My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Fire Spirit Baby Dragon
Zap
Fire Spirit Inferno Tower
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Inferno Tower Electro Wizard
The Log
Fire Spirit Elite Barbarians
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Baby Dragon Electro Wizard
Fireball
Elite Barbarians Inferno Tower Baby Dragon Electro Wizard
Poison
Inferno Tower Electro Wizard
Lightning
Elite Barbarians Valkyrie Inferno Tower Baby Dragon Electro Wizard
Rocket
Elite Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Fireball Valkyrie Baby Dragon Electro Wizard Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Rage Fireball Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Baby Dragon
Elite Barbarians
Valkyrie Rage Fire Spirit Fireball
Fireball
Elite Barbarians Baby Dragon Electro Wizard
Valkyrie
Fire Spirit Elite Barbarians Baby Dragon Electro Wizard
Inferno Tower
Rage
Elite Barbarians Electro Wizard
Baby Dragon
Fire Spirit Fireball Valkyrie Electro Wizard
Electro Wizard
Fireball Valkyrie Rage Baby Dragon

Defense Synergies 2 10

Fire Spirit
Valkyrie Inferno Tower Electro Wizard
Elite Barbarians
Valkyrie
Fireball
Valkyrie Inferno Tower Electro Wizard
Valkyrie
Elite Barbarians Fire Spirit Fireball Inferno Tower Baby Dragon Electro Wizard
Inferno Tower
Electro Wizard Fire Spirit Fireball Valkyrie Baby Dragon
Rage
Baby Dragon
Valkyrie Inferno Tower
Electro Wizard
Inferno Tower Fire Spirit Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower Baby Dragon Electro Wizard
Elite Barbarians Inferno Tower Valkyrie Electro Wizard
Inferno Tower Fire Spirit Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Inferno Tower Valkyrie Electro Wizard
Elite Barbarians Fireball Valkyrie
Fireball Fire Spirit Valkyrie Baby Dragon Electro Wizard
Inferno Tower Electro Wizard Fire Spirit Fireball Baby Dragon
Fireball Valkyrie Inferno Tower Baby Dragon Electro Wizard
Inferno Tower Elite Barbarians
Elite Barbarians Fire Spirit Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard Fireball Baby Dragon
Inferno Tower Fireball Baby Dragon Electro Wizard
Inferno Tower Fire Spirit Elite Barbarians Fireball Valkyrie Electro Wizard
Fire Spirit Fireball Valkyrie Baby Dragon Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Fireball Electro Wizard
Elite Barbarians Fireball Valkyrie Inferno Tower Electro Wizard
Fire Spirit Fireball Elite Barbarians Valkyrie Baby Dragon Electro Wizard
Valkyrie Baby Dragon Fire Spirit Fireball Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Valkyrie Fire Spirit Elite Barbarians Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Elite Barbarians Valkyrie Baby Dragon
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Valkyrie Elite Barbarians Fireball Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Fire Spirit Fireball Baby Dragon Electro Wizard
Elite Barbarians Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Electro Wizard Elite Barbarians Fireball Valkyrie Inferno Tower Baby Dragon
Inferno Tower
Elite Barbarians Valkyrie Inferno Tower
Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Fireball Valkyrie Inferno Tower
Fireball Valkyrie Baby Dragon
Elite Barbarians Inferno Tower Electro Wizard Fireball Valkyrie Baby Dragon
Valkyrie Elite Barbarians Fireball Inferno Tower Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Valkyrie
Fireball Fire Spirit Valkyrie Baby Dragon
Fireball Fire Spirit Baby Dragon
Fire Spirit Baby Dragon
Fireball Fire Spirit Baby Dragon
Fireball
Fire Spirit Elite Barbarians Fireball Electro Wizard
Fireball Valkyrie Electro Wizard
Fireball Fire Spirit Baby Dragon
Fire Spirit Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fire Spirit Fireball Baby Dragon Electro Wizard
Fire Spirit Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fire Spirit Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fire Spirit Fireball Baby Dragon Electro Wizard
Electro Wizard Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fire Spirit Fireball
Fireball Fire Spirit Baby Dragon Electro Wizard
Fireball
Fireball Valkyrie Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon Electro Wizard

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