My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Prince Miner
Giant Snowball
Bats Dart Goblin Furnace Guards Baby Dragon Miner
Zap
Bats Dart Goblin Furnace Guards Prince
Barbarian Barrel
Dart Goblin Furnace Guards
The Log
Dart Goblin Furnace Guards Prince
Earthquake
Furnace Guards
Arrows
Bats Dart Goblin Furnace Guards
Royal Delivery
Bats Dart Goblin Guards Baby Dragon Prince Miner
Fireball
Dart Goblin Furnace Baby Dragon
Poison
Bats Dart Goblin Furnace Guards
Lightning
Furnace Baby Dragon Prince
Rocket
Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Baby Dragon Poison Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Guards Miner Furnace Baby Dragon Poison Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Guards Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Baby Dragon Prince
Dart Goblin
Miner Baby Dragon Prince
Furnace
Miner Baby Dragon Prince
Guards
Miner
Baby Dragon
Bats Dart Goblin Furnace Poison Prince Miner
Poison
Miner Baby Dragon Prince
Prince
Bats Dart Goblin Furnace Baby Dragon Poison Miner
Miner
Bats Dart Goblin Furnace Guards Poison Baby Dragon Prince

Defense Synergies 0 15

Bats
Dart Goblin Baby Dragon Prince
Dart Goblin
Bats Furnace Guards Baby Dragon Prince Miner
Furnace
Dart Goblin Guards Baby Dragon Prince
Guards
Dart Goblin Furnace Baby Dragon Poison Prince
Baby Dragon
Bats Dart Goblin Furnace Guards Prince
Poison
Guards
Prince
Bats Dart Goblin Furnace Guards Baby Dragon
Miner
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Baby Dragon
Bats Dart Goblin Furnace Prince
Furnace Prince Bats Dart Goblin
Prince Bats Dart Goblin Furnace Guards
Poison Prince
Bats Dart Goblin Furnace Guards Baby Dragon
Bats Dart Goblin Furnace Baby Dragon Poison
Dart Goblin Baby Dragon Poison
Furnace Prince
Guards Dart Goblin Prince Miner
Bats Dart Goblin Guards Poison Furnace Baby Dragon
Bats Dart Goblin Furnace Baby Dragon Poison
Furnace Prince Bats Guards
Bats Dart Goblin Furnace Guards Baby Dragon Poison Prince
Furnace Prince
Furnace Prince
Bats Furnace Poison Prince
Bats Dart Goblin Furnace Guards Baby Dragon Prince
Furnace Baby Dragon Poison Bats Dart Goblin Guards
Dart Goblin Prince
Bats Dart Goblin Furnace Guards Baby Dragon Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace Prince
Poison Baby Dragon Prince Miner
Guards Bats Furnace Prince
Guards Prince Bats
Guards Prince
Furnace Poison Bats Dart Goblin Baby Dragon
Guards Prince Bats Dart Goblin Furnace
Prince
Bats Baby Dragon Poison Prince
Dart Goblin Guards
Bats Dart Goblin Guards Prince
Guards Poison Prince
Prince Guards
Dart Goblin Furnace Baby Dragon
Guards Bats Dart Goblin Furnace Baby Dragon Poison Prince
Bats Poison Dart Goblin Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Guards Baby Dragon
Poison Dart Goblin Baby Dragon Miner
Dart Goblin Baby Dragon Poison Miner
Dart Goblin Guards Poison Prince
Poison Furnace Baby Dragon
Poison Bats Dart Goblin Furnace Baby Dragon
Dart Goblin Furnace Baby Dragon Poison
Poison Dart Goblin Baby Dragon
Poison Miner Dart Goblin
Bats Guards Poison Prince
Poison Miner Dart Goblin Prince
Poison Dart Goblin Baby Dragon
Poison Dart Goblin Baby Dragon Miner
Dart Goblin Baby Dragon Poison
Dart Goblin Furnace Baby Dragon Poison Prince
Dart Goblin Furnace Baby Dragon Poison
Dart Goblin Furnace Baby Dragon Poison
Poison
Bats
Dart Goblin Baby Dragon Poison Prince
Dart Goblin Baby Dragon Poison Miner
Baby Dragon Poison Prince
Poison
Prince
Baby Dragon Poison
Poison Furnace Baby Dragon
Poison Miner Dart Goblin Baby Dragon
Baby Dragon Poison Prince Miner
Poison Miner Dart Goblin Baby Dragon
Poison Bats Dart Goblin Furnace Baby Dragon
Bats Dart Goblin Guards Poison
Poison Dart Goblin Miner
Poison
Prince
Poison
Bats Dart Goblin Guards Prince
Poison Dart Goblin Baby Dragon
Poison Miner Dart Goblin Baby Dragon Prince
Dart Goblin Baby Dragon Poison
Poison
Dart Goblin Prince
Bats Dart Goblin Guards Baby Dragon Poison
Bats Dart Goblin Poison
Poison Dart Goblin Baby Dragon Prince Miner

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