My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats Baby Dragon
Zap
Bomber Bats Inferno Tower
Barbarian Barrel
Bomber Inferno Tower Wizard
The Log
Bomber
Earthquake
Bomber Inferno Tower
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Wizard Baby Dragon
Fireball
Bomber Inferno Tower Wizard Baby Dragon
Poison
Bomber Bats Inferno Tower Wizard
Lightning
Inferno Tower Wizard Baby Dragon
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Arrows Baby Dragon Inferno Tower Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Arrows

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Baby Dragon
Bats
Bomber Zap Baby Dragon
Zap
Arrows Bomber Bats Baby Dragon
Arrows
Zap Lightning
Inferno Tower
Wizard
Baby Dragon
Bomber Bats Zap Lightning
Lightning
Arrows Baby Dragon

Defense Synergies 0 11

Bomber
Bats Zap
Bats
Bomber Zap Inferno Tower Baby Dragon
Zap
Bomber Bats Arrows Inferno Tower Baby Dragon
Arrows
Zap Inferno Tower Lightning
Inferno Tower
Bats Zap Arrows Baby Dragon
Wizard
Baby Dragon
Bats Zap Inferno Tower
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap Inferno Tower Wizard Baby Dragon
Inferno Tower Bomber Bats Zap
Inferno Tower Bomber Bats Lightning
Inferno Tower Bomber Bats
Lightning Bomber Arrows
Arrows Bomber Bats Zap Baby Dragon
Bats Inferno Tower Lightning Zap Arrows Wizard Baby Dragon
Lightning Zap Arrows Inferno Tower Baby Dragon
Inferno Tower
Bomber Inferno Tower
Bats Bomber Zap Arrows Wizard Baby Dragon
Arrows Inferno Tower Bats Zap Wizard Baby Dragon
Inferno Tower Bomber Bats Zap Wizard Lightning
Bomber Wizard Bats Zap Arrows Baby Dragon
Inferno Tower
Inferno Tower Zap Lightning
Wizard Bomber Bats Arrows Inferno Tower
Arrows Bomber Bats Zap Wizard Baby Dragon
Zap Arrows Wizard Baby Dragon Bomber Bats
Inferno Tower
Bomber Wizard Bats Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower
Bomber Zap Arrows Wizard Baby Dragon Lightning
Bats Zap Inferno Tower Lightning
Lightning Bats Zap Inferno Tower
Inferno Tower
Arrows Wizard Bats Zap Baby Dragon
Bats Inferno Tower Lightning
Inferno Tower
Zap Lightning Bats Inferno Tower Baby Dragon
Inferno Tower
Bats Inferno Tower
Lightning Zap Arrows
Lightning Inferno Tower Wizard
Wizard Bomber Baby Dragon
Inferno Tower Bomber Bats Zap Baby Dragon Lightning
Bats Arrows Bomber Zap Inferno Tower Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Baby Dragon
Arrows Zap Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Bomber Wizard Zap Arrows Baby Dragon
Arrows Wizard Bats Zap Baby Dragon
Bomber Arrows Wizard Baby Dragon
Arrows Zap Wizard Baby Dragon Lightning
Arrows Zap Wizard Lightning
Lightning Bats
Lightning Zap Arrows Wizard
Lightning Zap Arrows Wizard Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Zap Arrows Baby Dragon
Lightning Bomber Zap Arrows Wizard Baby Dragon
Lightning Arrows Wizard Baby Dragon
Lightning Arrows
Bomber Bats Lightning
Lightning Bomber Zap Arrows Wizard Baby Dragon
Lightning Bomber Zap Arrows Wizard Baby Dragon
Lightning Baby Dragon
Lightning Arrows Wizard
Lightning
Lightning Zap Arrows Baby Dragon
Zap Arrows Bomber Wizard Baby Dragon
Arrows Zap Wizard Baby Dragon Lightning
Lightning Zap Arrows Wizard Baby Dragon
Lightning Zap Arrows Baby Dragon
Lightning Bats Zap Arrows Wizard Baby Dragon
Zap Lightning Bats Wizard
Lightning
Lightning Bomber Zap Arrows Wizard
Zap Lightning Arrows
Arrows Wizard Lightning
Zap Lightning Bats
Lightning Zap Arrows Wizard Baby Dragon
Arrows
Lightning Wizard Baby Dragon
Arrows Bomber Zap Wizard Baby Dragon Lightning
Lightning Zap Arrows
Zap Bats Baby Dragon Lightning
Bats Zap Lightning
Lightning Zap Baby Dragon

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