My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Baby Dragon Witch Balloon Lumberjack
Zap
Witch Balloon
Barbarian Barrel
Valkyrie Wizard Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Witch Balloon Lumberjack
Fireball
Wizard Baby Dragon Witch Balloon Lumberjack
Poison
Wizard Witch Balloon
Lightning
Valkyrie Wizard Baby Dragon Witch Balloon Lumberjack
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Baby Dragon Freeze Lumberjack Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Valkyrie Baby Dragon Freeze

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Lumberjack Wizard Baby Dragon Witch
Wizard
Valkyrie Rage Balloon Lumberjack
Rage
Witch Balloon Wizard
Baby Dragon
Valkyrie Witch Balloon Lumberjack
Freeze
Balloon
Witch
Rage Valkyrie Baby Dragon Lumberjack
Balloon
Valkyrie Rage Freeze Lumberjack Wizard Baby Dragon
Lumberjack
Valkyrie Balloon Wizard Baby Dragon Witch

Defense Synergies 0 11

Valkyrie
Wizard Baby Dragon Freeze Witch Lumberjack
Wizard
Valkyrie Freeze Lumberjack
Rage
Baby Dragon
Valkyrie Witch Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Witch
Valkyrie Baby Dragon Lumberjack
Balloon
Lumberjack
Valkyrie Wizard Baby Dragon Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Lumberjack Valkyrie Witch
Witch Lumberjack Valkyrie Freeze
Witch Lumberjack Valkyrie
Valkyrie Lumberjack
Freeze Valkyrie Baby Dragon Lumberjack
Wizard Baby Dragon Freeze Witch
Valkyrie Baby Dragon
Witch Lumberjack
Valkyrie Lumberjack
Valkyrie Witch Wizard Baby Dragon Freeze Lumberjack
Wizard Baby Dragon Witch
Lumberjack Valkyrie Wizard Freeze Witch
Valkyrie Wizard Baby Dragon Freeze Witch Lumberjack
Lumberjack
Freeze Lumberjack
Wizard Valkyrie Witch Lumberjack
Valkyrie Wizard Baby Dragon Witch Lumberjack
Valkyrie Wizard Baby Dragon Freeze Witch Lumberjack
Lumberjack
Valkyrie Wizard Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch
Valkyrie Wizard Baby Dragon Lumberjack
Lumberjack Valkyrie Witch
Valkyrie Lumberjack
Valkyrie Witch Lumberjack
Wizard Baby Dragon Freeze Witch
Valkyrie Witch Lumberjack
Valkyrie Lumberjack
Freeze Valkyrie Baby Dragon Witch
Witch
Valkyrie Witch Lumberjack
Valkyrie
Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Freeze Lumberjack
Valkyrie Wizard Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Baby Dragon
Baby Dragon
Valkyrie Freeze
Wizard Valkyrie Baby Dragon
Wizard Baby Dragon Freeze Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Freeze
Wizard
Lumberjack
Valkyrie Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon Freeze
Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon
Freeze
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Baby Dragon
Freeze Valkyrie Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Baby Dragon
Wizard Baby Dragon Witch
Wizard Freeze Witch
Wizard
Freeze
Wizard
Freeze Witch
Wizard Baby Dragon Witch
Freeze
Valkyrie Wizard Baby Dragon Lumberjack
Wizard Baby Dragon
Baby Dragon Freeze Witch
Witch
Baby Dragon Freeze Witch

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