Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon P.E.K.K.A Night Witch

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Baby Dragon P.E.K.K.A

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Goblin Barrel

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Spear Goblins Minions Goblin Gang Goblin Barrel Night Witch
Giant Snowball Spear Goblins Minions Goblin Gang Goblin Barrel Baby Dragon Night Witch
Zap Spear Goblins Minions Goblin Gang Goblin Barrel Night Witch
Barbarian Barrel Spear Goblins Goblin Gang Goblin Barrel Night Witch
The Log Spear Goblins Goblin Gang Goblin Barrel
Earthquake Spear Goblins Goblin Gang Goblin Barrel
Arrows Spear Goblins Minions Goblin Gang Goblin Barrel Night Witch
Royal Delivery Spear Goblins Minions Goblin Gang Goblin Barrel Baby Dragon P.E.K.K.A Night Witch
Fireball Minions Goblin Gang Goblin Barrel Baby Dragon Night Witch
Poison Spear Goblins Minions Goblin Gang Night Witch
Lightning Baby Dragon Night Witch
Rocket Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Goblin Gang Goblin Barrel Baby Dragon Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Goblin Gang

Synergies   5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins + Goblin Barrel Baby Dragon
Zap + P.E.K.K.A
Minions + P.E.K.K.A Baby Dragon
Goblin Gang + Goblin Barrel
+ Goblin Gang Spear Goblins
+ P.E.K.K.A Minions Spear Goblins
+ Zap Baby Dragon Minions Night Witch
+ P.E.K.K.A

Counters   45 81

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Minions Baby Dragon Night Witch
Zap Spear Goblins Goblin Gang Baby Dragon Minions Night Witch
Zap Goblin Gang Baby Dragon
Baby Dragon
P.E.K.K.A Goblin Barrel Baby Dragon Goblin Gang Minions
Baby Dragon
Baby Dragon P.E.K.K.A Minions
Baby Dragon Minions Zap Goblin Gang
P.E.K.K.A Goblin Gang Baby Dragon Night Witch
P.E.K.K.A Minions Goblin Gang
P.E.K.K.A Minions Goblin Gang
Baby Dragon
Spear Goblins Minions Zap Night Witch Baby Dragon Goblin Gang
Zap Spear Goblins Baby Dragon Goblin Gang
Night Witch P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A Spear Goblins Night Witch Minions
Minions Baby Dragon P.E.K.K.A Goblin Gang Night Witch Spear Goblins
P.E.K.K.A Goblin Gang Minions Night Witch
Minions Baby Dragon Night Witch P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A Minions Night Witch Zap
Baby Dragon Goblin Barrel
Minions Baby Dragon Spear Goblins Goblin Gang
Minions Baby Dragon P.E.K.K.A
Baby Dragon Goblin Gang Zap P.E.K.K.A
P.E.K.K.A Minions Night Witch
P.E.K.K.A Minions Night Witch
Goblin Barrel
Minions Zap Spear Goblins Goblin Gang
Goblin Gang Baby Dragon
P.E.K.K.A Night Witch Goblin Gang Baby Dragon
Goblin Barrel
Minions P.E.K.K.A Baby Dragon
P.E.K.K.A
P.E.K.K.A Goblin Gang Zap Baby Dragon
Zap Minions Baby Dragon Spear Goblins
Goblin Gang Minions Zap Night Witch Baby Dragon
Minions Baby Dragon Goblin Gang Night Witch Spear Goblins
Zap Baby Dragon
Baby Dragon Goblin Gang Night Witch Minions
P.E.K.K.A Minions Zap
Minions Spear Goblins Goblin Gang Zap P.E.K.K.A
Night Witch Baby Dragon
Minions Spear Goblins Zap Night Witch
P.E.K.K.A Minions Goblin Gang Night Witch Baby Dragon
P.E.K.K.A Goblin Gang Minions Night Witch
Baby Dragon Minions
P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Goblin Barrel Minions
P.E.K.K.A Night Witch
Minions P.E.K.K.A Goblin Gang Night Witch
Minions Night Witch P.E.K.K.A
Minions P.E.K.K.A Night Witch Spear Goblins Goblin Gang
Goblin Barrel Goblin Gang Baby Dragon Night Witch Spear Goblins Minions
P.E.K.K.A Goblin Gang Zap Minions Spear Goblins Night Witch
Zap Baby Dragon Goblin Gang Minions P.E.K.K.A
P.E.K.K.A Spear Goblins Goblin Gang Night Witch
Baby Dragon Goblin Gang Minions Night Witch Zap
Minions Baby Dragon P.E.K.K.A Night Witch Zap Goblin Gang
Zap Minions Goblin Gang Spear Goblins Baby Dragon Night Witch
P.E.K.K.A Goblin Gang Minions Night Witch
Goblin Gang Minions P.E.K.K.A Spear Goblins Night Witch Baby Dragon
Zap Goblin Gang Night Witch P.E.K.K.A
Minions Baby Dragon Goblin Gang Night Witch Zap Spear Goblins
P.E.K.K.A Zap Minions Baby Dragon Goblin Gang Spear Goblins
Minions Night Witch Zap Baby Dragon Spear Goblins
P.E.K.K.A Goblin Gang Minions Night Witch

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Spear Goblins Baby Dragon Zap Minions Night Witch Goblin Gang
Spear Goblins Baby Dragon Night Witch Goblin Gang
Zap Goblin Gang Baby Dragon Spear Goblins Night Witch Minions
Zap Baby Dragon Goblin Gang Night Witch Spear Goblins
Zap Baby Dragon Spear Goblins Goblin Gang Night Witch Minions
Zap Spear Goblins Baby Dragon Night Witch
Baby Dragon Goblin Gang
Minions Goblin Gang Baby Dragon Spear Goblins Night Witch
Baby Dragon Minions Goblin Gang Spear Goblins
Minions Baby Dragon
Goblin Gang
Minions Baby Dragon Zap
Goblin Gang Night Witch