lightning Arrows Mega Minion Baby Dragon
Arrows
Lightning Mega Minion Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows
Mega Minion
Minions Guards Baby Dragon Lightning
Lightning
Lightning Baby Dragon

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